While playing around with various combinations of C SRMs i noticed that removing or adding a 2, 4 or 6 pack always added the same .15 to my heat management.
The description for each indicates additional heat being 4 for the 6 pack, 3 for the 4 pack and 2 for the 2 pack.
This occurs with Streaks as well.
Each size of Clan LRMs add different amounts to my heat management (as i would expect the SRMs to do).
My question is: Do SRMs of any size truly produce the same amount of heat regardless of size?
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All Clan Srm Sizes Produce Same Heat
Started by Soedrin, Mar 15 2017 05:29 PM
4 replies to this topic
#1
Posted 15 March 2017 - 05:29 PM
#2
Posted 15 March 2017 - 05:31 PM
Soedrin, on 15 March 2017 - 05:29 PM, said:
While playing around with various combinations of C SRMs i noticed that removing or adding a 2, 4 or 6 pack always added the same .15 to my heat management.
The description for each indicates additional heat being 4 for the 6 pack, 3 for the 4 pack and 2 for the 2 pack.
This occurs with Streaks as well.
Each size of Clan LRMs add different amounts to my heat management (as i would expect the SRMs to do).
My question is: Do SRMs of any size truly produce the same amount of heat regardless of size?
The description for each indicates additional heat being 4 for the 6 pack, 3 for the 4 pack and 2 for the 2 pack.
This occurs with Streaks as well.
Each size of Clan LRMs add different amounts to my heat management (as i would expect the SRMs to do).
My question is: Do SRMs of any size truly produce the same amount of heat regardless of size?
essentially yes, and yet no.
If fired side by side, in a vacuum? They generate different values. But...they also all have different cooldowns, so their sustained fire, the heat between them comes out essentially a wash.
#3
Posted 15 March 2017 - 05:32 PM
SRM2: 2 heat / 2 second reload = 1.0 heat per second
SRM4: 3 heat / 3 second reload = 1.0 heat per second
SRM6: 4 heat / 4 second reload = 1.0 heat per second
Conclusion: Your heat generated over time, assuming continuous fire, is equal across the board.
However, since the SRM2 is primarily a facetime weapon while the SRM4/6 are more about sword-and-board, I'd argue that the SRM2 probably generates a bit more heat over time in practical application.
SRM4: 3 heat / 3 second reload = 1.0 heat per second
SRM6: 4 heat / 4 second reload = 1.0 heat per second
Conclusion: Your heat generated over time, assuming continuous fire, is equal across the board.
However, since the SRM2 is primarily a facetime weapon while the SRM4/6 are more about sword-and-board, I'd argue that the SRM2 probably generates a bit more heat over time in practical application.
#4
Posted 15 March 2017 - 05:32 PM
Heat per shot varies, but when you factor in the different cooldown times they end up producing the same amount of heat in the same amount of time.
#5
Posted 15 March 2017 - 09:49 PM
FupDup, on 15 March 2017 - 05:32 PM, said:
SRM2: 2 heat / 2 second reload = 1.0 heat per second
SRM4: 3 heat / 3 second reload = 1.0 heat per second
SRM6: 4 heat / 4 second reload = 1.0 heat per second
Conclusion: Your heat generated over time, assuming continuous fire, is equal across the board.
However, since the SRM2 is primarily a facetime weapon while the SRM4/6 are more about sword-and-board, I'd argue that the SRM2 probably generates a bit more heat over time in practical application.
SRM4: 3 heat / 3 second reload = 1.0 heat per second
SRM6: 4 heat / 4 second reload = 1.0 heat per second
Conclusion: Your heat generated over time, assuming continuous fire, is equal across the board.
However, since the SRM2 is primarily a facetime weapon while the SRM4/6 are more about sword-and-board, I'd argue that the SRM2 probably generates a bit more heat over time in practical application.
^^
this clearly answered my question, thank you!
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