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Best Build In History Of Mwo


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#21 Commoners

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Posted 30 December 2016 - 04:14 PM

The red team was trying to escort their AC/2 ammo carrier to replenish the troops at the frontlines.

#22 nehebkau

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Posted 31 December 2016 - 11:16 AM

View PostCommoners, on 30 December 2016 - 03:44 PM, said:



That is the bestest mech to make french fries out of! +1 to you.

#23 justcallme A S H

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Posted 10 January 2017 - 03:57 AM

View PostS C A R, on 28 December 2016 - 09:39 PM, said:

You know guys, we were dropping FP, the usual stuff and we came across this guy with this amazing build. http://imgur.com/a/8MWvf

Now if you IS scrabs ever complain about losing to clans look at what we have to play against. Don't blaim tech or units blaims this guy.



I got a B - E - A - UTY last night.

Posted Image

So I headed over to Smurfy just to see what it would look like.
AMMO FOR DAYS...
Same player, all his other mechs - All had AC2s... Just AC2s

Maybe we should start a "best FP builds" thread...

Edited by justcallme A S H, 10 January 2017 - 04:21 AM.


#24 Unendingmenace

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Posted 10 January 2017 - 04:27 AM

^ That is gold.

Imagine starting a match.. then holding down the fire button and not moving your finger. By the end of the match you would probably still have ammo left!

#25 nehebkau

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Posted 10 January 2017 - 06:42 AM

Some truth here -- I see this crap all the time...

#26 theUgly

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Posted 10 January 2017 - 07:42 AM

View Postjustcallme A S H, on 10 January 2017 - 03:57 AM, said:



I got a B - E - A - UTY last night.

Posted Image

So I headed over to Smurfy just to see what it would look like.
AMMO FOR DAYS...
Same player, all his other mechs - All had AC2s... Just AC2s

Maybe we should start a "best FP builds" thread...



Yoo brother, I played last night with this god damn guy.

Ofc after i pushed my ddc and mx90 hoping that the team will try to do the same
i got smacked ,, so i decided to see the other builds.

Here comes this fool,,, after i stopped laughing i told him politely
that i have a shadow hawk with the same sh@t on him .

He replayed:
"Yah , but my Cyclop has much much more armor than your Shadow Hawk
... plus i had 850 dmg with this mech .. The Ugly!!!! "

Yeah,, he had 850 dmg , but he failed to realize
that was actually his total damage on 4 mechs .

The only thing i managed to say to the man was " Right On!!"

#27 Dark Wooki33 IIC

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Posted 10 January 2017 - 07:50 AM

Actual the build does have some potential. Posted Image

Strip 2tons ams ammo, 3 tons ac2 ammo, strip the arm armor, ger ferro and mount a fourth ac2 and 3 dhs.

Would play it atleast once, just for da giggle, if i had a sleipnier. Posted Image
Edit: Nvm it´s a a in the screenshot, the smurfy stuff misguided me.

Edited by Dark Wooki33 IIC, 10 January 2017 - 08:03 AM.


#28 B L O O D W I T C H

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Posted 10 January 2017 - 07:52 AM

Dropped with my D-DC with "only" the engine and 2 ml. That, and many many more tardbuilds. Happens if you shift equipment and the dropdeck selector doesn't give a crap about which deck you actually wanted to drop with.

#29 Natural Predator

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Posted 10 January 2017 - 08:02 AM

PFFF nothing will beat the nova I saw the other day with an LRM 5 and an LRM 15 and that was it. He was literately an LRM 20 50 ton mech.

Edited by Ragnar Baron Leiningen, 10 January 2017 - 08:03 AM.


#30 B L O O D W I T C H

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Posted 10 January 2017 - 08:16 AM

View PostRagnar Baron Leiningen, on 10 January 2017 - 08:02 AM, said:

PFFF nothing will beat the nova I saw the other day with an LRM 5 and an LRM 15 and that was it. He was literately an LRM 20 50 ton mech.


So is the hunchback 4J, arguably one of the better lurmies on the field.

#31 Leone

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Posted 10 January 2017 - 02:31 PM

Ah, but a good 4J'll have some laser backup. At least, in my humble opinion. Maybe a tag for taste?

~Leone.

#32 Carl Vickers

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Posted 10 January 2017 - 05:56 PM

I saw a Cent with 2 alurm 15s only and a DDC with Ac20 and 2 erppc's. I have also seen a warhammer with 1 gauss only.

#33 nehebkau

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Posted 10 January 2017 - 06:14 PM

I saw a 4-LRM5 + 2-flamer griffon 2n earlier today in scouting. I asked, "why 2 flamers?" The response, "To shut them down."

I cried a little.

#34 B L O O D W I T C H

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Posted 13 January 2017 - 09:44 AM

View Postnehebkau, on 10 January 2017 - 06:14 PM, said:

I saw a 4-LRM5 + 2-flamer griffon 2n earlier today in scouting. I asked, "why 2 flamers?" The response, "To shut them down."

