Zito, on 29 January 2017 - 11:25 AM, said:
#SquareTable
Agree. It didn't cover the real problems. The stuff about "Faction perks" was just totally going off on a random tangent that offers nothing to FP right now.
1. Population drop off - It's real, it's already happening now the "shiny/new" has worn off. Ghost drops are back and there are more each week.
2. Quality of player in 4.1 - Fact is FP is now just filled with T5-T3 users cause they think it's QP, bring **** builds and simply don't care - then cry hacks... So;
a. Proper tutorial
b. Attempt at a matchmaker.
c. Some kinda better UI even to allow units to recruit ingame so they can train up these T3-T5 players.
d. Hell even gate the mode. Make it 200 matches of QP before you can FP. I see some T5 users posting in "new player help" and "Hi, I've only played for 2 weeks and wanna do FP"... That can't be allowed, I know that'll upset people, but they just don't have the experience of how the game works and won't for a while. It'll discourage them forever. Or even make it match score based - Avg of 180 or something. Not this stupid PSR bar which almost anyone half competent can get into T1 with.
Addressing some of the above will, potentially, slow the spawncamping issue as long as the population decline is STOPPED. If it continues a MM won't help. It will likely be too little/too late.
3. Eternal QP modes was lightly touched on and it was clear PGI have seen this issue... But, no solution or even idea how to fix it? It's driving most people I know crazy playing say, 4 games of domination in 1.5-2hrs.
4. Skirmish just needs to go
I could go on for a while about the actual problems... But that's the issue in itself, if problems are not addressed, people keep bringing up wild/crazy ideas - which some are great, they are - but they are for LATER. Once the core stuff in the mode is fixed to stop the increasing population exodus.
Edited by justcallme A S H, 29 January 2017 - 08:48 PM.