Dave Forsey, on 27 February 2017 - 09:24 AM, said:
Adding a multi-player tutorial for any gamemode is roughly equivalent (and I may be stretching things a bit here to make a point) to building an entire mobile game app - and there are other things the game needs more urgently (and please don't start discussing that here! Thank you!) It's a huge amount of work for, depending on the actual issue, for an uncertain benefit to the population as a whole.
My own "Good Idea" ™ (which is hardly original) would have a help button on every screen that linked to a list of short video explanations. (Click the button to highlight everything on the screen with help - right click for a list of tutorials)
Videos are cheap and easy to make (and we could leverage the community to help fill any gaps) and easy to change and improve.
As a new player, I think this is a great idea. In MW2, there were various challenges, 1v1, 1v2, 2v2, etc. While fairly simple scenarios, you wouldn't have to build all that, maybe just have Capt. Adams run around while you try to shoot him, and he shoots back, the hits/misses could be tracked without actually damaging the mechs at first, progressing to full damage done after a few tries. I'm not a programmer so I have no idea how much work this would entail, and it looks like you chaps already have a few things on your plate at the moment...
Good hunting,
CFC Conky