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"this Team Is F'n Useless"...


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#61 MW Waldorf Statler

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Posted 24 March 2017 - 10:03 PM

useless team ?...most more single useless Lances or Players

Players not hit a stillstanding Atlas in 50m and terraforming the ground , Lances thats doing nothing an waiting of the Flanking Rush between the ramps of HPG to the Plattform, stand still and not reacting of the red Doritos left and right of the minimap of plexus ,Players with Tunnelview , firing and firing his Double Gauss of a Locust running in 600m and not of the Cored Marauder in 40m left in the Edge and not reacting of Fire from this guy...Heavy mechs thats try run away by a light with the back to the light.
LRM Player thats drop Salve by Salve in the Snowwall in 100m and not Move a Step .

Posted Image

Edited by Old MW4 Ranger, 24 March 2017 - 10:06 PM.


#62 The6thMessenger

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Posted 24 March 2017 - 10:05 PM

View PostShifty McSwift, on 24 March 2017 - 10:03 PM, said:


Don't forget that in many cases some of your teammates have to do badly for some to get those extreme scores, for example, they are getting wailed on while you get open shots with no return fire for 30 seconds etc. So when you personally get a high score it isn't an exact reflection of your and your team's participation, it is a reflection of your accuracy, ability to take advantage of circumstance and your DPS rates in good conditions.

Score doesn't mean as much as most people seem to think it means, and just because you might be the last one alive with the highest damage score, it doesn't automatically make you the MVP.


I'd take a competent teammate over cannon-fodders, I would pick good teammates over high scores.

#63 Shifty McSwift

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Posted 24 March 2017 - 10:45 PM

View PostThe6thMessenger, on 24 March 2017 - 10:05 PM, said:


I'd take a competent teammate over cannon-fodders, I would pick good teammates over high scores.


Me too, I value the effort not the result. So long as everyone listens and tries their best to follow the lead (or lead), the game is a victory, even the best teams have to lose and even the best players do badly on occasion, all you can really ask of the players is they work together.

We are all here battling together or against each other in agreed upon conditions and for similar reasons there should be a mutual respect in place already, I just respect and gravitate towards players who communicate, listen and respond a lot more because a controlled team working together stands a much better chance than a bunch of rambos.

#64 Too Much Love

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Posted 25 March 2017 - 12:40 AM

IMHO the problem with the unequal matches is not the people, but matchmaking.

I guess, it's ok to call your team useless, especially when you are shaken by the rage and see how they do one stupid thing after another, like spamming LRM from 60 meters at the enemy, or running from the enemy push trying to kill poor locust while the whole enemy team is shooting their backs. I must admit, I damn my useless noobish team once in a while:)

But it's not "bad players" fault that they were matched with you against twelve tier 1 players riding meta mechs. If they could choose, they would fight the same tier 3 of tier 4 guys.

Nobody is obliged to play MWO perfectly. Maybe he or she plays this game once in a week or a month for couple of hours, why this player should carry? Basically, he doesn't care and it is his right not to give a single f-word.

I blame myself the vicious system of matchmaking in MWO. After years wasted on this game it's absolutely clear to me that usually matchmaker determines the outcome of the battle before it starts. It's not uncommon when the team of tier 3 nonames faces the team of well-known MWO veterans and 0-12 result is guaranteed. Is it the tier 3 players fault? Does it help you to blame them after the loss? Well, you have the right to do so to cool down, but it won't change the system.

#65 Shifty McSwift

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Posted 25 March 2017 - 01:59 AM

View Postdrunkblackstar, on 25 March 2017 - 12:40 AM, said:

IMHO the problem with the unequal matches is not the people, but matchmaking.

I guess, it's ok to call your team useless, especially when you are shaken by the rage and see how they do one stupid thing after another, like spamming LRM from 60 meters at the enemy, or running from the enemy push trying to kill poor locust while the whole enemy team is shooting their backs. I must admit, I damn my useless noobish team once in a while:)

But it's not "bad players" fault that they were matched with you against twelve tier 1 players riding meta mechs. If they could choose, they would fight the same tier 3 of tier 4 guys.

