Jump to content

Civil War Update Details!


676 replies to this topic

#181 Edward Hazen

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 255 posts

Posted 14 March 2017 - 11:57 PM

View PostPariah Devalis, on 14 March 2017 - 10:41 PM, said:


The only true Clan of feline inclination, obviously.

Come join the Nova Cats. We have pot insane parties with fire pits and drums! We are also like... the anti-Jaguars. Seriously. About the only people who managed to stay mad at us were the Jaguars. And we helped exterminate them. Posted Image


Well, and Dark Age Draconis Combine. But that never happened.... The Dark Ages was just a horrible story..... It never happened. Never.... Never.....



Posted Image


No thank you, I do not require medicinals or visions to bring the will of Kerensky to the Inner-Sphere surrats.

Edited by S0ulReapr, 14 March 2017 - 11:57 PM.


#182 Magik Jack

    Member

  • PipPipPip
  • Shredder
  • Shredder
  • 77 posts

Posted 15 March 2017 - 12:19 AM

Boom! nuff' said.

#183 Arkhangel

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 1,204 posts
  • LocationBritish Columbia

Posted 15 March 2017 - 12:24 AM

@Pariah: well, I was a little iffy on the account, but the Dracs DID put up one hell of a fight on Luthien.

#184 mad kat

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,907 posts
  • LocationFracking the third toaster.

Posted 15 March 2017 - 12:54 AM

Seriously PGI just shelve the skill tree indefinitely and concentrate on this. This is probably the most significant thing to do with balance (that bloody word again) and the game experience that has come out since the clans.

Do it.

#185 xXJ35T3RXx

    Member

  • PipPip
  • The Grizzly
  • The Grizzly
  • 31 posts

Posted 15 March 2017 - 01:07 AM

View PostRentier, on 14 March 2017 - 11:50 AM, said:

nice new tech outta there Posted Image
doesn't make balancing easier thow ;p


I think this could foreshadow Protomechs for the clans.....

#186 Thinkagain01

    Member

  • PipPipPip
  • Star Colonel IV
  • Star Colonel IV
  • 73 posts
  • Twitter: Link
  • LocationNew Orleans

Posted 15 March 2017 - 01:11 AM

So much to say on both sides. But really PGI? First ghost heat and tonnage nerf. Now this game has completely lost it's lore based side.

#187 Kageru Ikazuchi

    Member

  • PipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 1,190 posts

Posted 15 March 2017 - 01:16 AM

Choices are good. Overall these are probably just going to be minor tweaks to things we already have, but I like the idea of more 'mechs being able to effectively equip different flavors of Gauss Rifles (or PPCs, or Lasers. or Streaks, or Auto Cannons, or Machine Guns etc.).

Light Fusion Engines will be a game changer. Light Ferro Armor will see some occasional use.

RACs, MRMs, ATMs, and Stealth Armor have potential to be balance nightmares (but this whole game is a balance nightmare).

New IS Tech:
- LB-X, U-AC ... OK.
- ERSL, ERML ... This will be very useful.
- Streak 4/6 ... I'd be happy without them for anyone, but OK.
- Light/Heavy Gauss ... these are going to be interesting.
- Rotary AC 2/5 ... The balance mechanics are interesting and probably will make the weapon only useful for LOLs.
- Light/Heavy MG ... I will be curious to see which lasers most effective pair up with which MGs.
- MRM 10/20/30/40 ... will they stream fire? That may be the only way to balance them without them being stupid slow.
- Rocket Launcher 10/15/20 ... LOL.
- Light/Heavy/Snub Nose PPC ... It will be nice to have more choices.
- Light Fusion Engine ... This will bring balance between Clan and IS within reach.
- Light Ferro Armor ... will be occasionally useful.
- Stealth Armor ... concerning ... see below
- TC ... OK
- LAMS ... LOL ... see below.

New Clan Tech:
- Light/Heavy MG; ERUL, UPL; HSL, HML, HLL ... I will be curious to see which lasers most effective pair up with which MGs. The largest benefit from Heavy Lasers will be felt by 'mechs whose firepower is currently limited by tonnage and hard points (LBK, I'm looking at you).
- Light TAG ... whatever.
- ATM 3/6/9/12 ... This will be interesting, depending on the missile speed, lock-on characteristincs, etc.
- Light Active Probe ... choices are good.
- LAMS ... LOL ... see below.


