Tristan Winter, on 23 January 2017 - 03:31 PM, said:
I get all that, but I'm saying that there are plenty of Clan mediums, heavies and assaults that use SPLs, and you never see it on their IS counterparts. Hunchback, Thunderbolt (particularly Top Dog) and Battlemaster, they should all be able to make use of SLs and SPLs, either boated or combined with SRMs. They can move fast, if you put in a big engine.
Right now, the range of IS SPLs is pretty low, but if both range and DPS was improved, I'd like to see this weapon buffed to the point where it was useful across the board.
It's a little more than just DPS and range though.
Just take a quick look on smurfy's for unquirked SL/SPL for the Clan and IS.
The IS SPL has an inferior DPS value compared to the Clan SL. Mind you... unless you have full frontal facetime, you won't really feel the effects... but by design, that's already an obvious problem (based on what each weapon does... for their respective tonnages).
The IS SPL ironically has the same DPH (damage per heat) as the Clan SPL. I guess that's OK. However, the DPS values are rather different. If you were to add .5 damage or even just reduce the cooldown by .25s to the IS SPL, the DPS number should be OK.
However, this also means the IS SL is screwed over bigtime. You would actually need to do both (add .5 damage AND reduce the cooldown by .25s) to make up for the gap that is the IS SPL or even the Clan SL. It's just that huge.
I'm sure we'd have to do a few iterations before the IS SL becomes relevant...
Of course... if only our balance overlord understood the proper point of
normalizing where even smurfy's basic spreadsheet is far less flawed than his own spreadsheet.
Edited by Deathlike, 23 January 2017 - 04:13 PM.