

#1
Posted 11 February 2017 - 08:15 AM
So I need no fun mechs to run around to blow stuff up with, so throw me any suggestions and some builds I can use.
#2
Posted 11 February 2017 - 08:27 AM
Battlemaster56, on 11 February 2017 - 08:15 AM, said:
Sounds like a job for the Hunchback IIC with either quad UAC2s, double UAC10s with 2 medium lasers, dual gauss + 2 medium lasers (hard mode-- you will git gud at torso twisting and minimal exposure or die), or the easy mode double PPC hunchback IIC.
#3
Posted 11 February 2017 - 08:32 AM
#4
Posted 11 February 2017 - 08:34 AM
#5
Posted 11 February 2017 - 08:41 AM
#6
Posted 11 February 2017 - 08:44 AM
Snazzy Dragon, on 11 February 2017 - 08:27 AM, said:
Sounds like a job for the Hunchback IIC with either quad UAC2s, double UAC10s with 2 medium lasers, dual gauss + 2 medium lasers (hard mode-- you will git gud at torso twisting and minimal exposure or die), or the easy mode double PPC hunchback IIC.
Have all the variants tho but I could change their loadouts for different playstyles.
LT. HARDCASE, on 11 February 2017 - 08:34 AM, said:
Yeah sorry bout that.
I have
3 Stormcrows all mastered out
Every Hunchback IIC, 3 of them are elite'd out, Prime i'm just messing with for the time being
3 Shadowcats all mastered
A loyalty Nova that just got basic'd
3 Wolverines Two elite'd, and one loyalty that's basic'd out
A Loyalty Cicada haven't figured out what to do with it yet.
The NCIX Cent
A Grid Iron Hunchback
Loyalty Blackjack Laying around
And three Bushwackers gonna wait to see if they gonna give them a hitbox fix or extra armor.
Bombast, on 11 February 2017 - 08:41 AM, said:
Been meaning to ask how are those, I heard they have some free space problems.
#7
Posted 11 February 2017 - 08:47 AM
Battlemaster56, on 11 February 2017 - 08:44 AM, said:
The huntsman has too much tonnage and not enough space-- you will be forced to take ballistics. It can't cram enough heat sinks in for energy or missile builds, and the missile builds are trash if you do not own the hero mech for the torso missiles. At the same time, the huntsman has a lot of tonnage, but not nearly enough to run something like dual UAC10s or dual gauss effectively.
Hunchback IIC basically does everything it can do, but better, save pure splat-- and that's more of a gimmick than a build because of the heat.
Edited by Snazzy Dragon, 11 February 2017 - 08:49 AM.
#8
Posted 11 February 2017 - 08:50 AM
Bad mech, bad variant but surprisingly fun build
#9
Posted 11 February 2017 - 08:50 AM
BTW, Nova with 12x ER Small Lasers is great.
#10
Posted 11 February 2017 - 08:52 AM
you want a challenge Vindicator
#11
Posted 11 February 2017 - 08:57 AM
Battlemaster56, on 11 February 2017 - 08:44 AM, said:
They do. The Huntsman Prime, for example, can't run ER Mediums because it runs out of space before tonnage. But if you can work around it, they work pretty well. It's not super fast, but it's fast enough. It's not the best jumper, but it jumps well enough. It can run missiles well even without the hero pods, and while the MPL build walks a tight line heat wise, it can be quite rewarding if you run it as a poker. The HMN-B is a fun LB 10-X poptart, though it's not meta.
I'm told the Hunchback IIC is better at pretty much everything, which I can't argue with because I've never used it. But the Huntsman is a very nice, mobile medium.
Edited by Bombast, 11 February 2017 - 08:57 AM.
#12
Posted 11 February 2017 - 09:03 AM
Snazzy Dragon, on 11 February 2017 - 08:47 AM, said:
The huntsman has too much tonnage and not enough space-- you will be forced to take ballistics. It can't cram enough heat sinks in for energy or missile builds, and the missile builds are trash if you do not own the hero mech for the torso missiles. At the same time, the huntsman has a lot of tonnage, but not nearly enough to run something like dual UAC10s or dual gauss effectively.
Hunchback IIC basically does everything it can do, but better, save pure splat-- and that's more of a gimmick than a build because of the heat.