Nobody is obliged to play MWO perfectly. Maybe he or she plays this game once in a week or a month for couple of hours, why this player should carry? Basically, he doesn't care and it is his right not to give a single f-word.

I blame myself the vicious system of matchmaking in MWO. After years wasted on this game it's absolutely clear to me that usually matchmaker determines the outcome of the battle before it starts. It's not uncommon when the team of tier 3 nonames faces the team of well-known MWO veterans and 0-12 result is guaranteed. Is it the tier 3 players fault? Does it help you to blame them after the loss? Well, you have the right to do so to cool down, but it won't change the system.


Yeah but at the same time a matchmaking system that only placed tiers with appropriate tiers in a 24 man pub game with the playerbase of MWO would have matchmaking wait times out the wazoo.

Perhaps we should make a poll for a tickable option that allows you to choose to queue only with people of your tier?

#66 Too Much Love

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Posted 25 March 2017 - 02:16 AM

View PostShifty McSwift, on 25 March 2017 - 01:59 AM, said:


Yeah but at the same time a matchmaking system that only placed tiers with appropriate tiers in a 24 man pub game with the playerbase of MWO would have matchmaking wait times out the wazoo.

Perhaps we should make a poll for a tickable option that allows you to choose to queue only with people of your tier?

Not true. Team A has 12 tier 1 players, Team B has 12 tier 3 players. Why not mix them?

#67 Shifty McSwift

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Posted 25 March 2017 - 02:22 AM

View Postdrunkblackstar, on 25 March 2017 - 02:16 AM, said:

Not true. Team A has 12 tier 1 players, Team B has 12 tier 3 players. Why not mix them?


Oh like a system that balances overall team rating as much as it can (like how it distinguishes weight variations)?

Sure I have nothing against that, I assumed it already worked like that already in fact. Maybe groups are offsetting it?

#68 Dodger79

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Posted 25 March 2017 - 02:29 AM

Much more disturbing then useless teams are waaaaay underperforming players whining about how useless the team is. And at the end of the match these whiners have below 200dmg (or even below 100), no kills and hardly any assists. Butter losing is the others fault, sure...

#69 fat4eyes

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Posted 25 March 2017 - 02:39 AM

Fundamental attribution error. When you f**k up, it's because you were in a bad situation. When others f**k up, it's because they suck.

#70 The6thMessenger

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Posted 25 March 2017 - 02:44 AM

View Postfat4eyes, on 25 March 2017 - 02:39 AM, said:

Fundamental attribution error. When you f**k up, it's because you were in a bad situation. When others f**k up, it's because they suck.


To be fair, others ******* up is also a bad situation if we're associated with them.

#71 Abner Osis

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Posted 25 March 2017 - 03:27 AM

View PostDaZur, on 23 March 2017 - 08:33 PM, said:

Just left a match where this person who shall remain nameless, the first order of business was to see if his Assassin would make it into the dish on Mining (It did FWIW). Shortly thereafter, he died unceremoniously... At which time he began pissing and moaning.


Like anything in life, sometimes b*tching is warranted and sometimes not. I feel for the dude who got crushed in the circle doing what a scout is supposed to do and likely got smashed while the assault lance was practicing improved zoom switching and trying to get erll dmg across 7 components in 1 burn. And of course stuff like this happens regularly because the game rewards terrible players for taking bigger 'Mechs with more firepower. Only way you will see north of 300 dmg in a match is in a KDK-3? That is fine, queue in it all day, get higher PSR and more cbills. No need to even mention the multitude of 4x aLRM20 clan assult builds people run regularly.

