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Matchmaking Fix Pls.


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#21 Tech_Priest

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Posted 04 February 2017 - 04:51 AM

View PostPFC Carsten, on 02 February 2017 - 03:26 PM, said:

Yeah,

1. You're playing MWO at all in 2017
2. You're playing MWO in Group Queue
3. You're playing MWO in Faction Play

And since nothing's true without a source:
https://mwomercs.com...ng-q-and-tiers/



well i ve never played faction warfare thing before and never qued with group im only talking about soloque quickplay.Also created another acc, played my first 25 match end up tier4 again my first matches well pretty balanced team kills were close to eachother most of the time and after 25 match that matchmaking is just too random. checked my stats after 25th match. i had 1 kda with 12/13w/l rate and then boom. get 7-8 loose streak.then get a good team win a match without have a chance to any contribution then get loose streak again rinse and repeat.

meanwhile this process i ve matched with youtubers 2 time with 1 day gap. i cannot confirm other players but checked youtubers videos they ve full tier1 bar.Plus they werent playing at smurf acc. so there is no way my 3 day old acc got similiar mmr with someone who plays the game for years but im still matching with them.

Its not so rare as other ppl claim to,yo u can matched with literally anyone without tier restirctions. you may call it fine but it makes mwo less new player friendly. Check hawken pc playerbase, anyone who trys the game for 4 days just quits because vets dominate every lobby. the playerbase is low because of bad matchmaking, matchmaking is bad because of low playerbase. i dont want to feel stuck in same never ending circle in mwo.


High tier players might more frequently find balanced matches, i can not talk behalf of them i never reached beyond t4. but playing 1 match with tier4-5 dudes and next match getting bunch of tier 1s in enemy is not fun and more painfull for lower tiers, there is so sudden jumps in power levels of teams. it feels like it doesnt matter how much i try or how much i try to learn, i can get a win with 50 dmg, and i can get loose with600 dmg,im in mercy of mwo's team disturbition.


i dont want to praise the Rng Gods before the game.i dont want to feel like im rolling dice.i just want to play with players with same skill/experience lvl.So i would be totaly fine if get balanced matchmaking and getting 20+ lose streak. because wins/loses would be totaly dependent of our mistakes.

Edited by Tech_Priest, 04 February 2017 - 05:34 AM.


#22 Tarl Cabot

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Posted 04 February 2017 - 06:31 AM

Based on the time of your posts it will be due to the available population. And if you are seeing the same players match after match chill for 7 or 8 minutes.

And also consider it is not just you losing but a team of 12, playing against another team 12. If no real communication is happening, simply set a goal for yourself.

With that said, to help of aiming, in game settings, lower your mouse sensitivity to between 0.1 and 0.2. Another suggest, I prefer the Blind Color Crosshairs that changes shape (adds more lines) than the thick red bloom effect.

And when you do drop w/T1, hit Print Screen either at the start or the end of the match. That will save a screen shot in your Saved Games\Mechwarrior Online\Screenshot folder. Save that screenshot and post it here.

With that said, currently which trial mech(s) are you piloting or if you have purchased a mech, its payload and how do you play?

Edited by Tarl Cabot, 04 February 2017 - 06:34 AM.


#23 Void Angel

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Posted 05 February 2017 - 01:36 PM

View PostKoniving, on 03 February 2017 - 10:18 PM, said:

My point is.... it basically says it isn't a bug; just a fact that happens if it takes over 4 minutes to put together a match.

No, it says it is a bug, because I'm talking about instances of Tier 1 and 5 being matched together - which is still not supposed to happen. Read the link you cited.

#24 MrHail

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Posted 05 February 2017 - 02:49 PM

Yup I believe that MM is bugged also.
Sometimes I get a match after like 3-4 sec in queue and get matched up with ppl that say they just started playing...
So tier 2 with tier 5? Not sure if that is how MM should work...


What bothers me most about this is that both me and the new guys get a crap experience in the game.
If population is low PGI do something...not remove MM but actually invest in ads or something.
I see online ads and ads on TV with WOT but I've never ever seen an ad anywhere about MWO.

Here is what kind of games I'm referring to:
Posted Image
Posted Image

The second game might look like a very nice close one but it was a bad game. everyone was just running around not knowing what they were doing and me and the other guy just stood in a spot and killed new players one by one. Some of the players on the enemy team said it was one of their first few games...Even in a victory having an uncoordinated team that doesn't know the map and a similar enemy team makes for bad games....

Edited by MrHail, 05 February 2017 - 03:28 PM.


#25 Burning2nd

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Posted 05 February 2017 - 04:28 PM

Ive been there done that all.. you guys all complain to much..

Its a FREE game... remember you didn't have to pay anything to get anything...
they (especially in resent) have been more then generous with giving away MC. Ive been playing since the start..

