With the clan XL Nerfing pushed pretty much to it limits. The next phase should be center in the Std engine and it IS XL.
The community seem very divided on the IS XL issues. We want CLAN and IS to retain each factions flavor, but many "feels" like there IS XL should survive. There aren't many ways to make the IS XL survive the lost of a torso and still follow the 3 engine crit rules. We a left with only one Option ; Delayed destruction similar to the ammo explosion. This time delay can increase in increment until MWO GOD is happy, and 4 or more engine crits would be an instant destruction.
This option could be inserted in the new mech skill tree. The mech is still destroyed and still follow Mechwarrior rule. We already have the nice looking special effect from the ammo explosion.

We are left with the STD engine that doesn't seem to give enough survival, mainly due to pin point nature of MWO. Zombie mech don't have much value in MWO. A bonus structure do to the size of the engine is required.
This bonus could also be part of the skill tree. exemple : bonus CT structure = engine size divide by 20.
With these changes the quicks could have a minor reductions IF it is required.
VOILA!
Edited by Kyrs, 17 January 2017 - 09:35 AM.