PGI hasn't asked Alexa to make terrible games for you, as much as people whine about the matchmaker. It is like any random sequence of events; you need to look at a large sample size in order to see that the pendulum swings both ways. Look at the lowest end of the leaderboards and you will find people with ~50 pt average match scores and .09 KDRs, and yet they still have .85 W/Ls.

#72 The6thMessenger

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Posted 25 March 2017 - 04:12 AM

View PostEindridi, on 25 March 2017 - 03:27 AM, said:

Like anything in life, sometimes b*tching is warranted and sometimes not. I feel for the dude who got crushed in the circle doing what a scout is supposed to do and likely got smashed while the assault lance was practicing improved zoom switching and trying to get erll dmg across 7 components in 1 burn. And of course stuff like this happens regularly because the game rewards terrible players for taking bigger 'Mechs with more firepower. Only way you will see north of 300 dmg in a match is in a KDK-3? That is fine, queue in it all day, get higher PSR and more cbills. No need to even mention the multitude of 4x aLRM20 clan assult builds people run regularly.


I hate it when i hold the circle for my team, and i get killed in the process. I was asking where the **** was my support, despite all the help i was asking. One ****** just said "stfu".

I don't mind the lost, i hate it when i stand alone. It's not fun getting focused down by enemy team and being helpless.

Edited by The6thMessenger, 25 March 2017 - 04:13 AM.


#73 Oldbob10025

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Posted 25 March 2017 - 04:38 AM

People that bit*h about the game or how bad its going are the same people that always got trophy's for just showing up to baseball games. Its what they always get and would blame others because they didnt win or a reward so they complain on why others are the problem and not them.

Its sad but part of life now a days and it effects every thing they do in life. I do love when they do complain with only 100 score and most of his team did over 200 damage and just makes him look like a moron. But I'll tell you what I do in most of the situations.

1)When in a match like that where most of the team are low par or dont know what I know is jump on mic and be his eyes and ears and help him out on whats going on around him. This makes friends in games (met some great ones) and also helps him out so later on if I play with him later on in matches he has more knowledge on how to play the game.
2)Being a little Bit*h does nothing in the game and only makes you look like a complete ****** and only gets you reported or even worse banned(yes they do ban people for this) or put on youtube like I did for one person and well it was funny to hear him rant and rave on 1970's internet..
3)Jump on the mic and try to help out the team and drop call. Call targets or tell them to push in a opening to crush the other team.Sometimes this works and sometimes it fails but you know everyone would have fun and makes for a more enjoyable game as well than hearing a little adult/child bit*h on mic. Most of the time on pug matches the other team wont have a person drop calling and will fall apart if you can make the calls for everyone even if your dead jump in another persons mech and view from his cockpit.
4)Dont care about damage myself and I care more on intent of the person. I would call for a push and only have one more person push with me and well we both died but seeing that he went to hell and back with me was fun none the less.

All in all everyone has different styles of play.Some like to snipe, some like to brawl, some like to scout, while others like the LRM and your not always going to have the perfect team in any game unless you train with them over years and play with the same group of people for many more. Your not going to change how people play by being a Adult/Child and ranting and raving about how everyone sucks and only makes you look like a moron..

Just my two cents

#74 G4LV4TR0N

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Posted 25 March 2017 - 04:45 AM

Lets say that in QP one random guy assumes command, then gives poor orders like "time to push them now now go go, all attack" while it's not time to push but you and let's say two other people push nevertheless, because it's a team game, tanking damage for whole team. Then you and those two other guys die and realize that nobody else from team, not even guy who was giving commands followed. In the end your team losses game 0-12. This is example of what I call useless team.

Edited by G4LV4TR0N, 25 March 2017 - 04:47 AM.


#75 Oldbob10025

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Posted 25 March 2017 - 05:00 AM

View PostG4LV4TR0N, on 25 March 2017 - 04:45 AM, said:

Lets say that in QP one random guy assumes command, then gives poor orders like "time to push them now now go go, all attack" while it's not time to push but you and let's say two other people push nevertheless, because it's a team game, tanking damage for whole team. Then you and those two other guys die and realize that nobody else from team, not even guy who was giving commands followed. In the end your team losses game 0-12. This is example of what I call useless team.


