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Stop Listening To Potatoes Pgi.


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#1 Novakaine

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Posted 13 January 2017 - 02:04 PM

PGI stop what you're doing right now.
This is a team based game remember?
The day the the lone potatoe starts to rule the roost.
You might as well rename this game Potatoes Online.
Why nerf people who play together in a team based game?
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Edited by Novakaine, 13 January 2017 - 02:07 PM.


#2 Monkey Lover

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Posted 13 January 2017 - 02:09 PM

Mwo isn't a' team game' and Russ has stated most players are solo and 12 man teams play very little.. This is why they killed the 12 man in group Q for anyone but the top tier.



#3 Bombast

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Posted 13 January 2017 - 02:10 PM

I see someone found the group nerf announcement.

Does seem a bit weird... I don't play group much (If at all), but it didn't seem like a few tons here and there was going to make a difference. Seems like a strange change too... of all the modes and queues in this game, group is the one that seems to get the least complaints.

Edited by Bombast, 13 January 2017 - 02:10 PM.


#4 Novakaine

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Posted 13 January 2017 - 02:13 PM

Of course I don't have the numbers.
But I'm starting to think he doesn't have a clue.

#5 Davegt27

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Posted 13 January 2017 - 02:22 PM

well you have to check your brain at the door to play MWO

unless there is a good reason to have to hit "Q" to find out which side the UAV belongs to

#6 Vxheous

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Posted 13 January 2017 - 02:25 PM

RIP groups larger than 2. Problem is, combo potato groups of 2s will still get stomped by good groups of 2s in the group queue

#7 Revis Volek

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Posted 13 January 2017 - 02:38 PM

View PostBombast, on 13 January 2017 - 02:10 PM, said:

I see someone found the group nerf announcement.

Does seem a bit weird... I don't play group much (If at all), but it didn't seem like a few tons here and there was going to make a difference. Seems like a strange change too... of all the modes and queues in this game, group is the one that seems to get the least complaints.



Because 12 mans are the boogie man, they get the short end of the stick all the time and just quietly roll with the punches anymore and playing as 12 is actually a bad idea anyway.

But now PGI is trying to remove large groups from the game again and want it to go back to the whole 4 man group limit which actually hindered the game IMO. Either that or they are trying to shove FP down our faces some more and force us to go there. If the modes werent so crappy on the normal maps i might try it more.

#8 Paigan

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Posted 13 January 2017 - 02:42 PM

View PostNovakaine, on 13 January 2017 - 02:04 PM, said:

PGI stop what you're doing right now.
This is a team based game remember?
The day the the lone potatoe starts to rule the roost.
You might as well rename this game Potatoes Online.
Why nerf people who play together in a team based game?
Posted Image


Back when I still studied, I would have whole-heartedly agreed.
I'd have argued "human nature is about cooperation blabla, teamwork, blabla. If you want to play alone, play a single player game, blabla".
I was in clans/teams/corps. I did bi-weekly trainings in shooters. I managed a Tribes2 offense team and its training, once. I (together with Antares102) made an Eve-Online corp war-ready with a LOT of logicists, corp forum argueing, etc. We organized logistics into unsecured deep space territory (and yes, it was as complex and thrilling as it sounds)

Meanwhile, the situation has changed for me and while I personally am irrelevant, of course, I think my case applies to the majority of players:
Meanwhile, I work and I have a relationship. That is where the teamplay happens.
I don't have the time and nerve to participate in some club or team or whatever.
No more bi-weekly trainings, no more reliable dates with the team, no more obligations.
Spare time is to scarce for that (and if it's not for you: get a life).

I (meaning the majority of people, I guess) need a CASUAL game. Come home, play a few rounds whenever I like, stop whenever I like, quit whenever I like. Come back whenever I like. I do NOT have time or nerve for any obligations in a game anymore. If a game becomes work, it's no longer recreational, it creates stress instead of relieving it.
(And yes, I pity everyone who wants to be or even is a "pro gamer". Poor souls.)

Yes, doing Mech combat properly would mean to have an organized, well-trained team. And coordination and disciplin and hiearchies and what now. To properly do combat, guess what, you have to organize it in a military form.

"Ain't nobody got time for that."

I (probably the majoriy) enjoy MWO for what it is:
Some quick matches with a random team, maybe greet a friend or two I run accross by accident, look how good I perform compared to the rest of the random crowd. And that's it. That is a game.
Anything else is work.

And if I may add:
If someone perceives himself as "more than that" in a game, you know who the real potato is :-).
And PGI indeed should not listen to potatoes.

Edited by Paigan, 13 January 2017 - 02:50 PM.


#9 Vxheous

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Posted 13 January 2017 - 02:47 PM

View PostPaigan, on 13 January 2017 - 02:42 PM, said:


Back when I still studied, I would have whole-heartedly agreed.
I'd have argued "human nature is about cooperation blabla, teamwork, blabla. If you want to play alone, play a single player game, blabla".
I was in clans/teams/corps. I did bi-weekly trainings in shooters. I managed a Tribes2 offense team and its training, once. I (together with Antares102) made an Eve-Online corp war-ready with a LOT of logicists, corp forum argueing, etc. We organized logistics into unsecured deep space territory (and yes, it was as complex and thrilling as it sounds)

Meanwhile, the situation has changed for me and while I personally am irrelevant, of course, I think my case applies to the majority of players:
Meanwhile, I work and I have a relationship. That is where the teamplay happens.
I don't have the time and nerve to participate in some club or team or whatever.
No more bi-weekly trainings, no more reliable dates with the team, no more obligations.
Spare time is to scarce for that (and if it's not for you: get a life).

