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Roadmap For January, February, And Beyond


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#21 Peiper

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Posted 13 January 2017 - 07:16 PM

View PostNaglinator, on 13 January 2017 - 07:12 PM, said:

After four years, still hasn't balanced current weapons, introduces NEW weapons Posted Image Alright, I'm game, let's see how heavy lasers are handled.


ER Large Pulse Lasers? Streak MRMs? Delicious.

#22 Twilight Fenrir

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Posted 13 January 2017 - 07:16 PM

OH MY GOD, THE FAFNIR COMMETH!

I will bet my Cauldron Bo.... no... nope... I'll bet my Maraud.... hmm.... I'll bet my Dire Wolf that one of the mechs in this new pack will the the Fafnir :P And I would be tickled pink if the clan one was the Blood Asp n.n

Heavy Guass rifles here we come! I CANNOT WAIT

#23 BLOOD WOLF

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Posted 13 January 2017 - 07:18 PM

View PostTwilight Fenrir, on 13 January 2017 - 07:16 PM, said:

OH MY GOD, THE FAFNIR COMMETH!

I will bet my Cauldron Bo.... no... nope... I'll bet my Maraud.... hmm.... I'll bet my Dire Wolf that one of the mechs in this new pack will the the Fafnir Posted Image And I would be tickled pink if the clan one was the Blood Asp n.n

Heavy Guass rifles here we come! I CANNOT WAIT

you do know what this means right? The Clan toys will be better than the IS toys and somehow it will be our fault

#24 Rhialto

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Posted 13 January 2017 - 07:19 PM

What about those 2 problems?





I've seen another mech with similar shadow problem but didn't bother to take note of it.

#25 CycKath

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Posted 13 January 2017 - 07:28 PM

My only fear, the new March 'Mech Packs being like the Steam packs, cross-tech...

#26 Ovion

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Posted 13 January 2017 - 07:32 PM

Please, with this time jump, include the weapons we're already missing:
Posted Image

There'll be absolutely no reason to not have them, along with any other shiny new toys.

#27 Naglinator

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Posted 13 January 2017 - 07:32 PM

View PostPeiper, on 13 January 2017 - 07:16 PM, said:


ER Large Pulse Lasers? Streak MRMs? Delicious.

Mmm oh yeah, Clan ER pulse... or ATMs, mmm who needs lrms or srms when you can have both? Mmm 40 tonne arctic wolf. 6 srm6, 2 srm 4... totally balanced.....

#28 Peiper

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Posted 13 January 2017 - 07:34 PM

View PostCycKath, on 13 January 2017 - 07:28 PM, said:

My only fear, the new March 'Mech Packs being like the Steam packs, cross-tech...


I like the Hero first, followed by variants of the old days better. However, with the new skill trees, we don't need variants to master the one we want to pilot anymore. This changes the possibilities a lot, and probably part of why PGI has been in a discussion about new mechs lately. The good news is that some mechs that have only one version before the Jihad or Dark Ages, let's say, can be released.

Bad news for the old release model is that they're investing artist time into a mechs that may make or may not get returns without the options multiple variants may bring? (of course, future releases could include any number of upgraded/new variants of all mechs) Oh, to be a fly on the wall!

#29 Amro One

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Posted 13 January 2017 - 07:35 PM

It's the FLEA.

Sink money and time into MWO, for ever.

#30 Kael Posavatz

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Posted 13 January 2017 - 07:54 PM

in 3057 Streak LRMs appear among the Clans.

#31 Lostdragon

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Posted 13 January 2017 - 07:57 PM

View PostRhialto, on 13 January 2017 - 07:19 PM, said:

What about those 2 problems?





I've seen another mech with similar shadow problem but didn't bother to take note of it.


Kodiak claws don't bob with the rest of the shadow.

#32 Johnny Z

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Posted 13 January 2017 - 08:01 PM

Great roadmap.

#33 Hawk819

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Posted 13 January 2017 - 08:07 PM

Three Words: MAD. . .CAT. . Mk II.

#34 Tarl Cabot

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Posted 13 January 2017 - 08:11 PM

Quote

– along with a reduction to Clan XL Engine Cooling Efficiency in the event of Side Torso destruction; bringing the total efficiency penalty from its current 20% up to 40%.


ROFL!!!!!!!!! So those who were diehard against making the isXL with slightly different penalties...ROFL...

I need another fraking sixpack...

Edit.. and if PGI continues down this road, if that is not enough imagine a 30-40% movement penalty...Posted Image

Edited by Tarl Cabot, 13 January 2017 - 08:13 PM.


#35 Beaching Betty

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Posted 13 January 2017 - 08:21 PM

Da hell is an IK?

Btw, I cannot wait for the new weapons and stuff!

#36 Kali Rinpoche

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Posted 13 January 2017 - 08:25 PM

View PostBeaching Betty, on 13 January 2017 - 08:21 PM, said:

Da hell is an IK?

Btw, I cannot wait for the new weapons and stuff!


Inverse Kinetics

#37 Kali Rinpoche

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Posted 13 January 2017 - 08:29 PM

I'm ok with Vague at this point and happy about monthly single packs going away. I was spending entirely too much cabbage on them.

The new skill tree has me worried. I'm partially excited by it, but its all in how they implement it and how they let us manage and change it that worries me. I guess I'll find out next week.

Excited to have more IS weapon options for LBX and UACs and SSRMs!

#38 Beaching Betty

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Posted 13 January 2017 - 08:30 PM

View PostKali Rinpoche, on 13 January 2017 - 08:25 PM, said:


Inverse Kinetics

Ok thats cool but what does it do? I never heard of that before...

#39 BLOOD WOLF

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Posted 13 January 2017 - 08:34 PM

View PostDeathlike, on 13 January 2017 - 06:29 PM, said:

There's a lot of words, but no substance.



Next time PGI, don't say anything. Then it really can be of "no substance".

#40 WolfOfLight

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Posted 13 January 2017 - 08:36 PM

light gauss?!... please?...





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