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How's My Atlas Build?

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#1 Brenden

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Posted 20 January 2017 - 03:56 PM

I decided I'd use my Loyalty Atlas as a heavy assault long-range weapon platform. He's build to tackle targets at range and to keep them pinned down with heavy laser fire and missile fire. I like to stay within 500-600meters so they won't have time to duck out of the way of my missiles.

What do yall think?

Posted Image

#2 Carl Vickers

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Posted 20 January 2017 - 03:57 PM

Ugh

#3 Snazzy Dragon

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Posted 20 January 2017 - 03:57 PM

If I see it in a match I'm aiming for that left eye. :l

#4 TercieI

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Posted 20 January 2017 - 03:58 PM

Long range Atlas is not a thing good players do.

#5 Bombast

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Posted 20 January 2017 - 04:01 PM

Posted Image



#6 1453 R

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Posted 20 January 2017 - 04:02 PM

Minus the snark...not really great Posted Image

You have an XL engine, which is possibly the biggest "No no no!" you can do in an Atlas. XLs sabotage the durability of the 'Mech, which is its strongest point. The Atlas is also generally held to be a poor sniper - it has to expose virtually its entire self to clear its arms and low-mounted torso guns, and given that it's the size of three buses stood up on end and stacked next to each other, it's not really hard to win trades with a long-range Atlas.

The AS7-S is known as a rather merciless brawler with SRM-heavy set-ups. Most any other assault 'Mech will do your stated job of long-range suppression/support more effectively. Battlemasters in particular are somewhat known for being good* distance assaults. Most AS7-S fits are quad ASRM-6 and an AC/20, with a couple of anti-UAV lasers or some brawl-assisting flamers to taste. This is...not an optimal design.

#7 MacClearly

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Posted 20 January 2017 - 04:05 PM

I think posting this you are in full on troll mode.

#8 Snazzy Dragon

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Posted 20 January 2017 - 04:05 PM

View Post1453 R, on 20 January 2017 - 04:02 PM, said:

You have an XL engine


Actually, that's just a really small std engine and an atlas that moves at dire whale speed

#9 Kaeb Odellas

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Posted 20 January 2017 - 04:07 PM

Yeah, the Atlas is really not the mech you want to use if you want to LRM boat. Give it an AC20, 4 ASRM6 (or ASRM4 and some lasers), and a fat engine.

And for the love of god, front-load your armor. I don't put more than 4 points in the back sections on all of my mechs.

Edited by Kaeb Odellas, 20 January 2017 - 04:08 PM.


#10 Felicitatem Parco

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Posted 20 January 2017 - 04:11 PM

The Atlas S is considered to be a massive SRM threat and those side torse missiles are often feared.

People may see all those missile tubes and focus on that side torso... Needs CASE.

Also, too much armor on sides and legs. Shave some for more DHS or AC/10 ammo because you will find yourself overheated with those lasers and LRMs (LRM5 is the least heat-efficient LRM rack) and reliant on only the AC/10 for defense.

Edited by Prosperity Park, 20 January 2017 - 04:30 PM.


#11 Roughneck45

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Posted 20 January 2017 - 04:15 PM

You're gonna have a bad time. Anything other than short to mid range with an Atlas is going to be an uphill battle.

The 4 missile hardpoints make this one special, so most people run it like this, adjusting arm armor/heatsinks/ammo to taste. Strong build if you can get the hang of it.

Edited by Roughneck45, 20 January 2017 - 04:23 PM.


#12 1453 R

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Posted 20 January 2017 - 04:20 PM

View PostSnazzy Dragon, on 20 January 2017 - 04:05 PM, said:


Actually, that's just a really small std engine and an atlas that moves at dire whale speed


So it is. Muhbad. Still not really an optimal design...

#13 The6thMessenger

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Posted 20 January 2017 - 04:31 PM

Lel, if you're going for Frigate Atlas, use Large lasers, not ER ones.

2x Large Laser + AC10 (60) + 4x LRM5 (900) + TAG

#14 Whiplash Wally

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Posted 20 January 2017 - 04:34 PM

You should drop all weapons in favor of LRM 20s. Also needs more cowbell.

#15 Brenden

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Posted 20 January 2017 - 04:42 PM

View PostProsperity Park, on 20 January 2017 - 04:11 PM, said:

The Atlas S is considered to be a massive SRM threat and those side torse missiles are often feared.

People may see all those missile tubes and focus on that side torso... Needs CASE.

