What are you willing to spend money on in MWO
#1
Posted 08 July 2012 - 03:15 PM
So where will the money come from? Some of us has pitched in more money already than a standard AAA-title usually costs. That is all well and good for a start, but I think most of us are interested in a very long existence for MWO. So the money needs to keep coming in, enter micro transactions.
Now there are some MT-models out there, good and bad like Team Fortress 2 and EVE-Online (they did a catastrophic attempt to include vanity MT on top of their subscription model), but perhaps most notably World of Tanks. I know some people cringe when they hear that, but they really shouldn't. WoT has some similarities with MWO and is a good example of a successful MT-model (they do expand like crazy). Thus it is interesting to point out what you like and dislike with the micro transactions in WoT.
So where does the cash flow come from in WoT? Some of it is already confirmed in MWO, albeit with perhaps a different take or price.
In WoT you can spend money on:
- Premium account (XP and ingame currency boost). Confirmed for MWO
- Premium Tanks (with built in bonus to ingame currency). Founder Mechs are similar, but cost less than premium tanks in WoT.
- Consumables (large repairboxes, auto fire extinguishers etc).
- Removing permanent equipment
- Camouflage (strictly vanity item)
- Gold ammo
That last one is probably a hot item in any non-WoT community. Nobody wants it because it is very close to "Pay to Win", but you hear very little about it in WoT (so I guess that's one thing the devs there have manage do do right). Also it's almost exclusively used in specific type of game modes (clan warfare), so the common player will not encounter it very often. I don't have any numbers at all, but I can imagine that gold ammo is a nice and steady income for Wargaming.
So the question is, what are you ready to pay for? What would you like to see or not see?
#2
Posted 08 July 2012 - 03:16 PM
#4
Posted 08 July 2012 - 03:26 PM
I'll pay for Paintjobs.. maybe not the insignias as I would rather have to earn "battle scars" and "rank insignias" etc. I might, though probably not, pay for internal and mechbay decoration because these kind of things are for "show" and who is going to see it other than me.. so I probably wouldn't bother with that. One thing I'd like to see in this space is stuff you can get that freebies can't. These kind of "vanity" items and costumes don't affect the gameplay at all, so it's not giving you any advantage.. you just look cool. So definitely need premium paintjobs.
I selected other because while I don't think there should be, or will be, any premium consumables or premium weapons/ammo, I think you will be able to restock or buy these things with either C-Bills or MW-Cash.
#6
Posted 08 July 2012 - 03:37 PM
#7
Posted 08 July 2012 - 03:40 PM
Like, shared bank space, and new outfits, and account-bound items. Mostly convenience and customization stuff.
#8
Posted 08 July 2012 - 03:40 PM
#9
Posted 08 July 2012 - 03:42 PM
#10
Posted 08 July 2012 - 03:55 PM
I'll also probably get premium account time while I am playing seriously. However I will only pay for permanent bonuses. Though I consider things that boost XP and cbill payouts to be permanent bonuses even if the boost itself is temporary, because you will carry the XP/Cbills earned permanently.
I do NOT want to see "golden" ammo, premium modules or anything of those likes. As far as I'm concerned a person playing completely for free should be able to do just as well a paying player assuming that they are willing to play twice as many matches to get there. I feel that paying should be for cosmetics and convenience not for actual top end in game power.
#11
Posted 08 July 2012 - 03:58 PM
#12
Posted 08 July 2012 - 04:00 PM
#13
Posted 08 July 2012 - 04:06 PM
#14
Posted 08 July 2012 - 04:12 PM
#15
Posted 08 July 2012 - 04:12 PM
#16
Posted 08 July 2012 - 04:13 PM
Edited by Keizer, 08 July 2012 - 04:13 PM.
#17
Posted 08 July 2012 - 04:13 PM
#18
Posted 08 July 2012 - 04:15 PM
If this becomes a pay to win game though I will not support it.
Paint Jobs would be cool.
Cockpit Items.
Special chassis, not better mechs just limited edition, like you can only pilot an Urbie if you buy one with cash.
#19
Posted 08 July 2012 - 04:19 PM
#20
Posted 08 July 2012 - 04:21 PM
with that aside. I think dumb gimicky stuff like Team Fortress 2 stuff would be funny, like when you die, your mech explodes into fireworks or something.
Then again if you put too much stuff it really will take away from the realism, all a true pilot would have would be custom tags and paintjobs on his mech and some cool stuff in the cockpit, that's about it.
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