Stealth Armor has me concerned ...

The balance between "OMG, must have" and "what a worthless piece of garbage" will be difficult to maintain. ECM balance between IS and Clan right now is kind of out of whack. Clan has 5 OmniMech chassis and one BattleMech variant that can equip ECM, most can be very useful in many appropriate roles.

Inner Sphere has thirteen BattleMech variants. It will be interesting to see whether or not the new tech (including LFE and SA) makes them "must bring" 'mechs again ... particularly for Faction Warfare.


Laser Anti-Missile System has be laughing out loud ...

I like the idea, but overheating a LAMS-equipped 'mech with chain-fired LRM-5s will be gold. Do they only fit on AMS hardpoints, LAMS hardpoints, or any energy hardpoint? (If the latter, I welcome our new 9-13+-LAMS overlords.)


Obligatory Skill Tree-Related Gripe: It's a shame that you will charge me over and over again to try out the effect of different skills on the same 'mechs when swapping out weapons. Would it be possible to unlock skill re-spec for the testing grounds?

#188 Arkhangel

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 1,204 posts
  • LocationBritish Columbia

Posted 15 March 2017 - 01:26 AM

@Kageru: pretty sure LAMS will just go on AMS hardpoints. it IS an AMS, after all.

#189 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 15 March 2017 - 01:30 AM

View PostNaglinator, on 14 March 2017 - 11:49 AM, said:

Glad there is no IS bias in this... oh wait....

View PostNaglinator, on 14 March 2017 - 12:03 PM, said:

So the IS gets all the normal, cooler lasers and now ALL the ER variants. Leaving the clans with just the new heavy variety which are too hot regardless(ER PPCs will laugh at the Heavy Larges heat). The IS gets all the good AC's and now all the Ultra variants and Rotary. Clans get same ****** UAC's... There is too much PPC/Guass boating so guess what THREE new PPCs and TWO new guass. Yeah, that'll fix the meta. Oh yeah, ALL IS weapons. Clans get the ATM, good thing PGI learned how to code multipe ammo types.. oh wait no. They didnt. So are they streaks, lrms, srms?? Probably just SRMS with more dmg... But that's alright, the clans get new armour types... nope wait... IS.... Oh i forgot, game is now balanced 'cause both sides get the same machine guns....

Outside of Mech 2 Mercs, this was the only 3050 game and it was neat to have some asymmetry. Guess not anymore.


yes it's is bias, because guess what, that era is when Is upped their tech primarily.

And unless we know heat levels and damage values and ranges there isn't much to say about if it's bioased or not.

IS may be better in min maxing terms then because they will now have a lot more different lasers to choose from because with the current way of balance ebtween them, they will have to fill gaps (and give PGI a hard time to proeprly fin niches for all Is lasers then). The problem PGI sits in frotn is really to balance stuff now properly because they had to balance different techs to each other, which made them giving is advantages. Now they would have to cater in that is has a similar tech and the old one.

And given these new balance stuff to be made it was probably mcuh better not bringing the skill tree at this moment.

#190 Haazheel IIC

    Member

  • PipPip
  • Nova Captain
  • Nova Captain
  • 37 posts

Posted 15 March 2017 - 01:41 AM

I have to admit, im pretty excited about this new stuff, offers various new possibilites and combined with the skill tree we have nearly a new game! ill have to rethink all my exisiting builds but thats exactly what motivates me to continue play MWO.

#191 ShooteyMcShooterson

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 292 posts

Posted 15 March 2017 - 01:48 AM

View PostBleit, on 14 March 2017 - 12:10 PM, said:

I'm not gonna lie, the clanner bitching is going to be so sweet and savory...delicious tears...

Posted Image Posted Image

(all meant in good fun, kiddies)



I wonder how sweet it will be when Clan players get pissed off at the fact they have to pay the same money as IS players, but get a purposefully limited selection of mechs and weapons to play with, and quit playing the game?

PGI is so damn petty about it, even the effects for Clan weapons have been made palpably lamer.

