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I Wanted To Shout Out My New Tier Level.


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#21 TooDumbToQuit

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Posted 02 January 2017 - 01:03 PM

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#22 Pyed

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Posted 04 January 2017 - 12:55 PM

View PostTemu, on 31 December 2016 - 03:46 PM, said:

i'm a decent T4 pilot.. lower end T3 LOL the one thing i'm "decent" at is LRM's, which won't do me any good come T2/1 I've been farming credits so i'm steadily rising in T3 toward T2.. but once i go back to energy/ballistic i'll prob start dropping back toward T4. with just energy/ballistic i pretty much yo-yo between T4 and T3... i'll have some good runs (including in T3) then get completely stomped for a string of games and back at T4. (the bar seems to move faster (up and down) on new accounts then it does on mine)


You are absolutely right that LRMs will do you (little) good on T1/T2.

My only lurmboat is a HBK-4J I've had since I was down in low T3. I never used it much but used to rack up massive damage with it every time.
I pull it out once in a while in T2 (almost to T1 now, will be before Feb) and I just can't do jack with it usually. Even when I do OK with it I'd have been better off with literally anything else.

None of my other mechs have even backup lurms.

Goes the other way too--I rarely have much trouble from opposing lurmboats in most situations. Once you have enough experience and are good enough you generally know where not to stand/go which is the biggest lurm mitigator. That and you'll rip apart any lurmboat who tries to get LOS for their own lock on you.

#23 Colonel Clunge

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Posted 05 January 2017 - 04:31 AM

LUG - don't get too downhearted. I was stuck for a couple of years in Tier 4 and then got massively proud when I finally broke through to Tier 3. Did well initially and it's been up and downhill ever since. It does seem to be much harder in the early stages of each tier. Once I got past half way on Tier 4 I seemed to rocket up the rankings. The other thing you need to be aware of is when you are levelling a new mech this obviously makes your job harder in the short run. Take it on the chin and you'll hit a streak with levelled mechs that will see you shoot up the rankings...until you buy some new mechs that is..

#24 TooDumbToQuit

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Posted 05 January 2017 - 11:00 AM

I admit, I took out a fav mech to make sure I do not fall back as easy, lol.

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I've found a big thing is consistency. So I'm trying not to have a 900 damage game followed by a ZERO damage one (I put more back armor on my Stalkers)

I can now see the gold bar move, I was at Tier 5 with NO BAR at all for a long time. I did not even know there was a bar until I read it somewhere, lol.

Thanks for all the support. The forums here have made the difference for me.

#25 Ebins

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Posted 09 January 2017 - 03:02 PM

Hey man, grats on your new tier!!!

#26 Grayseven

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Posted 09 January 2017 - 04:33 PM

The tier thing has really confused me to the point that I don't really worry about it all that much. I've spent more time learning new mechs and mechanics...and maps...than I have figuring out how the Tier system works.

I have noted that as I get my skills back I tend to have more up games than down, though as a light pilot primarily it seems hard to survive most games in the face of long range heavy Clan firepower.

In games where the light lance sticks together, I seem to do much better than in games where fast, jumpy mechs (looking at you, Spider pilots) go tearing off to find the enemy. Since I've been leveling the Adders to master (Prime, A and D) I spend more time hanging out with the long range heavies and assaults rather than among the lights and mediums, watching a flank and the back for the enemies fast, jumpy mechs trying to hyena pack an assault.

Am I wrong in believing that the ancillary awards like Lance in Formation, Protecting, Scouting, Flanking and the like count more than kills?

I've been keeping my damage up into the 300 point range recently as well, though I tend to end up with 6 to 11 assists and no kills. Not sure how assists, kills and damage figure into the meter either.

Basically, as the old skills come back and the tactics start to sink back into my brain, I've watched my positive scores increase. I still occasionally find myself getting ambushed as I look for a good, out of the way sniper or LRM spot...mostly by fast mediums or packs of lights...and at times I've run my Adder A in to grab the enemies attention and turn them away from the main push (after I've shot off all my LRMs) and they aren't very durable under a hail of gunfire no matter how I dodge and weave. I've always figured a good death that brings victory is better than scurrying to hide and losing.

Anyone got a good post on the Tier system and how it may work?

#27 Hunter Tseng

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Posted 09 January 2017 - 05:12 PM

Personally you don't have to worry yourself too much about the tier system, at least the MM will try to match you up with players of even skills.
Although that is close to impossible, at least you won't be seeing the same T1 players and getting stomped all the time.
I was stucked in tier 2 for a very long time, as I used to use LRMs and streaks to farm cbills, it inflated my psr and against the main crop of tier 1 those weapon systems are usually depressing.
So I had to 'learn' different weapon systems mainly the ballistics weapon system to try to be competitive in T1.
Using meta mechs helps in getting constancy, but for me personally I just use whatever mech build that suits my playing style and try to adapt to your team as I usually just solo pug.
Group drop maybe different as the psr don't really work in the group queue and your builds should be best synchronize with the team. In other words its almost a different ball game in group queue;-)

#28 Kshahdoo

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Posted 10 January 2017 - 01:23 AM

Tiers mean nothing. I lately moved from Tier 3 to Tier 2 and didn't notice any difference. I still sometimes suck as a total noob and sometimes rock like a solid expert. My rating is slowly moving to tier1, but my experience tells me, I will hardly see anything new even if I get there. I used to play with some of the best players and I know, that they are infinitely better, than me, but on average it's just a matter of time invested.

