nehebkau, on 26 January 2017 - 01:41 PM, said:
Thats because the nerf was a STUPID move on PGI's part. It is akin to sawing off the left arm to prevent an infection in the right arm from spreading there.
Clan XL engine didn't need a nerf, IS XL engine needed to be buffed.
Thought experiment: How awesome would the Kodiak 3 be if it was forced to use a STD. engine or an IS XL engine?
Someone will pipe in 4xGR or 2xGR 2xERPC, or even the original 4xUAC10. All of those builds would be slow as piss though using a STD and running around 52KPH tweaked. It would be left behind on nascaring with the Dires, waiting to be picked apart. For FP it would be left to the back of the push, which could be good @ first but it too would be left behind.
The Kodiak, due to both its high mounted and type of hardpoints would only really be affected due to speed. It sorta falls in the same boat as IS high mounted energy hardpoints, battlemasters, t-bolts, etc, said mechs can take STD, be slower without worrying about dying to lost ST. It is the rest of the crop that would or does suffer.
Edit - ouchie on the 40% penalty, especially if Clan mech is not equipped with many external DHS or the ST loss had most of those DHS.. hehehe..
Edited by Tarl Cabot, 26 January 2017 - 04:03 PM.























