FrozenWaltDisney, on 06 February 2017 - 01:29 PM, said:
The same goes for Mediums, Heavies and Assaults... So essentially you're saying it wouldn't make any difference, making it a minimal and otherwise pointless change.
FrozenWaltDisney, on 06 February 2017 - 01:29 PM, said:
Also a light going 164kps shooting a erPPC, will have the same accuracy shooting an erPPC has a Heavy going 80kps.
This is technically true, however it ignores the very relevant point that increases in speed affect aim exponentially; Aiming at 164kph is more difficult than at 80kph... Which means Lights would be disproportionately affected to a greater negative extent regardless of the average respective engagement distance.
Any penalty tied to speed is going to have a proportionally greater effect as the Mechs dependence on said speed increases, which puts Lights at the top of the detractor scale and Assaults at the bottom.