Can We Get A Big Urban Map In 2017?
#121
Posted 02 February 2017 - 08:17 AM
Imagne the mechs towering over small buildings, smashing through gardens and buildings, crushing your favorit car...would need destrutable envoirment though. Just imagne a perfectly fine little supurb area with all the small gardens and neat buildings and after you are down you see the destructive power a mech realy weilds.
Sure there would be little in the way of hiding, except you have some hills in there but thats how it is.
Also what about a Citymap in some place like San Francisco. Fighting up the hill between building that are about mechsize and some skysrapers in between.
#122
Posted 02 February 2017 - 08:46 AM
A desert map would be cool too.
#123
Posted 02 February 2017 - 08:48 AM
+1
#127
Posted 02 February 2017 - 09:13 AM
Roughneck45, on 02 February 2017 - 09:05 AM, said:
Edited by Dimento Graven, 02 February 2017 - 09:14 AM.
#128
Posted 02 February 2017 - 12:01 PM
As for the dessert or desert?.... Anyway I think a Sandstorm that blocks the view could be a nice addition to make it different to Polar Highlands.
#129
Posted 02 February 2017 - 12:04 PM
Nesutizale, on 02 February 2017 - 12:01 PM, said:
As for the dessert or desert?.... Anyway I think a Sandstorm that blocks the view could be a nice addition to make it different to Polar Highlands.
THAT would be interesting!
#130
Posted 02 February 2017 - 12:08 PM
I keep reading the title as "Can we get a big Urbanmech in 2017?"
Why must I derp so hard?!
(At least searching for a suitable "brain derp" image cheered me up)
#131
Posted 02 February 2017 - 12:15 PM
#132
Posted 02 February 2017 - 12:25 PM
Could even have an underground 'highway' mimicing the old forest colony caves. also would buy Supernova if added.
#133
Posted 02 February 2017 - 02:17 PM
#134
Posted 02 February 2017 - 02:20 PM
(edit), added on.
Edited by Josh Seles, 02 February 2017 - 02:25 PM.
#136
Posted 02 February 2017 - 03:20 PM
#137
Posted 02 February 2017 - 04:55 PM
Cathy, on 02 February 2017 - 08:07 AM, said:
This was suggested years ago in the never read features and suggestions and FW forums.
If they do make a big urban map it would be great if they could make a hot, temperate and cold version. PGI could then give each planet an overall climate given the variety of maps we have.
Finally, if it matches canon (such as Tikonov) a section of the map should be reserved for a mech factory.
#138
Posted 01 March 2017 - 01:47 AM
Never gonna give you up, urban map!
#urbanmap2017
#139
Posted 01 March 2017 - 02:18 AM
#140
Posted 01 March 2017 - 03:53 AM
The energy boaters will always vote for a colder map.
The snipers will vote for a more open map.
The missile boaters will also vote for a more open map.
If you want to see how a good urban map scaled for vehicular warfare looks like using the Crytek engine, try Armored Warfare. There are maps there that looks perfect to pound pavement with a mech.
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