Deathlike, on 17 February 2017 - 09:43 AM, said:
That hurts bro. It killed my inner fanboy since... oh never mind, it's stillborn.
TBH, I have no horse in this race. Star Citizen as much as much as it has its own hype train and overfeatureness bloat.. has more of a game than MWO ever aspired to. One's simply an actual alpha (in the labels no less), and the other one is an alpha pretending to not be one.
The thing about setting the bar is that seeing other games that are F2P and exceed my expectations are probably not the norm, but finding the one (I keep referencing Path of Exile for a reason) and then seeing MWO... it makes one rethink the goals and efforts between development teams. One actually gives a damn.. the other one doesn't give a damn.
At least Star Citizen is trying to reach for the stars... MWO is mercifully hovering over tiny rocks.
this I don't disagree with, just the blind fanboi pass that SC brainwashed types give them.
And honestly, I still will be shocked if SC even halfway meets it's hypetrain, but yes, that would be more tha MWO has ever done.
Which was not the debate, but rather McGral's insistence that people are lying, when we are simply telling truths he apparently does not want to hear for whatever reason.
I literally could give two craps less about if SC becomes the biggest boondoggle, or greatest game ever. I'm personally not interested in it, as a whole, although whenever they get the Space Marine portion worked out, I MIGHT look into that part, depending on what is needed to gain access, and how twitchy vs MMO/RPG, etc, it ends up being (I honestly don't spend too much energy following WingCOmmander 2025).
But your BFF sure seems awful
#triggered that anyone would say anything "not nice" about SC and the Sainted Chris Roberts (btw... he also made the Wing Commander movie... yeah... quality!).
But MWO does a great job reminding me why I loathe the entire F2P model.... or even the not F2P but constant pay for DLC model. I truly prefer the "Build a game, buy a game, if it sucks the devs go bankrupt do to reviews, if it's good, teh devs continue" model.
The only thing I give PGI credit for is apparently being part and parcel to helping relaunch notice of the IP, since it was rather moribund, even the TT version, until just about 2 years ago.
Alistair Winter, on 17 February 2017 - 09:52 AM, said:
Btw, remember the great
launch of MWO, when PGI removed the word "Beta" from the MWO.jpg in the upper left corner of their website?
That's apparently when MWO crossed the magical threshold and became a
real game. They changed the .jpg, you see. The day before, when "Beta" was still in the .jpg? Not a real game.
![Posted Image](https://cdn.meme.am/cache/instances/folder732/500x/75702732.jpg)
Again, you can argue it if you want (who am I kidding, of course you will. This is the internet). Nothing says a game has to be good, bad or well thought out. MWO is pretty much none of the above. But it IS Launched and available, on Steam as such. It's a minimally viable, TDM FPS with delusions of Battletech. But it is still an actual game.
Edited by Bishop Steiner, 17 February 2017 - 09:59 AM.