Coolant, on 16 March 2017 - 07:00 AM, said:
Yeah, remember the last time this word came up?
Russ basically told the entire community to STFU and be grateful the game existed at all.
Not a good way to keep your customers paying or playing.
Players will be grateful when PGI demonstrates that they can take criticism on their badly designed maps, game modes, core game mechanics and whatever else they constantly and consistently screw up.
History shows that PGI is so thinly skinned that the slightest perceived affront to them sends them running to hide in a corner somewhere.
They were going to push a still badly thought out and designed skill tree, and several other changes to the live server that would have severely disrupted the game balance, especially for players that don't come to the forums to learn that they're about to be playing a totally different game come patch day.
Try to imagine being a player that doesn't come to the forums, logging into the game after patching and having those HUGE SPIDER WEBS OF SKILLS THROWN IN YOUR FACE~!
More than likely you'd be thinking "WHAT THE F*** IS THIS S***~?!"
Not to mention the engine decoupling which would severely alter the performance of the mechs.
So no, gratefulness does not factor into things, and won't until PGI pulls their collective heads out of their collective a$$es and fix all the crap that they've broken in the game since DAY FREAKING ONE~!