I (meaning the majority of people, I guess) need a CASUAL game. Come home, play a few rounds whenever I like, stop whenever I like, quit whenever I like. Come back whenever I like. I do NOT have time or nerve for any obligations in a game anymore. If a game becomes work, it's no longer recreational, it creates stress instead of relieving it.

Yes, doing Mech combat properly would mean to have an organized, well-trained team. And coordination and disciplin and hiearchies and what now. To properly do combat, guess what, you have to organize it in a military form.

"Ain't nobody got time for that."

I (priobably the majoriy) enjoy MWO for what it is:
Some quick matches with a random team, maybe greet a friend or two I run accross by accident, look how good I perform compared to the rest of the random crowd. And that's it. That is a game.
Anything else is work.

And if I may add:
If someone perceives himself as "more than that" in a game, you know who the real potato is :-).
And PGI indeed should not listen to potatoes.


Solo queue that way ------------------->

#10 Novakaine

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Posted 13 January 2017 - 02:58 PM

And no one else does?
We all have "Real Life Stuff" and that fine and more important than a simple game.
However to hurt those who do have the time to work together is asinine.
I'm more the willing to bet that those who do that have "time" put more money into this than the occasional random guy.
Who plays three time a week if that.
At any rate solo queue is to the east of here.
Ewww run on sentence my professor would roll over in his grave.

Edited by Novakaine, 13 January 2017 - 02:59 PM.


#11 Felicitatem Parco

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Posted 13 January 2017 - 03:01 PM

OH NO!

PGI improved the NPE by letting 2 man groups consisting of an experienced player and a new player be more viable compared to the larger teams they have no choice but to face.

Sorry, but improvements to the NPE are more valuable than you, Nova.

#12 BLOOD WOLF

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Posted 13 January 2017 - 03:07 PM

is he......wha?

#13 Bishop Steiner

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Posted 13 January 2017 - 03:09 PM

View PostBombast, on 13 January 2017 - 02:10 PM, said:

I see someone found the group nerf announcement.

Does seem a bit weird... I don't play group much (If at all), but it didn't seem like a few tons here and there was going to make a difference. Seems like a strange change too... of all the modes and queues in this game, group is the one that seems to get the least complaints.

eh? They nerfing the Potato Farmers Unions again?

#14 Bombast

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Posted 13 January 2017 - 03:11 PM

View PostBishop Steiner, on 13 January 2017 - 03:09 PM, said:

eh? They nerfing the Potato Farmers Unions again?


3-10 teams have gotten their overall tonnage lowered. 2 and 12 are unaffected.

https://mwomercs.com...tonnage-changes

#15 Bishop Steiner

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Posted 13 January 2017 - 03:16 PM

View PostBombast, on 13 January 2017 - 03:11 PM, said:


3-10 teams have gotten their overall tonnage lowered. 2 and 12 are unaffected.

https://mwomercs.com...tonnage-changes

wow, the jump from 3-4 man is pretty nuts.... 15 ton per person differential?

#16 Aiden Skye

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Posted 13 January 2017 - 03:36 PM

Define potato...

#17 Felicitatem Parco

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Posted 13 January 2017 - 03:42 PM

View PostW A R K H A N, on 13 January 2017 - 03:36 PM, said:

Define potato...


Potato:

New players
Or
Bad player
Or
Low-end computer
Or
People playing on a low end computer.

In this context, the OP wants to make sure that 2 man groups consisting of a green new player and his friend who suggested MWO don't become more powerful than 12 man's who play Group Queue instead of Faction Play.

Edited by Prosperity Park, 13 January 2017 - 03:44 PM.


#18 Aescwulf

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Posted 13 January 2017 - 03:52 PM

If you look at the tables 2mech and 12mech groups are not affected most likely so 2mech can go like people said experienced player with a new player and full drops can play against full drops.

there is nothing stopping you dropping in a group but now you actually have to take other classes other than a heavy.

Edited by Aescwulf, 13 January 2017 - 03:52 PM.


#19 Dimento Graven

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Posted 13 January 2017 - 03:54 PM

View PostNovakaine, on 13 January 2017 - 02:04 PM, said:

PGI stop what you're doing right now.
This is a team based game remember?
The day the the lone potatoe starts to rule the roost.
You might as well rename this game Potatoes Online.
Why nerf people who play together in a team based game?
Posted Image
PGI is mostly comprised of potato level players, of those that actually play at all.

So, y'know... We're pretty much screwed.

#20 Novakaine

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Posted 13 January 2017 - 03:54 PM

Ok ya bunch o sad sacks I'm done here.
Everyone loves baked potatoes that's a given.
Oh and Prosperity my sock puppet says I'm the best.
So there.
Posted Image





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