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Resistance Hero 'mechs Pre-Order


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#101 Audacious Aubergine

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Posted 27 February 2017 - 09:00 PM

DAMN IT, I JUST PREORDERED THE JAVELIN LAST NIGHT AND NOW THIS AMAZING URBIE HERO POPS UP WHYYYYYY

#102 linux4eva

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Posted 27 February 2017 - 09:04 PM

Is there any advantage to preordering vs buying from the shop when they will get released?

#103 Kageru Ikazuchi

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Posted 27 February 2017 - 09:07 PM

If the UM-K9's lights work at all, those sales alone should be able to keep your lights on for a month.

If the UM-K9's lights flash after a kill (like a war horn) or if you can toggle them on and off ... oh my.

WLF-GR and ZEU-SK actually bring something new to the IS line-up, and might be interesting. If the ZEU-SK was able to equip and AC/20, you would have a sale today. If 35-tonners didn't get hosed in the re-scale, the WLF-GR would be intriguing. As it is, against players who can aim, not even ECM will save the humanoid IS 35-ton lineup.

MAL-KO and KGC-KJ flip things around a bit, and could have my attention if either of them lost an actuator from the arms. An AC/20 on the MAL or 3xPPC per arm on the KGC could be exciting.

CRB-FL, GHR-MJ, and BL-P-KNT add a little to the chassis, but not enough for me to spend money.

PNT-KK and ENF-GH don't do anything differently from their existing variants.

Edited by Kageru Ikazuchi, 27 February 2017 - 09:09 PM.


#104 Holy Jackson

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Posted 27 February 2017 - 09:14 PM

Dear PGI,

Post one video of the light rack on the K9 actually working and you'll have funding through Summer.

#105 Gattsus

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Posted 27 February 2017 - 10:39 PM

View Postlinux4eva, on 27 February 2017 - 09:04 PM, said:

Is there any advantage to preordering vs buying from the shop when they will get released?

I was wondering the same.

#106 Pelmeshek

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Posted 27 February 2017 - 11:20 PM

View PostMatt Newman, on 27 February 2017 - 04:28 PM, said:

Here are all the patterns with different lighting and on a PNG with transparent background for you artsy types.


Posted Image

Yay, old camo from 2 year ago stream.
Posted Image

#107 Mottfried

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Posted 27 February 2017 - 11:37 PM

Instead of modifying numbers and textures on old stuff ... use ur developers and designer to get some real new stuff: BETTER MAPS, BETTER BALANCE, A WORKING FP

#108 Kmieciu

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Posted 27 February 2017 - 11:40 PM

View PostWintersdark, on 27 February 2017 - 12:13 PM, said:

MASC Brawler Zeus = IS Spiritbear.

No AC20 though...

#109 Mikayshen

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Posted 27 February 2017 - 11:49 PM

View Postlinux4eva, on 27 February 2017 - 09:04 PM, said:

Is there any advantage to preordering vs buying from the shop when they will get released?

So far, nope. They've even gone as far as saying that there is no preorder bonus items.

#110 Reno Blade

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Posted 28 February 2017 - 12:02 AM

Some possible imitations

Devestator Mauler: 2x Gauss, 2x PPC, 2x ML

NightStar KingCrab: 2x ERPPC, 2x MPL, 1x Gauss

but for brawling you could always go
Mauler: 2x LBX10, 4x SRM6A, 2x ML
KingCrab: 6x MPL, 2x SRM6A, 2x LBX10

#111 Ninjah

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Posted 28 February 2017 - 12:51 AM

Another cash grab, another month without adressing major bugs and issues so nope, no moneyz for PGI. Make the game fun again and you'll get some support, buying heroes and playing them on same maps/modes over and over isn't appealing at all.

#112 cougurt

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Posted 28 February 2017 - 12:54 AM

the grasshopper and zeus look interesting, it's a shame the zeus has that lower arm actuator though.

View PostMottfried, on 27 February 2017 - 11:37 PM, said:

Instead of modifying numbers and textures on old stuff ... use ur developers and designer to get some real new stuff: BETTER MAPS, BETTER BALANCE, A WORKING FP

pretty sure the mech artists aren't responsible for any of those things.

#113 Wintersdark

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Posted 28 February 2017 - 01:11 AM

View PostKmieciu, on 27 February 2017 - 11:40 PM, said:

No AC20 though...
No, but on the other hand the SB doesn't get one either. The UAC20 is bad for it, and the LBX20 spreads damage and is much hotter. The Zeus's AC10 is cool, and drops 10 damage crits, has longer tange. Less total damage, but not a complete loss.

#114 Wintersdark

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Posted 28 February 2017 - 01:17 AM

View PostNinjah, on 28 February 2017 - 12:51 AM, said:

Another cash grab, another month without adressing major bugs and issues so nope, no moneyz for PGI. Make the game fun again and you'll get some support, buying heroes and playing them on same maps/modes over and over isn't appealing at all.


I know, right? I mean, last night, I was playing Escort again on Polar Highlands. Then I had to suffer through dropship Conquest in faction play on Terra Therma - which while it carries the same name as the old map, is wholly new - where the victor was entirely decided by the mission objectives. It was tough, because the IS had been totally dominating Scouting.

Nothing ever changes. No new modes, no new maps.

#115 Steinar Bergstol

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Posted 28 February 2017 - 01:22 AM

Katana Kat! The only correct choice for a Panther hero!

#116 Uncle Totty

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Posted 28 February 2017 - 02:10 AM

View PostDren, on 27 February 2017 - 04:50 PM, said:

They will make great team:
https://drive.google...iew?usp=sharing


A buddy cop duo! Posted Image

#117 Doctor Dinosaur

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Posted 28 February 2017 - 02:12 AM

No kidding, I identify as a clanner, but I like the Urbie. 60L has (imho) better hardpoints than the new K9, BUT... if the sirens work I sure as hell will get it.
Could we please get some confirmation about the sirens? Pretty please?

Posted Image

Edited by Doctor Dinosaur, 28 February 2017 - 02:13 AM.


#118 Dee Eight

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Posted 28 February 2017 - 04:44 AM

View PostMottfried, on 27 February 2017 - 11:37 PM, said:

Instead of modifying numbers and textures on old stuff ... use ur developers and designer to get some real new stuff: BETTER MAPS, BETTER BALANCE, A WORKING FP


How to fix FP...simple...throw it out and replace it with a respawn QP mode. Dispense with the unit nonsense and then it'd just be solo and group queues for both respawn and non-respawn quick play games. The whole fighting over planets and unit teams crap... not happening until the player base breaks back into six figures.

#119 spud35

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Posted 28 February 2017 - 05:43 AM

I don't know much about the King Crab lore but.... Kaiju? Realy?

#120 MovinTarget

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Posted 28 February 2017 - 05:58 AM

View PostKageru Ikazuchi, on 27 February 2017 - 09:07 PM, said:

If the UM-K9's lights work at all, those sales alone should be able to keep your lights on for a month.

If the UM-K9's lights flash after a kill (like a war horn) or if you can toggle them on and off ... oh my.


View PostHoly Jackson, on 27 February 2017 - 09:14 PM, said:

Post one video of the light rack on the K9 actually working and you'll have funding through Summer.


All of this. SO MUCH!

I actually want to park it in that little side-nook on Mining Collective where its pitch black, power down... waiting for a mech to try to sneak by... fire up the lights and get into hot pursuit!



...at 36kph... ;)

Can someone at PGI please confirm that the lights on the K9 will have some utility?





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