#29 Whiskey Dharma

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Posted 10 January 2017 - 02:58 AM

View PostKshahdoo, on 10 January 2017 - 01:23 AM, said:

Tiers mean nothing. I lately moved from Tier 3 to Tier 2 and didn't notice any difference.


Tier 4 to 3 was a shock, tho...

#30 Kshahdoo

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Posted 10 January 2017 - 05:01 AM

View PostWhiskey Dharma, on 10 January 2017 - 02:58 AM, said:


Tier 4 to 3 was a shock, tho...


Hehe, yeah, it was to me as well. But I was so bad back to then.

#31 Aescwulf

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Posted 10 January 2017 - 05:05 AM

im close to reaching tier 3 but every game I perform well and the bar goes down * shrugs *

#32 Jon McFuzzy

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Posted 10 January 2017 - 04:15 PM

The tier level was initially fascinating to me as I had been playing along friends on higher tier and I really wanted to improve. However, judging from my experience, you should not be bothered by it, BUT focus a lot on improving yourself.

How?
- learn from your past mistakes (eq charging by yourself, not aware of where your buddies are, be in the front or at the back alone, walking into a group of enemies instead of back off, etc)
- ask for inputs from other players on what you could have done differently. This is so important.
- become "ONE" with your Mechs - different Mech has different playing style. Brawl/snipe/lasers/dakka/etc, Stick to that Mech until you can say you know exactly how to do good damage (above 400).

It will come to a point where your Tier level will get maximized and it's no longer a source of interest for you.

^^

#33 Colonel Clunge

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Posted 11 January 2017 - 05:02 AM

View PostWhiskey Dharma, on 10 January 2017 - 02:58 AM, said:


Tier 4 to 3 was a shock, tho...

I've noticed that too - man the learning curve is steep ! Also, I don't know if it's bad luck or if the matchmaking has been especially bad recently, but I have found myself in a run of games with total idiots in my team and despite trying to encourage some form of collaboration we have bombed badly. In this situation it is really hard to post a decent score and then the inevitable loss of PSR comes along.

Why is the jump so much more severe between 4 and 3 - is it due to the mix of abilities and "luck" with the matchmaking?

#34 justcallme A S H

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Posted 11 January 2017 - 05:27 AM

ECM is like godmode of solo PUG drops.

You can be 200M away from someone, and they still wont even look/shoot at you. It's hilarious.


Play smart, run a good build - you should hit 600dmg each game and be T3 in 4 weeks tops.

#35 Mr D One

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Posted 11 January 2017 - 06:08 AM

Nice one, do not let yourself burn out.

ECM is a big help in solo drops but also a group queue can really do wonders if you align yourself with good players.

Having the good fortune to start with a Tier 1 account I was thrown into the deep end. Dropped it down to Tier 2 and eventually got it back. There is no better teacher then experience and I had to learn things quickly, and you do from better players.

Keep going and have fun.

#36 TooDumbToQuit

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Posted 11 January 2017 - 10:10 AM

I'm going to be Tier 5/4 forever. It comes down to poor eyesight and poor eye-hand-coordination. I can't really read anymore, after a while the black letters in a book turn white and I get nauseated and I have to ly down.

I simply cannot see Mechs that are shooting me at any distance past 4-500 meters. I've had people tell me that they were going to take out my head and then do it 2 minutes later. I HAVE to target just to get a square that I know where to shoot in.

I put money I did not have into this PC only to find out that another Video card, oddly, NO OTHER video card but this one that I installed years ago will work. So now it is in worse shape, I see enemy mechs "transport" about a corner sometimes. I do not know how to express the stress and depression that time put me through. I cannot even go and talk to the PC guy anymore.

And since it now takes 10 minutes for Chrome to load, I'm reminded of my stupid decisions every day.

The game needs losers. For someone to win, someone has to lose. I'm playing the role as the loveable loser. Until I find something else to do.

That is why I'm starting new accounts. I will play one until everyone knows that ID as a loser then I will make another.

#37 TooDumbToQuit

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Posted 11 January 2017 - 10:20 AM

Tier 5 forever. I need a tattoo or something. There are times, like right now, that this brings me to tears.

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#38 TooDumbToQuit

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Posted 11 January 2017 - 10:34 AM

Yeaaaaa, I'm 4 again for a few minutes...


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#39 Whiskey Dharma

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Posted 11 January 2017 - 10:53 AM

Honestly, LUG, just hide the tier info on the in-game screen. It's really not worth worrying about. Hang in there.

#40 DJ Sikosis

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Posted 12 January 2017 - 05:16 AM

I'm pretty sure I hit Tier 6 the other day ...





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