It's one thing to "balance" the game. This more closely resembles an inferior gaming experience.

#192 Zuesacoatl

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 614 posts
  • LocationColorado

Posted 15 March 2017 - 01:55 AM

View PostPariah Devalis, on 14 March 2017 - 10:41 PM, said:


The only true Clan of feline inclination, obviously.

Come join the Nova Cats. We have pot insane parties with fire pits and drums! We are also like... the anti-Jaguars. Seriously. About the only people who managed to stay mad at us were the Jaguars. And we helped exterminate them. Posted Image



Well, and Dark Age Draconis Combine. But that never happened.... The Dark Ages was just a horrible story..... It never happened. Never.... Never.....



Posted Image

ohhh god, thank you Pariah, I hated the DA story, it was just soooooo bad

#193 G SE7EN7

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 579 posts
  • Twitch: Link
  • LocationGaledon District

Posted 15 March 2017 - 02:00 AM

Wow PGI... you may have just saved MWO... Wow you thought of this? Impressed!!!

#194 Sniper09121986

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 2,161 posts

Posted 15 March 2017 - 02:36 AM

View PostxXJ35T3RXx, on 15 March 2017 - 01:07 AM, said:

I think this could foreshadow Protomechs for the clans.....


Probably never going to happen, but OMG YES PLS Posted Image

Spoiler


#195 Ketzer08

    Member

  • PipPip
  • 25 posts

Posted 15 March 2017 - 03:09 AM

Looks like this will be the best year of MWO since releasePosted Image
Any plans on public beta test of new weapons?

#196 Nimnul

    Member

  • PipPipPipPipPipPip
  • CS 2019 Top 18 Qualifier
  • CS 2019 Top 18 Qualifier
  • 255 posts

Posted 15 March 2017 - 03:24 AM

View PostFrost Lord, on 14 March 2017 - 08:03 PM, said:

don't forget clan tech is still better. for example your er lasers will still out range and out damage IS. Ultras will way more and have less range. ATM and MRM are fairly simaler except ATMs have more options and MRMs fire more in a selvo eg a ATM 9 can out range a MRM but it will do less damage then a MRM 10 but the ATM could use shorter range missiles giving it 2 or even 3 damage per a missile giving it less range then a MRM but more damage. also having 40 missiles could be a bit over kill i dont take an srm 6 unless i have Artemas or it sits vertically on the mech clan machine guns are still all lighter, and streaks whey more and have less range.


What kind of lies? The sphere receives ER med laser. And it has better duration.

Edited by Nimnul, 15 March 2017 - 03:31 AM.


#197 Arkaiko

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 100 posts

Posted 15 March 2017 - 03:47 AM

View PostNimnul, on 14 March 2017 - 04:04 PM, said:

I want more weapons for clans!


Finally appears a patch (which has not yet come out) that gives the IS the same weapons of the clans, and are you crying because the clans "need" more?

pffff... cmon, at least the IS wait to be powned in CW to ask nerfs

#198 jper4

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,884 posts

Posted 15 March 2017 - 03:47 AM

nice to see lights finally get some ballistic options other than "hmm MGs or use up 6 tons for an AC2"

#199 Arkaiko

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 100 posts

Posted 15 March 2017 - 03:53 AM

View PostYeonne Greene, on 14 March 2017 - 09:56 PM, said:

In this thread: so many "Clanners" revealing themselves to only be in it for the tech advantage. Ha!


so agreed.

View PostThinkagain01, on 15 March 2017 - 01:11 AM, said:

So much to say on both sides. But really PGI? First ghost heat and tonnage nerf. Now this game has completely lost it's lore based side.

what about range and damage?

#200 MovinTarget

    Member

  • PipPipPipPipPipPipPipPipPip
  • Field Marshal
  • Field Marshal
  • 3,831 posts
  • LocationGreen Acres

Posted 15 March 2017 - 04:07 AM

Hmmm. Lore-mongers crying

Twitch players crying (clan ones anyway)

We are achieving balance!

My formula is:
Balance = all parts of the community are equally salty





15 user(s) are reading this topic

0 members, 15 guests, 0 anonymous users