I cried a little.


This is glorious!
I can imagine how he works hard to overheat and shutdown a mech, then runs out to 180meter minimum range to lob a volley, then runs back in again to shut them down again.
Absolutely glorious!

#35 MischiefSC

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Posted 13 January 2017 - 03:33 PM

In another thread someone was talking about ghost heat on the best IS trading mech/build bar none, the BLR-2C with 5LPLs. The most well designed, min/maxed IS mech.

The suggestion, I kid you not....

Mix in some MPLs and LRM5s for good performance without the ghost heat.

Why risk failure from poor choices in a match when you can **** yourself and your team before you even leave the mech bay?

#36 LordNothing

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Posted 14 January 2017 - 06:25 AM

ok so ive been playing as sj today, pugging it of course. night and day, w/l was 1:5 in the sphere, now its reversed and games are great. and its not the tech. the coordination is better, 3 of those 5 games had a drop caller and at least one other person calling targets. but even the other 2 games, one of them won with a big spread. the claners overall also seem like they are more experienced in general, they run good builds, many have modules and most importantly they tend to not hesitate as much.

and im not really planning to stay either. it just worked out that a lot of the mechs im currently leveling are clan (i level in fp, deal with it). i was done with all the lights, meds and heavies, then the gyr came out, and i decided to buy a cinder. so i was able to build a deck with those, and the kodiak/gargoyle/highlander iic im working on, using whatever other mechs i had to fill the gap. where as on the is side im currently leveling about 3 assault mechs, and its hard to build a good deck around is assaults, even with the extra tonnage. you are better off running as many heavies as you can over any assault. so im clan for the duration of grinding these mechs. 10 more mechs to buy and i need the money.

Edited by LordNothing, 14 January 2017 - 06:26 AM.


#37 SkavenDC

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Posted 14 January 2017 - 06:48 AM

View PostCommoners, on 30 December 2016 - 03:44 PM, said:



I fail to see the problem with this mech. Zero heat issues and a potential for 6300 damage.

Posted Image

Now he just has to get the entire enemy team to disco and he will be all set.

I've seen some bad build, but that's probably the worst.

#38 The Errant

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Posted 14 January 2017 - 06:57 AM

Won't lie, I totally stepped into a FP match the other day in a WHM-6D with 4mlas...because I forgot that I'd taken its main weapons (3 lpl) off to use on another mech.

:(

#39 LordNothing

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Posted 14 January 2017 - 08:02 AM

i once brought a mech with a 9 point alpha into fp. i believe it was a phoenix hawk with 2 ac2s and a medium laser. funny thing was it did quite well. that may have been because as soon as they got a look at my load out simply switched targets, moments later i was standing over their broken corpse.

Edited by LordNothing, 14 January 2017 - 08:04 AM.


#40 MischiefSC

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Posted 14 January 2017 - 11:49 AM

View PostLordNothing, on 14 January 2017 - 06:25 AM, said:

ok so ive been playing as sj today, pugging it of course. night and day, w/l was 1:5 in the sphere, now its reversed and games are great. and its not the tech. the coordination is better, 3 of those 5 games had a drop caller and at least one other person calling targets. but even the other 2 games, one of them won with a big spread. the claners overall also seem like they are more experienced in general, they run good builds, many have modules and most importantly they tend to not hesitate as much.

and im not really planning to stay either. it just worked out that a lot of the mechs im currently leveling are clan (i level in fp, deal with it). i was done with all the lights, meds and heavies, then the gyr came out, and i decided to buy a cinder. so i was able to build a deck with those, and the kodiak/gargoyle/highlander iic im working on, using whatever other mechs i had to fill the gap. where as on the is side im currently leveling about 3 assault mechs, and its hard to build a good deck around is assaults, even with the extra tonnage. you are better off running as many heavies as you can over any assault. so im clan for the duration of grinding these mechs. 10 more mechs to buy and i need the money.


The tech advantage is small, though for terribads it's a significant gap. If one side needs to aim and the other doesn't and neither side can actually aim it gets more relevant but especially for coordinated teams it's very close.

However, for years the tech advantage has been even more one-sided and as such the units have trickled consistently over to Clans. Conversely when the tech got closer to balanced the bulk of Clan terribads/loretards threw an absolute Jerry Springer crying fit and quit. Which was a *huge* benefit to the Clans as they were all utterly worthless deadweight.

I hate to say this but the best possible thing that could happen to the IS is 70% of the pugs in the IS going back to QP. Go look at the FP leaderboard and go all the way to the right. Look at how many people have 30, 60, 100+ matches with a win/loss of like 0.3 or 0.22. The difference between them and someone who TKs and suicides is literally very minimal. They aggressively resist called drops, direction and teamwork.

Which, in turn, motivates more people to switch away from them. It's been a slow but steady process. The tech difference is at the core of it but at this point the issue has snowballed beyond that.





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