Ive bought a hero or 2... Ive bought 10 mech bays... i have 43 now, They have given away hero and champion mechs premium time, The only people complain'n about match maker are new people... dont want to learn the ropes just want to win... This isnt the type of game you can buy your way out of a fight.... you can not buy skill.. and understandment of a battlemech..

you can not buy "how to" win in this game... Im a first page pilot... i get 1500damage rounds.. and i get 8 damage rounds... There is so much variable in this.. The worse thing to happen to this game was the installation of the map voting system It should have been a strait up.. you play everything equal.. not a "my fps drop (on that map) i dont want to play that map"
Complaint

#26 Void Angel

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Posted 05 February 2017 - 05:16 PM

Well, if they're opening up matchmaking to Tier 1 with Tier 4, then Tier 2 should be matchable with Tier 5. Imagine printing out an Excell spreadsheet with the tiers in it - the matchmaker (very generally) takes a plastic overlay and uses it to determine who can be matched where. More specifically, the matchmaker will (presumably) seed a starting player, then try to find opponents and teammates within that tier - after a set amount of time has passed, it will expand to a "spread" - which used to be one tier in either direction (so a tier 2 seed will match with tier 1-3.) Currently, the game will match up to tiers 1-4, but only after 4.5 minutes (as per the link above.) It's unclear from the blue post whether this is an additional step in the matchmaker's algorithm, or a replacement of the previous "one up, one down" rule.

PS: matches that are close rarely look close on the end of game screen. The cumulative effects of focus fire mean that once one side of a skilled match gets an advantage, it tends to snowball, creating a lopsided score. This is one of the fatal flaws with all the "every match is a stomp - just look at these screen shots!" posts you used to see all the time.

#27 Void Angel

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Posted 05 February 2017 - 05:22 PM

Burnin, the OP's complaint - in general - is valid. This game has a huge learning curve, and it's neither fun nor instructive for newbie players to compete against experienced players. Especially given that there is a matchmaker, players should expect it to function - evidently he missed the explanation (which was not in the Announcments thread for some ungodly reason,) but that's a matter of mitigating circumstances that explains his difficulty. It does not invalidate this kind of complaint - on the contrary, the only reason for PGI to set the matchmaker to allow that low a matching fidelity is low population resulting in long wait times.

#28 Void Angel

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Posted 05 February 2017 - 06:17 PM

That's a stupid thing to say, and you shouldn't have wasted my time saying it.

#29 Void Angel

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Posted 05 February 2017 - 06:52 PM

No. This is a conspiracy theory, and is easily shown as such.

Like all conspiracy theories, it's silly once you start to question the assumptions. The "diehards," myself included, don't like to have newbs in their teams. Because suddenly the match turns into an idiot lottery instead of a fight. Many veteran players will tell you this - you have to discount their testimony in favor of your theory in order to maintain that position. And when the acceptance of a theory becomes the grounds for keeping that theory, you know you're wrong. Extraordinary claims require extraordinary evidence - citation, or get out.

Then there's the idea that MWO is dying. Good lord, son! MWO's been "dying" ever since I joined the game in open beta! They've had population issues before, they've had balance issues before, and without knowing the actual numbers (which you don't) you can't make a credible claim that the game is on its last legs. Citation, or get out.

Then there's the contradiction between pretending that PGI is both diabolically manipulative and short-sightedly stupid at the same time. They know that people buy into the game because of their enjoyment of it; that means you need to keep matches flowing, and that means that you need fun play for everyone. People pay to experience content, and players are content. It's no good to just claim that "the diehards will pay anyway, because this is the only place they can get Battletech, and they're True Fanstm" because if that were the case, it would be MORE important to please the new players, not less.

You're not using Hanlon's razor - you're simply interpreting toward a conclusion. But don't worry too much; Hanlon's razor still works on you.

#30 MrHail

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Posted 06 February 2017 - 01:24 AM

I just want to see some ads for this game....that would make me personally so happy.
Maybe they ran the numbers and they are not worth it...would be cool to see a flow of new ppl to this game though.

#31 PFC Carsten

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Posted 06 February 2017 - 02:44 AM

View PostBurnin2nd, on 05 February 2017 - 04:28 PM, said:

Ive been playing since the start..

Your account is fairly new with you claiming to play from the start…

View PostBurnin2nd, on 05 February 2017 - 04:28 PM, said:

Ive bought a hero or 2... Ive bought 10 mech bays... i have 43 now, They have given away hero and champion mechs premium time, The only people complain'n about match maker are new people... dont want to learn the ropes just want to win... This isnt the type of game you can buy your way out of a fight.... you can not buy skill.. and understandment of a battlemech..

Gratz on your purchases - but you're missing the point completely. Yes, you cannot buy skill or your way out of a fight.

But people (me and propably some others) might be interested in close matches. This has nothing to do with buying your way out or lacking on skill, but with match ups that provide for entertaining and thrilling games, not seal-clubbings or getting curb stomped. And that's what MATCHMAKING should be doing, not chickening out after 2 minutes.

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At the VERY least, there should be a message window after one or two minutes, giving players the choice of lessening the MM's restrictions („I don't care, just get me quickly into ANY match“) or to wait a little longer („Yeah, keep looking for a good match for me please“). Maybe repeat the message every 5 mins if the latter has been chosen. This is not so hardcore as it cannot be done by PGIs current staff and it should not add significant to the server load, given the insane amounts of data being transferred back and fort anyway (I see my loading times before and after each interaction with the server).

#32 Void Angel

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Posted 06 February 2017 - 11:01 AM

Of course you do. Because your personal anecdotal experience is immune to confirmation bias and authoritative above all others. Lemme know when you decide to return to the path of reason - I'll be glad to help you find it.





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