

A Forumwarrior Round Table?
#1
Posted 13 February 2017 - 07:27 AM
Thoughts ect?
#2
Posted 13 February 2017 - 07:35 AM
You KNOW one has to be an UberComp UltraTryhard to have ANY understanding of the game, and thus anything useful to contribute.
Even if the game that 99% of the playerbase plays is NOTHING like the game the Comp Teams play against each other... and balance in tier 5 is totally different than in tier 1. Or that a goodly number of Comp players are not inherently more "knowledgeable" than anyone else, but simply have really good reflexes and follow the leader well, belong to very disciplined teams and know how to copypasta MetaMechs.com. Oh, and the genuine metric shitton of bad ideas posted by players with a "1" under their names. (Mind you, there are several metric shittons of bad ideas from players without that "1", but that's to be expected, since among other things..players with those other numbers outnumber the "1" on at least a 20 to 1 ratio, if not more)
But ya know...aside from that.

Metus regem, on 13 February 2017 - 07:39 AM, said:
But I see it not going very well as PGI doesn't seem to want to listen except to a select few that may not have the best intereyst of MWO as their goal.
This. PGI has always had a bad habit of putting too much weight on the thoughts of a select group of players... many of whom are more concerned with the competitive play, than the lore of the IP. And on the other extreme, the forums have quite a few players who are far too entrenched in the "but in TT it's done THIS WAY!" mentality.
What is needed is for Russ to listen to a broader cross section of players, from all ends of the spectrum.
You absolutely NEED the input from Competitive Players, because if something is broke, they are guaranteed to be abusing it. You get less reliable info on what is actually bad though, as in general, if it's not the bleeding edge, it's cast aside period, which makes it a lot less clear just what is how bad, and why. Far too much of the "if it isn't Optimal, then it's not Viable" mindset. Also, sometimes, I believe tehy can forget that while they may be the elite, they represent a minuscule percentage of the playerbase.
At the other end...you have the Potatoes. Now the Comps say they have nothing to add, and you can't balance based on the BADs. And there is truth to this. And yet... you can't ignore the Bads, either... because 1) there are more Bads, than Goods, and 2) most New Players, start as Bads, and if the NPE is too bad, then the New Player Retention goes to crap, and the community and game, stagnate and die. For example... in top tiers.. LRMs are BAD. Thing is, for a lot of New Players... LRMs are OP. So no matter hoe inconsequential the Competitive Scene may find LRMs to be... if they are wrecking the NPE, those players are unlikely to stick around long enough to "GitGud".
Not necessarily related to being Good, Bad or Ugly... you have the battle of Lore vs Competitive Balance. You have a number of people who are so entrenched in Lore, they cannot think straight when it comes to balance. And you have the other side, where these people may care nothing at all for the "fluff", and all that mattes is the FPS aspect. With a Storied IP, like Battletech, you need to walk the line between the two extremes. You NEED to be as true to lore as is possible. But you also have to be able and willing to bend lore, where the realities of being translated to a FPS videogame, come to loggerheads with Lore.
So, in short, while I am against any sort of player councils, and have no clue how effective Roundtables are.. I do find it troubling that Russ has focused most of his attention toward in the end the Comp Perspective in these Roundtables in the past. What is needed, is for Russ to really get input from all walks of the MWO Community. Well, that, and actually being willing to LISTEN, and not get upset whenever we as a community do not agree with something that PGI thinks is simply the Cat's Meow.
Edited by Bishop Steiner, 13 February 2017 - 07:55 AM.
#3
Posted 13 February 2017 - 07:36 AM
Edited by Tarogato, 13 February 2017 - 07:37 AM.
#5
Posted 13 February 2017 - 07:38 AM
Shoot, I gotta start posting redundant answers in NPH to get my numbers up before the RT

