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Updated: Incentive For Owning Multiple Chassis Of A Mech: Bonus Xp


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#1 Rizn Nuke

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Posted 26 February 2017 - 03:41 AM

Currently in the new system, there is only one reason to own mutliple mechs of the same chassis (or even the same variant):
"I want to permanently be able to run another build without changing / reskilling my mech"

Basically, you are almost forced to buy new Mechs in order to circumvent an obstacle placed in front of you by game mechanics. The same applied in the old system with the dreaded "rule-of-3".

But what if you actually wanted to own more mechs, because it actually gives you an advantage? Not against other players, but rather against grind time. This can be easily achieved:

Have owning multiple chassis of a mech variant give you a bonus to XP earned.

I'm thinking about a small bonus here, like 5% - 7,5% for each mech you own after the first of the same variant.

What will this achieve?
  • more reason to buy several mechs of the same variant
  • faster grinding for those who are willing to spend some of their C-Bills or real money
  • Preventing the devaluation of of mech packs (which are geared towards the rule-of-3 system)
Example:
  • Standard pack: 3 Mechs -> 10% bonus
  • Standard pack + hero: 4 Mechs -> 15% bonus
  • Standard pack + reinforcement: 5 Mechs -> 20% bonus
  • complete pack: 6 mechs -> 25% bonus
And suddenly there is a reason for huge naval mammals to buy bigger packs Posted Image

Edit:
After some feedback, I think it would be more suitable to instead grant a discount on SP depending on the number of mechs of a single chassis you own (both XP and C-Bills).

I'm thinking of something like
Price per Node = Original Price / (100% + (10% * # of Variants after the first)) so we get:
  • Standard pack: 3 Mechs -> 17% discount
  • Standard pack + hero: 4 Mechs -> 23 % discount
  • Standard pack + reinforcement: 5 Mechs -> 28% discount
  • complete pack: 6 mechs -> 33% discount

Edited by Rizn Nuke, 01 March 2017 - 04:15 AM.


#2 Bud Crue

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Posted 26 February 2017 - 05:58 AM

I don't know why they don't give you an extra node for every mech of a chassis that you master over the first, limit of 2 bonus nodes (or whatever) (first mech mastery bonus: 0; second: +1; third: +1). This would give collectors a driver. It would give comp folks an incentive to master multiples. It would give PGI the ability to maintain the logic of selling base mech packs by 3.

A couple extra nodes are not going to break the game and would give MANY folks the driver needed to keep buing and leveling to their hearts content. Meh. PGI is gonna PGI so whatever.

Edited by Bud Crue, 26 February 2017 - 05:58 AM.


#3 Rizn Nuke

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Posted 26 February 2017 - 07:42 AM

View PostBud Crue, on 26 February 2017 - 05:58 AM, said:

I don't know why they don't give you an extra node for every mech of a chassis that you master over the first, limit of 2 bonus nodes (or whatever) (first mech mastery bonus: 0; second: +1; third: +1). This would give collectors a driver. It would give comp folks an incentive to master multiples. It would give PGI the ability to maintain the logic of selling base mech packs by 3.

A couple extra nodes are not going to break the game and would give MANY folks the driver needed to keep buing and leveling to their hearts content. Meh. PGI is gonna PGI so whatever.

I would stay clear of any such advantages for players over others. Getting the edge over grinding is fime but getting the edge over others is troublesome IMO.

#4 Bud Crue

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Posted 26 February 2017 - 09:42 AM

View PostRizn Nuke, on 26 February 2017 - 07:42 AM, said:

I would stay clear of any such advantages for players over others. Getting the edge over grinding is fime but getting the edge over others is troublesome IMO.


What edge over others? Everyone willing to level another mech has the same extra node. Similar to now: you can't fully elite or even master a single mech unless you at least basic two others. If you decide to master those other two as well, it isn't an advantage over others merely a continuation of the same "tree". Its a choice to fully optimize what you have. You could always choose to just buy 1 mech and basic it and never master anything. Its up to you.

#5 Roughneck45

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Posted 26 February 2017 - 10:37 AM

No bonus XP, no extra nodes.

C-bill cost reductions.

C-bills are used for literally everything else, XP will stack up inevitably, and extra nodes will mess with balance. We need better c-bill pricing for having multiple variants.

Edited by Roughneck45, 26 February 2017 - 10:39 AM.


#6 Rizn Nuke

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Posted 26 February 2017 - 10:40 AM

View PostRoughneck45, on 26 February 2017 - 10:37 AM, said:

No bonus XP, no extra nodes.

C-bill cost reductions.

C-bills are used for literally everything else, XP will stack up inevitably, and extra nodes will mess with balance. We need better c-bill pricing for having multiple variants.

Good point. That's something I'd like to see, too.

#7 Reno Blade

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Posted 26 February 2017 - 11:54 AM

I had posted my take on the multi-variant approach here:
https://mwomercs.com...feedbacks-here/

BONUS for multiple variants of the same chassis or same variant!
Reduce the cost for additional variants of the same chassis by 33% (e.g. HBK-4P and a HBK-4G) and further increase the discount if you have multiples of the same variant (e.g. 2x HBK-4G) by total of 66%.
That way you give people a reason to USE and OWN multiple variants rather than picking only one.
This also provides a reason for all the collectors who want /already own over 100 mechs.


e.g. you get a
HBK-4P (100% cost)
HBK-4G (33% discount)
HBK-4SP (33% discount)
and another
HBK-4P(C) (33% + 33% discount)
So your first Mech of a Chassis (e.g. the HBK-4P) would have 100% cost, you unlock a few nodes for full price and then decide to get a HBK-4G as well.

Now that you have two Hunchbacks, you gain 33% reduced Skill costs for this HBJ-4G (but still need 100% for the HBK-4P).
And if you now buy a HBK-4P(C) this will gain another 33% bonus, as you already own a HBK-4P for a total of 66% reduction on this new variant.

#8 Bud Crue

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Posted 26 February 2017 - 12:04 PM

View PostReno Blade, on 26 February 2017 - 11:54 AM, said:

BONUS for multiple variants of the same chassis or same variant!
Reduce the cost for additional variants of the same chassis by 33% (e.g. HBK-4P and a HBK-4G) and further increase the discount if you have multiples of the same variant (e.g. 2x HBK-4G) by total of 66%.


I like it, but I fear just making more cheaper may not be enough incentive for some folks. They want the illusion of exclusivity or superiority; or at least of "leveling". More for less, doesn't actually incentivize the playing of more diverse mechs particularly if those secondary and tertiary chassis are less meta or less value than the original. An actual performance based reward (current bonus for mastery for example, an extra node made available, etc) for not just purchasing, but for playing and leveling those mechs does do that.

Meh. PGI will undoubtedly ignore all of this and do something out of left field or simply ignore the potential to incentivize additional purchase and play. Still fun to theorize about.

#9 Roughneck45

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Posted 28 February 2017 - 02:17 PM

View PostBud Crue, on 26 February 2017 - 12:04 PM, said:

I like it, but I fear just making more cheaper may not be enough incentive for some folks.

It's all I need, and many other whales I've spoken with.

I want to be able to look at my mech garage and think, "yeah, that's possible", not "3 billion c-bill mountain."

#10 Rizn Nuke

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Posted 28 February 2017 - 04:16 PM

View PostRoughneck45, on 28 February 2017 - 02:17 PM, said:

It's all I need, and many other whales I've spoken with.

I want to be able to look at my mech garage and think, "yeah, that's possible", not "3 billion c-bill mountain."

I also support this. I like the idea of investing money into mechs to save on leveling.





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