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Linebacker For Mc Huntsman For C-Bills


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#1 InnerSphereNews

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Posted 06 February 2017 - 12:32 PM

Linebacker for MC Huntsman for C-Bills
Feb 7th - 10 AM PST
Linebacker for MC
LBK-Prime 5,365 MC
LBK-A 5,395 MC
LBK-B 5,200 MC
LBK-C 5,340 MC
LBK-D 5,330 MC
LBK-RL 6,095 MC
Huntsman for C-Bills
HMN-Prime 10,452,733 C-Bills
HMN-A 9,445,923 C-Bills
HMN-B 9,890,523 C-Bills
HMN-C 9,939,183 C-Bills
HMN-P 9,867,123 C-Bills


#2 VonBruinwald

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Posted 06 February 2017 - 12:39 PM

Bring on the SRM spam!

Edit: 1st Posted Image

Edited by VonBruinwald, 06 February 2017 - 12:39 PM.


#3 pacifica812

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Posted 06 February 2017 - 12:43 PM

Yes! Huntsman! :) Gotta get get :)

#4 D V Devnull

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Posted 06 February 2017 - 12:46 PM

View PostVonBruinwald, on 06 February 2017 - 12:39 PM, said:

Bring on the SRM spam!

Edit: 1st Posted Image

Just SRMs? No, sir... Expect LRMs, Lasers, and AC's as well. Oh, and all on JumpJets. Posted Image

~Mr. D. V. "More to life than the SRM..." Devnull




[Edit by author to include a quote...]

Edited by D V Devnull, 06 February 2017 - 12:47 PM.


#5 Pariah Devalis

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Posted 06 February 2017 - 12:53 PM

I mourn, for starting tomorrow, Huntsmen will be misused. They will be abused. The poor things will be forced to carry Streak SRM into battle and never see their potential utilized.


I weep for them.

#6 Gas Guzzler

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Posted 06 February 2017 - 12:56 PM

More omni-pods! Cool. Now just need a medium hero mech sale...

#7 Navid A1

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Posted 06 February 2017 - 01:06 PM

View PostPariah Devalis, on 06 February 2017 - 12:53 PM, said:

I mourn, for starting tomorrow, Huntsmen will be misused. They will be abused. The poor things will be forced to carry Streak SRM into battle and never see their potential utilized.


I weep for them.


It is a sad truth.

But I will still love mine with 1 gauss/3ERMLs/2SRM4s

#8 Felicitatem Parco

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Posted 06 February 2017 - 01:12 PM

8 SRM6 or go home.

#9 BMKA

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Posted 06 February 2017 - 01:13 PM

To be honest, dont know what to do about the huntsman. shall I buy them and then masterted them or wait until the new skill tree and buy the hero ??

In any case, I have time and money to do so :P

I can feel the srm´s calling *-*

#10 Appogee

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Posted 06 February 2017 - 01:19 PM

Schweet. Been waiting for a Clan Griffin.

But with the skill tree coming, guess I'll just buy one, and extra pods as needed.

#11 Barkem Squirrel

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Posted 06 February 2017 - 01:32 PM

This is going to be interesting to see how people set them up. Will we get pocket atlases, 3UAC 2's, Streak boats, SRM boats, LRM boats, Laser vomit or a mix of all. Who knows, but it will be fun.

Edited by Barkem Squirrel, 06 February 2017 - 01:32 PM.


#12 Arkhangel

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Posted 06 February 2017 - 01:42 PM

View PostPariah Devalis, on 06 February 2017 - 12:53 PM, said:

I mourn, for starting tomorrow, Huntsmen will be misused. They will be abused. The poor things will be forced to carry Streak SRM into battle and never see their potential utilized.


I weep for them.


Such is any game flooded with Meta idiots. if nothing else, the sheer prevalence of them'll make strategies to beat them extremely prevalent, which'll make the actually competent guys drive different builds, just like with the Stormcrow.

#13 The Unstoppable Puggernaut

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Posted 06 February 2017 - 02:02 PM

Very excited to get the Huntsman, mainly to try the SRM's. Linebacker seems to be pretty bad from what I've seen/read so I might even pass on that when it comes out for c-bills.

I was hoping Skills tree would have come out by now, I'll have to waste more bills on getting all three I guess. It's not a big prob as I wanted to try 3 different build styles out anyways.

#14 BLOOD WOLF

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Posted 06 February 2017 - 02:16 PM

I actually, really need that huntsman to fill that 50 ton spot.

