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There's been much discussion about this change since its original announcement in the January Roadmap, and we'd like to expand the explanation originally provided for this change.
First, it's critical to note that the penalty for Side Torso destruction only applies to the base Engine Heat Sinks and any Engine-mounted Heat Sinks. External Heat Sinks will continue operating normally in the event of a Side Torso destruction until either their component in which they are mounted is destroyed, or the Heat Sink itself is destroyed from a critical hit.
Second, we want to stress that we are not solely looking at Engine balance as only being a matter of IS XL versus Clan XL, but between all Engine options available to the player. This includes Standard Engines and smaller Engine sizes of both types. There's been much discussion about the option of IS XL Engines being provided the same benefits as Clan XL Engines, but in light of the other benefits provided by larger Engine sizes and the massive offensive boost XL Engines can facilitate, such a change is not currently conducive to appropriate XL versus Standard Engine balance.
We look forward to your feedback on these changes, but we encourage you to keep in mind that this should not be evaluated strictly as an XL Engine issue, but an overall balance question between Engines of all types.
As mentioned in the previous Roadmap, we would also like to reiterate that we have identified some larger balance points that we will be approaching after the release of the new Skill system in February.
Am I the only one, who think, that it's BS? I mean, it sounds, like "Being able to customize your engine > being able to avoid ST one-shot death". Yeah? It would be true, if Clan 'Mechs would be equipped with smaller engines by default. But look at every clan 'Mech! They're equipped with big optimal engines by default! Even bigger engines wouldn't provide any advantage, as from some point bigger engines become just a waste of tonnage and gimp your firepower too much. So, what do we have?
IS:
STD engine, that gimps your firepower and speed too much
XL engine, that causes instant ST one-shot death problems
Clan:
Big optimal XL engine, that allows you to have higher speed, equip more heatsinks and doesn't have instant ST one-shot death problems
What is obviously better? We can even compare 'Mechs one by one. Jagermech vs Hellbringer? Cataphract vs Summoner? Atlas vs Dire Wolf? King Crab vs Kodiak? Battlemaster vs Warhawk? Don't make me laugh.
Edited by MrMadguy, 25 January 2017 - 09:58 PM.