I am no expert, however i can hazard a guess that the reason you always see the same people in FP is because they all roll round in units, stomping anybody else that isn't playing the same way. With a huge playerbase of people of this gamestyle, it would not be as much of an issue. The playerbase is not big enough for that though. A lot of players just stay in quickplay to avoid exactly this kind of play, even though they would probably rather the better game mode that is FP.
Not me, i try my luck solo in FP, and usually have decent games, tagging on with small groups and a few randoms. Am about the 300 mark on the FP merc pilot leaderboards, so can hold my own. I also see when people get stomped and take lessons from it.
Meanwhile, pugs/new/inexperienced players, whether solo or in groups, can basically frack themselves and fester in QP until they are at the "acceptable" level perceived by the so called, top tier units. Which essentially rarely happens because i am guessing most players not already in the unit circlejerk, or who haven't played for a long time and can hold their own solo, just give up and play something less convoluted and elitist.
I think people seriously underestimate the implications of having a community set up like this in a FREE TO PLAY game. Rememebr, newer players have no real reason to keep at it after they have enough negative experience. They can just give up, they haven't paid for a game, or any mechs they just try it out for a bit, maybe drop a few dollars, get stomped, write it off as a bad game and move on. The long time players lose here, not the newer ones who would no doubt say they "dodged a bullet".
Well i have an idea to change things up. Right or wrong, its a suggestion. One of the issues is the fact the majority of better players are mercs in merc units. This allows them to switch side whenever "balance" changes are made to the latest FOTM. What might be worth trying is putting a bigger emphasis on loyalist units with mercs as supplements, not mainstays of the FW efforts.
I don't know if anyone has noticed, but there is pretty much zero loyalist clan teams, and there must be a reason. My reasoning is if people find a bit too much stiff opposition, they can change sides the next week to get the best easy mode drops for pug farms.
I see people fed up of playing FP for being rolled by units all the time, i rarely see FP players getting bored of doing the rolling though, no matter how much they claim to prescribe to the "i want to play equally skilled opponents" mindset.
I don't know what numbers to suggest, but maybe one 4 man merc group per side in any match. No more than 4. This might encourage more loyalist clan units to develop instead of the predominantly merc groups we see.
Its no quick fix, but i think if people had to commit to one side, then people would more often come up against equally balanced teams. As opposed to what we seem to have now, with all the strong mercs being on one side, and having more chance to pick the winning faction that week against a variety of less capable players on the other.
There just seems to be more of a focus on trying to make the T4 and T5 level players step up to the T1 level overnight, which is never going to realistically happen, than there is on trying to balance the playerbase into two equally matched factions regardless of player skill levels.
12 man VS 12 man is one thing.
8 man merc pug farmers + "randoms" VS 8 man T4/5 teams and 3 or 4 "randoms" is another.
Id like to see 8 man loyalist with 4 man merc teams. Or 8 loyalist pugs with 4 mercs against 8 loyalist pugs with 4 mercs. Basically, give people a reason to play loyalist and be loyal while giving less incentive to be merc all the time.
One man merc units like myself are another negative that needs to be changed, which will encourage more players to join units or go loyalist, thereby increasing the loyalist pool for mercs to team up with.
Someone tell me where i am going wrong here and what else we could try and do? I just think rather than the usual git gud rhetoric that hasn't changed anything for years, we should look for other ways to make the game fairer to all.
You never know it might encourage more people to hang around and learn how to play the game rather than thinking f**k this its full of bellends.
Its been a long day at "work" here, so i am sure i will get a few people ripping into this, c'est la vie.
Edited by Reza Malin, 27 January 2017 - 08:42 AM.