Conclusion Of Skill Tree Pts - March 8 - 4 Pm Pdt
#101
Posted 09 March 2017 - 12:08 AM
https://mwomercs.com...have-consensus/
Although I've played pretty regularly for more than 4 years now, I've barely played MWO since the release of the Supernova. I don't know if I'll keep playing after the next patch. It's just so very uninspiring when PGI ignores feedback to this degree.
Ugh...
#103
Posted 09 March 2017 - 12:22 AM
Perhaps unlocking the technology in tree for the first time, like unlocking cooldown for EXP, to be available on all mechs. Its like research - when you find how to use technology only once. Than to pay milions of cbils for each mech you want to install the technology - that would be ok. But no re-spec omg... we are tuning our mechs and this is one of the best features of the game. Its like having a sports car in your garrage and tunning for best performance before each race...
#104
Posted 09 March 2017 - 12:31 AM
#105
Posted 09 March 2017 - 12:39 AM
#107
Posted 09 March 2017 - 01:17 AM
let us convert it to mech xp to other variants of mech (most of sold mechs are just used to basic useful);
let us convert it to GXP, may be with some discount if it is from basic only mech;
#108
Posted 09 March 2017 - 01:29 AM
Some people do not feel good when they saw a lot of Node on the screen
Edited by LiYanTintenfisch, 09 March 2017 - 01:30 AM.
#109
Posted 09 March 2017 - 01:42 AM
#110
Posted 09 March 2017 - 02:37 AM
#111
Posted 09 March 2017 - 02:47 AM
The sheer will to play this game is fading very fast...
I don't like this feeling, but I can't help it...
I'm not trying to state or comment on anything, guess I don't care anymore, I'm just expressing how I feel right now.
Thanx PGI, maybe now I'll finally be spending more time outdoors, than sitting in front of a monitor.
Edited by pacifica812, 09 March 2017 - 02:51 AM.
#112
Posted 09 March 2017 - 02:50 AM
-> https://mwomercs.com/forums/topic/245940-skill-tree-pts-ii/page__view__findpost__p__5632830
-> https://mwomercs.com/forums/topic/246434-why-91-nodes/page__view__findpost__p__5639517
-> https://mwomercs.com/forums/topic/246434-why-91-nodes/page__view__findpost__p__5640659
-> https://mwomercs.com/forums/topic/246670-would-you-keep-playing-if-pts2-went-live/page__view__findpost__p__5642752
-> https://mwomercs.com/forums/topic/246670-would-you-keep-playing-if-pts2-went-live/page__view__findpost__p__5643685
...and leave it at that. If PGI doesn't listen now, I'm done trying to be part of the community who had any will to keep MWO from self-destruction. All PGI seems to be doing is helping the 'Ballistic-Boating Meta', 'Energy-Boating Meta', and 'HardCore MechWarriors Only' groups, all while hurting everything else and the Casual-type players who came with it. I won't stick around for that kind of abuse, and I know many others won't stay either.
For PGI's note -- Sorry that I had not posted at all (at least as I can remember) on any of the earlier main PTS Session Announcements. They kept getting too overloaded with posts before I could catch up and weigh in properly on any matters, such that I would have been forced off the Live Battle Fields just to have even the slightest chance to discuss, and I try to never post unless I've read the entire current thread. So please take a look over the threads and posts that I've linked, and refactor what you're doing before you cause another mass exodus. I've already identified a lot of problems, and I really don't want to have to leave, but you're leaving me with little choice when the next Monthly Patch arrives.
~Mr. D. V. "This is likely my end. Goodbye, fellow Casual-type (and other) MechWarriors." Devnull
#113
Posted 09 March 2017 - 03:02 AM
Will be fun watching and reading from people with over 100 Mechs applying skill tree to them. Hopefully when they are done there comes an update where they have to do it again
#114
Posted 09 March 2017 - 03:16 AM
hopefully pgi has backup plans if something goes wrong though.
and
mastered mechs should have all the skill trees unlocked, when this goes live. automatically. the ones that aren't im ok with refund
#115
Posted 09 March 2017 - 03:24 AM
~Mr. D. V. "One last query hitting me over the head..." Devnull
#116
Posted 09 March 2017 - 03:50 AM
https://mwomercs.com...erformers-pts3/
...
#117
Posted 09 March 2017 - 03:52 AM
Cadoazreal, on 08 March 2017 - 11:20 PM, said:
Doesn't 91 SP on 1 mech take less xp
than
2 mechs mastered and 1 elited + the gxp earnt during that time (which we now get refunded from skill tree) ?
Less XP for one Mech vs three Mechs, yes.
But at the end of leveling under the current system, I have three Mechs, and enough CBills to buy another.
At the end of the leveling under the new system, I have one Mech, and not enough CBills to buy another.
Plus, you'll be leveling your Mechs against leveled meta Mechs, without access to Radar Dep and Seismic or even Speed Tweak for many many more matches than you do now.
#118
Posted 09 March 2017 - 03:55 AM
D V Devnull, on 09 March 2017 - 03:24 AM, said:
~Mr. D. V. "One last query hitting me over the head..." Devnull
I'm going to go out on a limb here and say all of them will probably be refunded for cbills. Consumables are modules, modules are being refunded, thus...
#119
Posted 09 March 2017 - 04:02 AM
After all, the present skill tree:
A ) Allows no customization
B ) Has useless skills I have to pay XP for and unlock despite literally no game effect
C ) Is a placeholder that was supposed to be replaced years ago.
D ) Requires me to buy three Mechs of a chassis to level one.
This one doesn't require any non-functional skills - I can spend all 91 points getting only skills I want if I so choose. While some skills are gated (like speed tweak, seismic, derp) by requiring heavy investment, I'm OK with that. Just means not everyone will run those skills. That's fine for me.
I'm NOT happy at the cost. With many mechs, it's going to screw me, but I'll get over it.
#120
Posted 09 March 2017 - 04:15 AM
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