Bishop Steiner, on 13 March 2017 - 09:06 AM, said:
But again, I'm even more looking forward to how those nodes will stack up with the new tech for those mechs, this summer, like hopefully LFEs... (hint, hint! New Tech topic, Not a skill tree topic!)
Yeah, I think some players are having a tough time coming to terms with the fact that they won't have every single mech mastered, and that feels like losing progress to them, because with the "gotta' master them all" mentality, it is losing progress. Admittedly, I don't have the same drive.. I'm okay with some mechs being unmastered and will get around to it when I feel like playing the mech, because at 73 nodes you are almost there anyway, just don't take the consumable skills until the end and you will even save some money.
Granted, would reducing it to the ~60k XP required by the current system be a bad thing? Not to the playerbase...