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Isnt It About Time To Lower The Duration On Large Lasers


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#21 Felicitatem Parco

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Posted 15 March 2017 - 04:25 PM

The 5 ton, 2 slot ISERLL laser should vastly out-perform the 4 ton, 1-slot CERLL laser.

Just look at those weights and sizes. The clan laser should be worse.

Edited by Prosperity Park, 15 March 2017 - 04:26 PM.


#22 Mcgral18

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Posted 15 March 2017 - 04:31 PM

View PostSilentWolff, on 15 March 2017 - 04:22 PM, said:


I disagree with the current state of the game. Brawlers seem to reign supreme atm. As I said, a good brawler team can advance under cover quite effectively. While an argument can be made that IS ERLL are in a good place with duration quirks, clan ERLL are a total joke.


Without quirks, they're superior to isERLLs
Absolute jokes would be a lie
Sub par, more accurate. They'll kill Potato's just fine

View PostSilentWolff, on 15 March 2017 - 04:16 PM, said:


Yes we know it was a thing in open games, thats why I provided the video. It was because of us they were nerfed. But your talking ages ago. The game has changed drastically since then.
Also, we all know clan ERLL are subpar. How many top level teams do you see using them in comp matches? I'll save you the trouble of looking, the answer is none.


Yes, brawling is a think in Potato Land

Depending on the size of the event, I see a lot of Poke mechs as well
Lighter drops being brawl decks, and smaller sizes being more pushy

#23 Novakaine

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Posted 15 March 2017 - 04:34 PM

#StopClanMetaSpamming

#24 SilentWolff

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Posted 15 March 2017 - 04:38 PM

View PostMcgral18, on 15 March 2017 - 04:31 PM, said:


Without quirks, they're superior to isERLLs
Absolute jokes would be a lie
Sub par, more accurate. They'll kill Potato's just fine


No, no they are not. IS ERLL may have less range, but they have less duration and you can shoot 3 at a time which means they also do more damage overall.


View PostMcgral18, on 15 March 2017 - 04:31 PM, said:

Yes, brawling is a think in Potato Land

Depending on the size of the event, I see a lot of Poke mechs as well
Lighter drops being brawl decks, and smaller sizes being more pushy


Brawling has become more popular in comp play. I know, I was a victim of it on Frozen city in MRBC play.

#25 Drunk Canuck

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Posted 15 March 2017 - 04:39 PM

Sorry SilentWolff, the game has gone beyond ER LL sniping on Alpine like what used to be viable. Map design has put a damper on ER LL decks and Mech's are on average a lot faster than they used to be. While I agree that the laser duration is a bit too long, I don't really care one way or another if it's changed.

#26 Mister Blastman

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Posted 15 March 2017 - 04:39 PM

View PostProsperity Park, on 15 March 2017 - 04:25 PM, said:

The 5 ton, 2 slot ISERLL laser should vastly out-perform the 4 ton, 1-slot CERLL laser.

Just look at those weights and sizes. The clan laser should be worse.


So this computer...

Posted Image

Should be more powerful than this one?

Posted Image

I don't think so. Your logic doesn't make sense. Better tech equals smaller size, less components, less heat, moar powah!

#27 SilentWolff

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Posted 15 March 2017 - 04:42 PM

View PostDrunk Canuck, on 15 March 2017 - 04:39 PM, said:

Sorry SilentWolff, the game has gone beyond ER LL sniping on Alpine like what used to be viable. Map design has put a damper on ER LL decks and Mech's are on average a lot faster than they used to be. While I agree that the laser duration is a bit too long, I don't really care one way or another if it's changed.


Exactly why the duration needs to be adjusted down, thanks for making the argument for me.

Edited by SilentWolff, 15 March 2017 - 04:43 PM.


#28 XxRingWraithxX

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Posted 15 March 2017 - 05:00 PM

View Postprocess, on 15 March 2017 - 02:09 PM, said:

Anything beyond 1.25 feels like an eternity. I'd happily trade some damage to bring the cER large laser duration down to that value.

I don't feel it's necessary to lower its damage when it has never been competitive and just not effective period.

Edited by XxRingWraithxX, 15 March 2017 - 05:02 PM.


#29 Mcgral18

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Posted 15 March 2017 - 05:06 PM

View PostXxRingWraithxX, on 15 March 2017 - 05:00 PM, said:

I don't feel it's necessary to lower its damage when it has never been competitive and just not effective period.


You're asking it to be better than the cLPL, with twice the range

That's not a good thing, not without sacrifices

#30 XxRingWraithxX

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Posted 15 March 2017 - 05:08 PM

View PostMcgral18, on 15 March 2017 - 05:06 PM, said:


You're asking it to be better than the cLPL, with twice the range

That's not a good thing, not without sacrifices

I'm just asking that it be usable.

As far as it being twice the range, at optimal range (what matters) clan er large is 740m, cl large pulse is 600m.

Edited by XxRingWraithxX, 15 March 2017 - 05:34 PM.


