Bishop Steiner, on 16 January 2017 - 11:48 AM, said:
Fix Hunch-Iic, He Has Broken The Game.
#21
Posted 16 January 2017 - 11:49 AM
#22
Posted 16 January 2017 - 11:53 AM
Lupis Volk, on 16 January 2017 - 11:48 AM, said:
I'm inclined to believe this is a new account, if only because his other three posts are pretty basic questions being asked in the New Player forum.
Quote
[AntiClanRant]
I can't really think of any anti-clan advocates that would either stoop so low to sock puppet, or if they did, would put any effort into 'faking' a post back log.
I can think of several Clanners that would do so though.
[/AntiClanRant]
Edited by Bombast, 16 January 2017 - 11:53 AM.
#25
Posted 16 January 2017 - 11:59 AM
Snazzy Dragon, on 16 January 2017 - 11:56 AM, said:
I kind of wish they would flap while they used their hoverjets, if I'm completely honest.
I'd accept that
but if they fixed the arm position, then it could have Luigi Jump Animations added...
Edited by Bishop Steiner, 16 January 2017 - 12:03 PM.
#26
Posted 16 January 2017 - 12:01 PM
Bombast, on 16 January 2017 - 11:53 AM, said:
I'm inclined to believe this is a new account, if only because his other three posts are pretty basic questions being asked in the New Player forum.
[AntiClanRant]
I can't really think of any anti-clan advocates that would either stoop so low to sock puppet, or if they did, would put any effort into 'faking' a post back log.
I can think of several Clanners that would do so though.
[/AntiClanRant]
Honestly i've been around on many forums, and the perceived entitlement many Clan forum goers have would easily make me think a IS player would make sock puppets in an effort to spread the whole "nerf clans, clans OP" dogma.
#28
Posted 16 January 2017 - 12:13 PM
#29
Posted 16 January 2017 - 01:36 PM
Bombast, on 16 January 2017 - 11:42 AM, said:
Assuming this isn't an alt, and you have only been playing for two days... well, you may want to get more then 29 games in before starting these kinds of discussions.
Well done on your stats, by the way. You're doing really well for a new guy.
That is why i'm calling them op, they are the most well performing mech that i played until now (mediums), my favorite medium is the phoenix hawk and the viper, i saw some vídeos on yt, it's pretty simple, sneaky, shot at what is not seeing you, and do 700 damage+ or 60damage- if they see you. Not a alt, but i played some MW2 on ps1 and War Thunder that i find very similar to this game in some points.
Bishop Steiner, on 16 January 2017 - 11:55 AM, said:
If only we could get more huntsman, vipers and phoenix hawks, those are so awesome,
#30
Posted 16 January 2017 - 01:43 PM
Lupis Volk, on 16 January 2017 - 12:01 PM, said:
I checked out so many mechs in theory craft and watched so many vídeos that i, indeed, don't see how the IS can compete with CLAM, i may be wrong, but let's see.
LIGHTS: What IS mech compete with a arctic cheeta?
MEDIUMS: What compete with vipers/shadow cats? Phoenix hawks and Griffin both underpermed by them, but the hawk is just so beautyfull. Also crabas are the only thing that come close to compete with novas, stormcrown, huntsman, hunchie iic etc,,,
Heavys: Night gyrs and Timbies, grasshoper is the closest one to compete and even so, he is too big.
Assaults: KDK-3, mad iic, how to compete with those being a IS player?
I like more the hud of the IS and the overall cockpit, but i can't play competitive with them... also with another hunch iic build is more op than dual c-uac10?
#31
Posted 16 January 2017 - 01:43 PM
Trunok, on 16 January 2017 - 01:36 PM, said:
No offense, but you simply haven't played enough games to make that determination.
The Hunchback IIC is a very nice mech. It's arguably one of the best mediums in the game. But it's not perfect, and it's not
Though I suppose if the only other mediums you've played are the Phoenix Hawk and Viper, it's hardly surprising the Hunchback IIC would seem OP. It's a fairly easy, straight forward mech, while the PXH and Viper are a bit harder to squeeze performance out of.
Edited by Bombast, 16 January 2017 - 02:15 PM.
#32
Posted 16 January 2017 - 02:10 PM
Bombast, on 16 January 2017 - 01:43 PM, said:
FTFY. Careful choice of words do matter when bringing a point across.
Heck, even I make that mistake once (or twice) in a blue moon.
#33
Posted 16 January 2017 - 02:36 PM
Why do I feel like you're just salty that someone with that exact loadout stomped you?
Bud Crue, on 16 January 2017 - 11:29 AM, said:
Hunchies are a great mech but those god damn Nova's are far scarier to me. Nerf all clan energy weapons! Heat sinks too!
That was just a joke PGI, a joke.
I actually agree, I main Novas and for some reason people don't seem to prioritize twisting against my ERSLs when under fire from other bigger weapons. When they get close, Novas do as much damage as an Assault would.
#34
Posted 16 January 2017 - 04:17 PM
Bishop Steiner, on 16 January 2017 - 11:59 AM, said:
but if they fixed the arm position, then it could have Luigi Jump Animations added...

Did you forget mechs used to do this in MWO?
I actually thought it was kind of cool looking
Edited by l33tworks, 16 January 2017 - 04:18 PM.
#35
Posted 16 January 2017 - 05:30 PM
But just like the NTG, the HBK-IIC falls apart at the slightest touch due to their crappy overly large hitboxes.
#36
Posted 16 January 2017 - 09:43 PM
Nerf the 'whatever' posts, comments, and requests.
Degrading a mech or weapon system is NOT the solution.
#37
Posted 16 January 2017 - 09:56 PM
Trunok, on 16 January 2017 - 11:10 AM, said:
I shall seek you and recruit you to the RWR. We need people with your thinking.
#38
Posted 16 January 2017 - 10:24 PM
to save time, wanna tell us the next 4 mechs that are kicking your *** that we should nerf? =P
#39
Posted 16 January 2017 - 11:26 PM
Tristan Winter, on 16 January 2017 - 11:22 AM, said:
I dunno, I've found the restricted torso twist on the Marauder IICs does a good job of making them far less scary up close. Any mech that can do 90 kph or more and has good short range guns can rip one up.
#40
Posted 17 January 2017 - 02:36 AM
Escef, on 16 January 2017 - 11:26 PM, said:
I agree. And playing some mechs with limited yaw is very frustrating as well. PGI should use these base stats for balancing. But they don't.
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