I've found out that the XL 100 engine is the only engine that does not fit in the MWO rules for engine weights
To show why that is the case, first we need to know how PGI sets the weight on the engines. Right now we have two types of mech engines in the game: Standard and Extra Light (XL).
According to lore, XL engines weigh 50% less than their similarly rated Standard counterparts.
However, In MWO XLs do not weigh 50% less than standards. Here is why:
One should note that in MWO, the mech's Sensors, Cockpit, Life support, and Gyro do not add any weight to the mech; While in lore all of those components have non-zero mass.
- Gyro = [engine rating / 100] tons (e.g. a 100 engine will have a 1 ton gyro and a 105 engine will have a 2 ton gyro)
- Life Support + Cockpit + Sensors weight 3 tons all across the board.
In MWO, the Gyro, Cockpit/Life/S mass is added to the engine minus the the extra required heatsinks mass.
Now... Lets do the math for 100 engines.
Std100 engine in lore is 3 tons. In MWO it is 1 ton and requires 6 extra heatsinks
So...
- 3t (lore) + 3t (cockpit/Life/S) + 1t (Gyro) - 6t (extra required heatsinks) = 1 ton (MWO)
An XL100 engine in lore is 1.5 tons. Therefore:
- 1.5t (lore) + 3t (cockpit/Life/S) + 1t (Gyro) - 6t (extra required heatsinks) = - 0.5t (how it should have been in MWO)
Is it a mistake?... a typo?
TLDR:
XL100 engines should weigh -0.5 tons. However, its 0.5 tons in game currently.
seems like a typo.
All other engines are consistent with how PGI calculates engine weight .
.
Edited by Navid A1, 10 April 2017 - 06:42 PM.