#31 Y E O N N E

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Posted 15 March 2017 - 05:32 PM

View PostXxRingWraithxX, on 15 March 2017 - 05:08 PM, said:

I'm just asking that it be usable, and perhaps most of the clan lasers need to be looked at.


They do not, considering all of the rest are preferred to their IS counterparts across the board. IS LPL is the only other one that ties with a Clan laser, but that's really only after it has been jacked up with +73 m range and it performs a completely different function to the cLPL.

#32 XxRingWraithxX

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Posted 15 March 2017 - 05:39 PM

View PostYeonne Greene, on 15 March 2017 - 05:32 PM, said:


They do not, considering all of the rest are preferred to their IS counterparts across the board. IS LPL is the only other one that ties with a Clan laser, but that's really only after it has been jacked up with +73 m range and it performs a completely different function to the cLPL.

I agree, they may not need to be. Clan ER Large does for sure though.

Edited by XxRingWraithxX, 15 March 2017 - 05:40 PM.


#33 Snowbluff

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Posted 15 March 2017 - 05:44 PM

I think it needs to be lowered, but 1.00 seconds on the cERLL is too short.

#34 Felicitatem Parco

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Posted 15 March 2017 - 05:54 PM

View PostMister Blastman, on 15 March 2017 - 04:39 PM, said:


So this computer...

Posted Image

Should be more powerful than this one?

Posted Image

I don't think so. Your logic doesn't make sense. Better tech equals smaller size, less components, less heat, moar powah!


Are you really daft enough to try and compare those two computers in an environment where both sides are supposed to be equal (12v12)? Because that is quite daft of you.

That kind of logic you presented makes Paul a balancing genius compared to you. I can only imagine how badly lopsided you would make this game. Also, everyone who "liked" your post should stop making balancing suggestions.


P. S. Your comparison is actually insultingly bad. You really want IS players to have a less enjoyable experience than Clan players, don't you...

Edited by Prosperity Park, 15 March 2017 - 06:07 PM.


#35 Mister Blastman

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Posted 15 March 2017 - 05:59 PM

View PostProsperity Park, on 15 March 2017 - 05:54 PM, said:

Are you really daft enough to try and compare those two computers in an environment where both sides are supposed to be equal (12v12)? Because that is quite daft of you.


LOL
Daft? No, it's called COMMON SENSE.

Who the heck cares about balance when we're comparing technology? Better tech = better stupf! Battletech TT is clear. Clan is BETTER.

I'm sick of all this equality bs. Better is better and that's just how it is. That's the game and that's the way it has been played.

/robotflex


Alexander agrees. Posted Image

Oh, and when the new Inner Sphere weapon tech stupf comes, well, then it'll be a level field again. But until then... no!

Edited by Mister Blastman, 15 March 2017 - 06:02 PM.


#36 FupDup

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Posted 15 March 2017 - 06:03 PM

View PostProsperity Park, on 15 March 2017 - 04:25 PM, said:

The 5 ton, 2 slot ISERLL laser should vastly out-perform the 4 ton, 1-slot CERLL laser.

Just look at those weights and sizes. The clan laser should be worse.

Stop this crap. Clans and IS should be balanced based on trying to make them have different strengths and weaknesses, not "One side has inferior but more numerous equipment."

#37 Felicitatem Parco

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Posted 15 March 2017 - 06:08 PM

View PostFupDup, on 15 March 2017 - 06:03 PM, said:

Stop this crap. Clans and IS should be balanced based on trying to make them have different strengths and weaknesses, not "One side has inferior but more numerous equipment."


Why should the Clan 1 slot, 4 ton laser be better than a 2 slot 5 ton laser?


It should not. It should be more punishing to use, where said punishment makes up for the fact that it is smaller and lighter.

#38 Mister Blastman

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Posted 15 March 2017 - 06:10 PM

View PostProsperity Park, on 15 March 2017 - 06:08 PM, said:

Why should the Clan 1 slot, 4 ton laser be better than a 2 slot 5 ton laser?


It should not. It should be more punishing to use, where said punishment makes up for the fact that it is smaller and lighter.


No, it should be stronger because it is newer and better engineered. The IS laser is older and outdated.

Don't worry, we're getting new toys for the Inner Sphere soon enough that should balance the playing field.

#39 Andi Nagasia

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Posted 15 March 2017 - 06:11 PM

i would prefer a cooldown nerf to most weapons,
then use cooldown to help Balance weapon(as it will mater more with higher cooldowns)

give all SLs 1.5sec cooldown, ML 3sec cooldown, LL 4.5sec cooldown,
this would give SL a huge advantage vs Peakers when in brawl distance,

Edited by Andi Nagasia, 15 March 2017 - 06:14 PM.


#40 Felicitatem Parco

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Posted 15 March 2017 - 06:11 PM

View PostMister Blastman, on 15 March 2017 - 06:10 PM, said:


No, it should be stronger because it is newer and better engineered. The IS laser is older and outdated.


.


No, this is a 12v12 game.

Edited by Prosperity Park, 15 March 2017 - 06:12 PM.






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