AnTi90d, on 13 March 2017 - 06:31 PM, said:
What the hell could anyone possibly do to let PGI know how badly they **** up balance in the skill tree universe, as they had it? It's like having a dog that keeps sheeting in your living room.. you can yell at it, rub its face in it or spritz it with a spray bottle.. and it just keep sheeting up the carpet. It seems like sheet-dog gives as many ****s about your carpet as PGI does about balance.
At this point, I think expecting them to understand game balance is a lost cause. They really don't get it. Any game company that thinks they can nerf a huge chunk of their sold product into oblivion because "well, in a few months, it might be useful again, maybe... if we don't screw up..." is a lost cause.
The funny thing is thinkinh about the possible reasons for the nerfs that basically would have removed the IS from the game:
- They honestly think IS mechs don't need quirks, despite all evidence to the contrary, as you've cited
- They don't care and are willing to let IS become "legacy tech" to sell you a replacement mech pack
- Their plan is to make New Tech so overpowering that IS mechs will be devastating without quirks... which sounds good at first, except it will still result in yet another form of game imbalance and more legacy tech (all weapons before New Tech.)
There's really no way to look at their Super Nerf decisions and not be shocked at the possible reasons they wanted to go that way. At least the deployment of this lunacy is delayed for a while.
Edited by oldradagast, 13 March 2017 - 06:40 PM.