Edited by BLOOD WOLF, 06 February 2017 - 02:16 PM.


#15 Arkhangel

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Posted 06 February 2017 - 02:16 PM

View PostThe Unstoppable Puggernaut, on 06 February 2017 - 02:02 PM, said:

Very excited to get the Huntsman, mainly to try the SRM's. Linebacker seems to be pretty bad from what I've seen/read so I might even pass on that when it comes out for c-bills.

I was hoping Skills tree would have come out by now, I'll have to waste more bills on getting all three I guess. It's not a big prob as I wanted to try 3 different build styles out anyways.


The Linebacker's actually pretty solid. it's essentially the Clan Dragon, a Fast Heavy. treat it like that and it actually works pretty well. It's also a pretty tanky mech given its low profile compared to some other clan heavies.

#16 D V Devnull

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Posted 06 February 2017 - 02:22 PM

View PostProsperity Park, on 06 February 2017 - 01:12 PM, said:

8 SRM6 or go home.

Those would need Artemis... Hell, that many SRM4's fired at once would need Artemis. Too much tonnage for the launchers, not enough tonnage for the Ammo. Add the (Fixed) Engine, Armor, Heat Sinks, Active Probe, etc., and you're looking at not enough tonnage to work that design, I think? :(


View PostAppogee, on 06 February 2017 - 01:19 PM, said:

Been waiting for a Clan Griffin.

Could you please point me to which variant has an ECM Omnipod? :blink:


~D. V. "Finding some thoughts a little confusing..." Devnull

#17 Pariah Devalis

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Posted 06 February 2017 - 02:31 PM

View PostD V Devnull, on 06 February 2017 - 02:22 PM, said:

Those would need Artemis... Hell, that many SRM4's fired at once would need Artemis. Too much tonnage for the launchers, not enough tonnage for the Ammo. Add the (Fixed) Engine, Armor, Heat Sinks, Active Probe, etc., and you're looking at not enough tonnage to work that design, I think? Posted Image


8x ASRM4 works, with 500 rounds of ammo. The problem is that it runs hot and is susceptible to bad hit detection. 4x ASRM6 and 4x SPLas is a better setup that generates a higher alpha, zero ghost heat, and has more heat sinks. Lasers also play nice with hsr even on a bad day.


Quote

Could you please point me to which variant has an ECM Omnipod? Posted Image


~D. V. "Finding some thoughts a little confusing..." Devnull


Outside of the ECM, it isn't incorrect to call it like a Clan Grif. A humanoid, jump capable medium with four tightly packed SRM launchers, and space for additional energy weapons. Can even slap an AP on it to disable their ECM and totally level that playing field.

Edited by Pariah Devalis, 06 February 2017 - 02:33 PM.


#18 Gas Guzzler

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Posted 06 February 2017 - 02:35 PM

View PostD V Devnull, on 06 February 2017 - 02:22 PM, said:

Could you please point me to which variant has the structure quirks? Posted Image


FTFY.

The ECM is much less valuable. TBH, I would say the HBK-IIC-B is already the Clan Griffin, its just not quite as good.

#19 Natred

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Posted 06 February 2017 - 02:53 PM

Got my ace 8 kill match in a huntsman, so much precision excellence. This chassis really rewards skilled pilots with its agility. Downfall is the 8 / 8 set quirk bonus bs. Anyways, highly recommend this mech to new player and veterans alike.

The linebacker would have been better named the line breaker. Haha it's an excellent mech to get into brawl range and get out. It works wonders at breaking enemy firing lines. It's durable enough with its speed. It's an oversized adder, handles very well. Really enjoy both of these Mechs, pgi got them right I believe.

Also side note, these mechs each have a varriant that can run a guass rifle on it which seals the deal for me. Both these Mechs have plenty of versatility and will each add something different to your repertoire.

#20 SuperFunkTron

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Posted 06 February 2017 - 03:11 PM

View PostArkhangel, on 06 February 2017 - 01:42 PM, said:


Such is any game flooded with Meta idiots. if nothing else, the sheer prevalence of them'll make strategies to beat them extremely prevalent, which'll make the actually competent guys drive different builds, just like with the Stormcrow.

I'm wondering when people will come to realize that mixed builds are usually much more effective. Building 1-trick pony mechs and attempting to force a very specific situation to make that mech work isn't all its cracked up to be.





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