Lukoi Banacek, on 03 January 2017 - 02:51 PM, said:
So what you really want is some kind of co-op mode so you can have your vision of the MWO experience, vice the actual game.
It's also unconstructive to demand that the game bend to your whim, when the modes are pretty clearly established and you know what to expect when you click launch.
You want to be able to run with a small group of friends. You can. IF you face a larger premade than your own, you get a tonnage advantage per capita. If you under-ton, that's your choice to take a sub-optimal option. If you choose to run **** builds, that's your choice to take a sub-optimal option. If you guys decide to leave the main group and run off to "tactically flank" the enemy and die in a position where the rest of your team cannot support you, that's your choice to take a sub-optimal option.
Capping the group queue is not going to help you when you make those kinds of decisions.
You can run any mech you want, no one is stopping you. You can completely ignore VOIP (I don't use it either). You can do whatever you want really. But that's not the game's fault you aren't getting the experience you want and if you think capping the group queue will give it to you, you're mistaken.
A'ight, a'ight.
To be honest? I don't really want any of that.
When I run a smaller, faster 'Mech, which is my strong preference as opposed to the 30kph fatbros the rest of MWO feels are the Ultimate Supahweapons, I run it as an outrider/pursuer. I know better (most of the time) than to run off and be a prat, and Maker predominantly pilots assault 'Mechs kitted as either distance fire support/snipers or as door-opening hammers. We know better than to faff off away from the main body (when there
is a main body), and we're usually some of the most active folks on in-game voice comms, believe it or not.
Here's the thing - those social issues I mentioned are real for a
hugely higher than you think percentage of this, and every other, game's population. You want to know what I really want, more'n anything? I'll give it to you in two easy-to-digest chunks.
1.) I want the Big Group Bros to admit that
duo queueing sucks rocks. Small groups are severely curtailed in this game, with the single bone of "hey, you can bring ALL da fatbros!" offered as a paltry, insufficient peace offering - especially in a game where mobility is often as required as simple mass of metal and asking all your light and medium pilots to be fatbros instead could end up handicapping you as much as anything else. The current situation is better than tight group caps. As I've stated earlier, that does not mean it's
good. The issue is that the 8+ guys, the Big Units who rely on devouring smaller teams, aren't willing to admit there's an issue in the first place. That burns, especially when common sense dictates that the old Russ statistics about duo and trio drops being the typical norm in group queue would still hold.
We get that you guys enjoy your clubbing. We'd mostly like you to acknowledge that maybe it's not cool to continually
be clubbed, that simply overtonning your drop every single game is a piss-poor answer that's not actually an answer at all, and perhaps we should be looking at ways to make duo and trio dropping less utterly awful for everyone involved, most especially new players who will be getting their first experience of MWO from the barrels of EmP's PPCs.
2.) I want Twiafu to
shut his f***ing mouth, and for all the other folks who think it's "super easy and totally fun and all kinds of other fluffy rainbow good things!" to try and find large groups to play with to follow suit. it is not easy. it is not fun. It is
torture for a lot of folks, and when they put themselves out there anyways to try and get that one good game, or maybe find the
one group in all of MWO that won't take a gigantic steaming sh!t on them simply for being
them, getting shot down and ripped up the way this cesspit community is so damned good at hurts like hell.
When the Shieldwall told me to piss off after
specifically inviting me to apply to them, I quit MWO for four months. I considered avoiding the game altogether, and the forums to boot. While I'm sure that would've given some people oodles of joy, and while I'm even more ironclad certain that I'm about to get a veritable flood of "thicken up, sissy!" comments, I'm going to say that there's not a lot of people you can do that to who'll stick around. Asking people to stick their necks out there like that, to risk that kind of abuse
every single game, is simply cruel.
It may baffle you that other folks have such a hard time with something you find so simple. Rest assured, it baffles
us that you find it so simple to just go right on out there and whip up a large group of people in seconds.
I don't care about group cap limits. They're gone, we're not getting them back, end of story. What would be nice is a little frogblathering
compassion, and perhaps a discussion of possible ways to fix the duo/trio issue for those folks who'd like to not get obliterated by eight-drops or bigger every third match they hit if they don't exclusively load up on f***ing assault 'Mechs every game.