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New Tech & Weapons Stats! & How They Could Work?


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#41 Andi Nagasia

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Posted 16 March 2017 - 09:18 AM

View PostBush Hopper, on 16 March 2017 - 08:12 AM, said:

As I said above: seismic is too easy to get for this incredible powerful effect. It cuts through everything. What annoys me really is that situational awareness is actually a part of being skilled. Seismic completely negates that. You don't even need to be at zero movement. Just get off the "w" key for a second and you get your info.

well when the skill Tree comes around(which will be before new tech) its abit harder to get,
as you will have to invest into your mechs Sensor tree, so you have to spend points in that vs other things,

#42 Weeny Machine

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Posted 16 March 2017 - 11:44 AM

View PostAndi Nagasia, on 16 March 2017 - 09:18 AM, said:

well when the skill Tree comes around(which will be before new tech) its abit harder to get,
as you will have to invest into your mechs Sensor tree, so you have to spend points in that vs other things,


Can you remember where in the sensor tree the seismic nodes were placed? If my memory doesn't betray me, they were pretty much in the middle

#43 Mcgral18

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Posted 16 March 2017 - 11:47 AM

View PostBush Hopper, on 16 March 2017 - 11:44 AM, said:


Can you remember where in the sensor tree the seismic nodes were placed? If my memory doesn't betray me, they were pretty much in the middle


Near the bottom (3/4?) on opposite ends of the trees

#44 Weeny Machine

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Posted 16 March 2017 - 12:41 PM

View PostMcgral18, on 16 March 2017 - 11:47 AM, said:


Near the bottom (3/4?) on opposite ends of the trees


McGral...the 2-legged data base of MWO ;)

#45 Andi Nagasia

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Posted 16 March 2017 - 01:07 PM

View PostBush Hopper, on 16 March 2017 - 12:41 PM, said:

McGral...the 2-legged data base of MWO Posted Image

(Here Too)

#46 Mcgral18

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Posted 16 March 2017 - 01:34 PM

View PostAndi Nagasia, on 16 March 2017 - 01:07 PM, said:



So, both 3/4 and the bottom, but opposite sides I remembered

#47 Andi Nagasia

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Posted 17 March 2017 - 12:05 PM

new concept on how to Balance ATMs,

i think ATMs could be Scripted to work in a step like system so their are Viable at all ranges,
(0-270 = 100V & 3Dam)(271-450 = 200V & 2Dam)(451-810 = 300V & 1Dam)

it can be Coded as a step over time,
(this could be used to Balance Velocity, Damage & Range)
Missile Fires, Initial Stats (Velocity = 100m/sec)(Damage = 3)
firstWait(2.7(270m) [Velocity(100) = Velocity + 100] [Damage(3) = Damage - 1] (at 270m-on V=200 & Dam=2)
secondWait(3.6(2.7+0.9) [Velocity(200) = Velocity + 100] [Damage(2) = Damage - 1] (at 450m-on V=300 & Dam=1)
(0-270 = 100V & 3Dam)(271-450 = 200V & 2Dam)(451-810 = 300V & 1Dam)

#48 Andi Nagasia

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Posted 21 March 2017 - 11:43 AM

View PostMcgral18, on 15 March 2017 - 03:26 PM, said:

Nothing percentage based Just a flat H/s value which would be deduced from their cooling. Same as HoverJets™
\
agreed, im sure they will work much like HoverJets Heat,

#49 Damaein

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Posted 01 April 2017 - 12:43 PM

Are there intermediary levels of the LFE? As in LFE 275? Or is it just derivatives of 10?

#50 Mcgral18

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Posted 01 April 2017 - 12:48 PM

View PostDamaein, on 01 April 2017 - 12:43 PM, said:

Are there intermediary levels of the LFE? As in LFE 275? Or is it just derivatives of 10?



Same ratings as all other engines (well, 100-400)

#51 Andi Nagasia

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Posted 01 April 2017 - 01:11 PM

View PostDamaein, on 01 April 2017 - 12:43 PM, said:

Are there intermediary levels of the LFE? As in LFE 275? Or is it just derivatives of 10?