Bombast, on 11 February 2017 - 08:57 AM, said:
They do. The Huntsman Prime, for example, can't run ER Mediums because it runs out of space before tonnage. But if you can work around it, they work pretty well. It's not super fast, but it's fast enough. It's not the best jumper, but it jumps well enough. It can run missiles well even without the hero pods, and while the MPL build walks a tight line heat wise, it can be quite rewarding if you run it as a poker. The HMN-B is a fun LB 10-X poptart, though it's not meta.
I'm told the Hunchback IIC is better at pretty much everything, which I can't argue with because I've never used it. But the Huntsman is a very nice, mobile medium.
Cathy, on 11 February 2017 - 08:52 AM, said:
you want a challenge Vindicator
Hit the Deck, on 11 February 2017 - 08:50 AM, said:
BTW, Nova with 12x ER Small Lasers is great.
Alright I think it seems like the Huntsman is the next medium mech I'll pick up then.
And thanks for some build ideas to run it.
#13
Posted 11 February 2017 - 09:43 AM
Battlemaster56, on 11 February 2017 - 08:15 AM, said:
So I need no fun mechs to run around to blow stuff up with, so throw me any suggestions and some builds I can use.
Real men drive Centurions. And none of those sissy STD Engine ones, either. L2TT (learn to torso twist) and enjoy some mobile mixed weapon, BFG and SRM action! (Persoanl favorite is the CN9-D with a std AC10, 2xSRM4 and 2x MLs. Fast, tough and fun... plus the RoF on that DakkaStick is crazy)
But that's just speaking as someone who has made his home in Mediums, against the Meta for the last 4.5 years.
Also fun: Huntsman (usually with lots of SRMs, and some lasers), Bushwackers (hitboxes are fine, it's just a matter of keeping face forward and NOT twisting, so much as just twitching to spread damage, similar to Crabs, Marauders and Catapults), Griffins (in splat configs), Novas (I love my S with 8 SPL and 4MG), Vindicators if you want to test your skill (1AA and SIB both are better than people admit, but far from "good" in the meta sense), your base Hunchbacks of course (no finer way to AC20 than in a HBK-4G).
But I freely admit, I'd prefer the challenge of doing well in a non meta generalist robot, than a Meta Gunbag, any day of the week. If I'm doing "serious" team drops (who the eff plays games to be serious? Learn to relax!), I'll go more Meta, but if it's me and the Solo Queue? Meta = BORING.
#14
Posted 11 February 2017 - 10:08 AM
#15
Posted 11 February 2017 - 10:14 AM
I would also recommend actually finishing out the Blackjacks. They are roughly as flexible as a Huntsman with many of the same character traits, just lighter and Inner Sphere (with all that entails). Run meta if you want, run something off-beat if you want. It's capable.
#16
Posted 11 February 2017 - 10:51 AM
I managed to get it to go 110 kph, 2 jump jets with 2 ERPPCs
Another sorta fun Mech is CN9-D with its quirked LB10x
Moving along at 104 kph
For power medium I would pick a Shadow Cat
That sucker has some power
GLHF
#17
Posted 11 February 2017 - 11:09 AM
Yeonne Greene, on 11 February 2017 - 10:14 AM, said:
I would also recommend actually finishing out the Blackjacks. They are roughly as flexible as a Huntsman with many of the same character traits, just lighter and Inner Sphere (with all that entails). Run meta if you want, run something off-beat if you want. It's capable.
AH is a beast of a surprise in Scouting. Might actually prefer it to Griffins.
#18
Posted 11 February 2017 - 11:11 AM
I would also heartily recommend the Yen Lo Wang during a sale. It's my scouting go-to. Decently tough, great AC20 quirks, and 100kph with an XL300 or 295
#19
Posted 11 February 2017 - 11:16 AM
Kaeb Odellas, on 11 February 2017 - 11:11 AM, said:
I would also heartily recommend the Yen Lo Wang during a sale. It's my scouting go-to. Decently tough, great AC20 quirks, and 100kph with an XL300 or 295
Very true on the auto shotty, but it's such a minimal difference in cooldown between the LBX and the AC10, and the difference in effectiveness is night and day. It's a fullbore jackhammer with an AC10 every 1.2 seconds or so... just nasty on a flanker.
And yeah, only thing ever changed on my YLW since it was introduced was upgrading to DHS.... 300xl, 2xMPL and 1xAC20, for fast snapshot and twist hit and run action.
Edited by Bishop Steiner, 11 February 2017 - 11:17 AM.
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