Big MO, on 12 March 2017 - 10:27 AM, said:
This honestly is my biggest gripe with having to pay CB for the upgrades, CB has been used to buy equipment and mech upgrades and then most importantly for me to buy additional mechs.
I have bought 100 mech bays in just under a year as I like collecting, collecting modules didn't really appeal to me as I could re-use them so I spent my CB on getting mechs, which led to me spending MC. The new system would just slow this rate of buying additional mech bays way down, and the minimum of 150(50% mech-bay sales)+75 (one-shot) MC I spend per mech. I am by no means a whale, maybe more of a porpoise, but I think PGI are cutting off a big stream of revenue. (maybe I am wrong and their numbers tell them differently)
My biggest disappointment with the new tree is that they didn't monetise it by allowing players to spend MC in mastering mechs as well as the CB cost instead of a pure GP cost.
I am super excited to see the tree, and give it a proper test (could only get one game on PTS due to low player numbers), I think even with its' faults it's a step in the right direction, even if it needs a few tweaks. I do think it will be a enhancement on the current module system for new players, but it is very complex compared to the current one. Sometimes simplest is best, but I am hopeful that enough players are familiar with tech trees to be able to get it. (Skill tree sounds wrong, call it what it is, it's a tech tree)
Just over a week, can't wait