View PostMcgral18, on 01 April 2017 - 12:48 PM, said:

Same ratings as all other engines (well, 100-400)

Pretty much this, i only used every 10 to shorten the list abit,
but you can gather the tonnage by looking at what tonnage is between the 2,
(example= 290LFE is 19Tons, a 300LFE is 20Tons, so a 295LFE would be 19.5Tons)

#52 Damaein

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Posted 07 April 2017 - 06:23 PM

Sorry to keep bothering on this piece. I'm trying to figure out how my build are going to work with LFE. In situations like that of the 275, STD = 21.5 XL = 14. The intermediary of them is a quarter ton derivative instead of a half 17.75. Would that round up or down or are engines going to increment by quarter ton (I HOPE NOT).

#53 Mcgral18

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Posted 07 April 2017 - 07:15 PM

View PostDamaein, on 07 April 2017 - 06:23 PM, said:

Sorry to keep bothering on this piece. I'm trying to figure out how my build are going to work with LFE. In situations like that of the 275, STD = 21.5 XL = 14. The intermediary of them is a quarter ton derivative instead of a half 17.75. Would that round up or down or are engines going to increment by quarter ton (I HOPE NOT).

Posted Image

#54 Andi Nagasia

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Posted 17 April 2017 - 04:35 PM

View PostDamaein, on 07 April 2017 - 06:23 PM, said:

Sorry to keep bothering on this piece. I'm trying to figure out how my build are going to work with LFE. In situations like that of the 275, STD = 21.5 XL = 14. The intermediary of them is a quarter ton derivative instead of a half 17.75. Would that round up or down or are engines going to increment by quarter ton (I HOPE NOT).

McGrals Graph is probably more accurate than mine,
but we cant be 100% sure as things may be half a ton off due to the nature of Gyro/cockpit Weight adding into Engines,

#55 Andi Nagasia

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Posted 14 May 2017 - 08:24 AM

View PostClanner Scum, on 15 March 2017 - 12:00 AM, said:

According to the stats you should be able to run an LBX20 in the dragons right arm.

Can also run dual RAC2.

my LBX Tonnage/Crits Stats arnt the TT Stats,
im using the IS-LBX10 to make those stats, as i hope PGI does,
if for nothing else then to keep the LBX line useful,

#56 MechaBattler

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Posted 14 May 2017 - 09:33 AM

View PostMcgral18, on 07 April 2017 - 07:15 PM, said:

Posted Image


I guess my Vindicator 1R will only save 2.5 tons going LFE. Hmm.

#57 Andi Nagasia

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Posted 27 May 2017 - 04:51 PM

View PostMechaBattler, on 14 May 2017 - 09:33 AM, said:

I guess my Vindicator 1R will only save 2.5 tons going LFE. Hmm.

Personally im thinking of putting a LFE 190 on my LCT, ;)

#58 MechaBattler

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Posted 27 May 2017 - 05:56 PM

View PostAndi Nagasia, on 27 May 2017 - 04:51 PM, said:

Personally im thinking of putting a LFE 190 on my LCT, Posted Image


So assuming you were using an X190 before. You'll have to drop 2 tons of equipment. >.>

#59 HGAK47

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Posted 27 May 2017 - 06:18 PM

My Yen Lo was really itching for a single shell Ultra AC/20 ..... im still looking forward to the new stuff it opens so many options.

And its still going to have to run a clunky old XL :( ah well.

Edited by HGAK47, 27 May 2017 - 06:19 PM.


#60 Andi Nagasia

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Posted 27 May 2017 - 06:59 PM

View PostMechaBattler, on 27 May 2017 - 05:56 PM, said:

So assuming you were using an X190 before. You'll have to drop 2 tons of equipment. >.>

well if i strip the arms and some off the head i could run a 190LFE and have 5Tons to spare,
assuming you have no arm weapons, which could work for a LCT-1V ERLL, Tease Build,





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