#6
Posted 13 February 2017 - 07:39 AM
Maybe a stock forum mode with limited memes and emojis for the lore buff?
#7
Posted 13 February 2017 - 07:39 AM
But I see it not going very well as PGI doesn't seem to want to listen except to a select few that may not have the best intereyst of MWO as their goal.
#8
Posted 13 February 2017 - 07:41 AM
#9
Posted 13 February 2017 - 07:48 AM
#10
Posted 13 February 2017 - 07:48 AM
Shiroi Tsuki, on 13 February 2017 - 07:41 AM, said:
So who would represent the "new to the forums" forum warriors?
Also, could we petition PGI to create a tutorial to improve the "new forum warrior experience"?
Probably need some tiers too, no way it's fair to have new tier 5 forum warriors posting alongside tier 1's. Can't be fun for either party.
Edited by Jack Booted Thug, 13 February 2017 - 06:32 PM.
#11
Posted 13 February 2017 - 07:54 AM
As a terribad, but nonetheless a student of the game who forum warriors between projects or as a distraction, I would have nothing to add to such a round table that hasn't already been discussed and promptly ignored by PGI in countless town halls, Q&As and even the previous round tables.
Now if they want to have a round table of former whales and what it would take to get them spending again, I would be happy to participate in that, but being a forum warrior and/or being good or bad at this game, has no bearing on any opinions I might have in that regard.
#12
Posted 13 February 2017 - 07:57 AM
Shiroi Tsuki, on 13 February 2017 - 07:41 AM, said:
depends on the forum warrior. A lot are as detrimental to the community and game balance as some of the tryhards actually are. Agendas and Stupidity are not tied to reflexes and video game skill level, sadly.
#13
Posted 13 February 2017 - 07:57 AM
Metus regem, on 13 February 2017 - 07:39 AM, said:
Legitimate question... who's that?
The comp regulars that I know of on the forums are Mcgral [-SA-], Ghogiel [old CSJx?], Lukoi [-SA-], Quicksilver [SJR], Aresye [SJR], Terciel [RAWR], PhoenixFire [BSMC][MRBC ref], Deathlike [NS], Guzzler [NS], me [ISEN]...
#14
Posted 13 February 2017 - 07:58 AM
Jack Booted Thug, on 13 February 2017 - 07:48 AM, said:
So who would represent the "new to the forums" forum warriors?
Also, could we petition PGI to create a tutorial to improve the "new forum warrior experience"?
Probably need some tiers too, no way it's fair to drop new tier 5 forum warriors in with tier 1's. Can't be fun for either party.
The NPE definitely needs to be addressed. The MW Academy is still too little. Especially with the upcoming new Skill Tree system, I see the NPE crashing and burning like the Hindenburg.
Also...it may seem silly... but if ya want your post taken seriously... don't be that guy who likes his own posts.
#15
Posted 13 February 2017 - 08:06 AM
Tarogato, on 13 February 2017 - 07:57 AM, said:
Legitimate question... who's that?
The comp regulars that I know of on the forums are Mcgral [-SA-], Ghogiel [old CSJx?], Lukoi [-SA-], Quicksilver [SJR], Aresye [SJR], Terciel [RAWR], PhoenixFire [BSMC][MRBC ref], Deathlike [NS], Guzzler [NS], me [ISEN]...
He used to go by Ultimaium X, he's very out spoken for ultra comp tryhards, often to the point that he will not accept other view points.
#17
Posted 13 February 2017 - 08:17 AM
CapperDeluxe, on 13 February 2017 - 08:07 AM, said:
"How can you like others if you can't even like yourself?" - Another deep thought by Jack Handy
You can like yourself (as in having self-esteem) and not like your own posts. Like the old saying in Facebook "Liking your own posts is like sucking your own... uhh.... lower CT"
#18
Posted 13 February 2017 - 08:19 AM
It's very much like politics. It's easy to agree on what the problem is, but things get tricky when people try to agree on how to fix the problem. For example, I saw one guy on the MWO forums argue that light mechs were extremely underpowered, which I agree with. His solution was to turn light mechs into NPC consumables that you could drop on the battlefield once per match. I mean... I don't even.
The discussion becomes extra hard because we have to factor in what PGI will realistically do in the real world. For example, we may agree that it would be better if PGI would have a PTS to try out 5 radically different ideas to replace ghost heat, and then we could get a better idea of which idea to build upon and improve with incremental balancing. But realists would argue that PGI is not likely to do any of that, so they will argue that we should stick with ghost heat, even if they hate it, just because they don't believe PGI is capable or willing to find a proper replacement.
Also, PGI doesn't really want to interact with the players unless someone puts a gun to their head, it feels like. Ask the devs, community managers, the
#19
Posted 13 February 2017 - 08:34 AM
#20
Posted 13 February 2017 - 08:40 AM
Alistair Winter, on 13 February 2017 - 08:19 AM, said:
That's the problem in a nutshell, isn't it? Even the OP's idea of a forum-warrior roundtable sounds okay until you ask, "Who's on it?" Then everything starts to break down, and we haven't even gotten to any of the actual ideas this roundtable might float, yet!
Bishop Steiner, on 13 February 2017 - 07:35 AM, said:
This is a pretty well-considered and IMO accurate assessment of the community, the feedback they offer, and the problems that stem from said feedback.
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