Also, too much armor on sides and legs. Shave some for more DHS or AC/10 ammo because you will find yourself overheated with those lasers and LRMs (LRM5 is the least heat-efficient LRM rack) and reliant on only the AC/10 for defense.

I tend to chain-fire my lasers one after the other, with a second delay to help bleed off more heat. I only use the AC/10 if they're within four-hundred meters. Though you are right, some CASE wouldn't go awry.

View PostRoughneck45, on 20 January 2017 - 04:15 PM, said:

You're gonna have a bad time. Anything other than short to mid range with an Atlas is going to be an uphill battle.

The 4 missile hardpoints make this one special, so most people run it like this, adjusting arm armor/heatsinks/ammo to taste. Strong build if you can get the hang of it.

Considering I tend to stay in the back of the group, preferably on a hill overlooking the battlefield so I can rain LRMs and fire my lasers, close-quarters combat is somewhat rare to me. It's only when we start getting out numbered do I venture closer.

So much negativity in the comments, but the feedback is never the less appreciated.

#16 Trollfeed

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Posted 20 January 2017 - 04:43 PM

You can fit STD325 there with same amount of heatsinks if you take endo. I think that cyclops is more well suited for builds like that though.

#17 Brenden

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Posted 20 January 2017 - 04:45 PM

View PostTrollfeed, on 20 January 2017 - 04:43 PM, said:

You can fit STD325 there with same amount of heatsinks if you take endo. I think that cyclops is more well suited for builds like that though.

I'd absolutely love a Cyclops, but alas I am dirt poor.

#18 1453 R

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Posted 20 January 2017 - 04:48 PM

View PostBrenden, on 20 January 2017 - 04:42 PM, said:

...
Considering I tend to stay in the back of the group, preferably on a hill overlooking the battlefield so I can rain LRMs and fire my lasers, close-quarters combat is somewhat rare to me. It's only when we start getting out numbered do I venture closer.

So much negativity in the comments, but the feedback is never the less appreciated.


...you stand this thing ON HILLS?

How do you not get burned down in thirty seconds when piloting this thing?

EDIT: All right, all right, aright aright. If we're doing the ERLL/LRM assault thing, let's try and at least make it semi-usable...

Fattlemaster-1S Beams and Missiles

Still not anything I'd call great, but you have some reasonably accurate missiles to throw, some nice high-up sniper lasers, actual LRM machine support systems, and the ability to outmaneuver Dire Whales. Hopefully this will be able to contribute to fights more effectively than the Fatlas.

Edited by 1453 R, 20 January 2017 - 04:55 PM.


#19 Deathlike

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Posted 20 January 2017 - 04:50 PM

When you make an Atlas shoot things from long range, you are using it totally wrong. They become easy vulnerable targets while not having the firepower to actually fight the things you are designing it for (long range) as there are far superior alternatives for accomplishing this w/o consuming 100 tons.

There's a reason why the "best builds" by Atlas standards (and by comp/community) are usually of the short range variety... ideally using AC20s and SRM4/6s.

Edited by Deathlike, 20 January 2017 - 04:51 PM.


#20 The6thMessenger

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Posted 20 January 2017 - 04:54 PM

View PostBrenden, on 20 January 2017 - 04:42 PM, said:

I tend to chain-fire my lasers one after the other, with a second delay to help bleed off more heat. I only use the AC/10 if they're within four-hundred meters.


Don't, only chain-fire when you are hot, and likewise only use chainfire-only mode in hot maps. AC10 still deal 9 damage at 495m, 8 damage at 540m, 7 damage at 585m, 6 damage at 630m, etc.

I'm not saying that you should use your AC10 even if it deals only 1 damage, but around 75% of your damage is still acceptable.

View PostBrenden, on 20 January 2017 - 04:42 PM, said:

Though you are right, some CASE wouldn't go awry.
You can just use 1 CASE if you put most of your ammo at the Legs.

View PostBrenden, on 20 January 2017 - 04:42 PM, said:

Considering I tend to stay in the back of the group, preferably on a hill overlooking the battlefield so I can rain LRMs and fire my lasers


Shame on ******* you. The least you could do is be in the middle of the group, you don't need to be front line, but you could at least share armor by being among the pool to shoot at.

View PostBrenden, on 20 January 2017 - 04:42 PM, said:

So much negativity in the comments, but the feedback is never the less appreciated.


That's because you are using the wrong mech for such a job. Sure you are entitled to build as you like, but you asked for our feedback -- here it is.

If you're interested in your own little battleship, just build the King Crab Frigate, and stop wasting Atlas' armor.





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