Yea but Bit*hing about it over Mic is no way to solve the situation. In life you lose games and in everything there is a winner and a loser no mater what your doing(sometimes a draw).. So whats your suggestion then on how to turn that around? Always call any game you lose a useless team? Not pointing the finger towards you my friend but just trying to point out to everyone on how to turn the game around.

#76 Dee Eight

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Posted 25 March 2017 - 05:09 AM

View PostPhoenixFire55, on 24 March 2017 - 01:29 AM, said:

Its not my problem what they bring. If someone brings a certain mech he is responsible for being able to play it. You gotta love those LRM pros and your general "hold locks" comment that translates into "help me play my mech coz I clearly can't do it myself". As for sniping and brawling ... "sniper" weapons work at all ranges and there isn't a single map in MWO that isn't "conducive" to sniping. Same way there are always opportunities in PUGs to close in with a brawler and since brawlers have higher DPS they can easily dish out 300-500 dmg in mere seconds.


As someone who KNOWS you can get the assassins into the high dish on mining collective... that's a great place to snipe from. You have a great line of sight to most of the map (except for directly below you) and if you use one of the two variants with ECM... unless someone sees you go up there, or sees you shooting from there...its not someplace the enemy is likely to look when trying to determine where they're being shot at from. If you have an advanced probe also you can play the role of a long duration UAV from up there... providing missile locks to your team and at the very least... give enemy position/movement advisories to them.

#77 Alienized

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Posted 25 March 2017 - 05:14 AM

everytime i see someone writing *if they are so good why arent they leading the team* i chuckle a bit.

the times i personally tried to lead teams with commands and stuff i got told to shut up because who am i to give orders?
diz is random if you want to give orders get a unit!!!11oneelevenherpaderp

seriously stop that nonsense telling people to lead a random team of useless self-centered wannabesnipers that are too bad to share armor or understand their team's own buildup.
which are the majority of players in randoms.

#78 Dee Eight

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Posted 25 March 2017 - 05:27 AM

View PostAmsro, on 24 March 2017 - 05:25 AM, said:

Uncheck europe time zone if you don't want to play with timid players. 90% of my europe server matches are just a camp fest.


Oh good its not just me who realized that. However the problem then becomes the game is created on the N.A. server and you end up with those timid euro server players anyway.

#79 Alienized

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Posted 25 March 2017 - 06:05 AM

european players the timid ones....
whenever i play at night (which means US timezones) all i get are cowards trying to be some sort of smart until they get buttblasted from a atlas sneaking up behind them.

both timezones seriously work different but that doesnt mean one is better than the other one.
both are awful to play.

i could tell you a story about proton and i working on the same basis named common sense rather than trying to outsmart their own team. (while im far worse than proton from a pure skill standpoint, we surely play and think the same way).

its called watch the damn minimap and start building some sort of firing line as rear cover and work together (how many times do you see people stopping, turning around and just wreck the enemy mechs coming? you never see that, its just a RUNDEYCOMEIMASAVEMYBUTTFIRST thing that happens no matter the timezone)

had that 2 times in 2 battles and those are the best things happened in the random battles. bad thing is, majority of the players are too bad to pull that off. they could be rekt in the process, ya know?

#80 Willard Phule

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Posted 25 March 2017 - 06:08 AM

View PostShifty McSwift, on 25 March 2017 - 01:59 AM, said:


Yeah but at the same time a matchmaking system that only placed tiers with appropriate tiers in a 24 man pub game with the playerbase of MWO would have matchmaking wait times out the wazoo.

Perhaps we should make a poll for a tickable option that allows you to choose to queue only with people of your tier?


OR....perhaps a tickable option that allows you to choose whether to drop with trial mechs or not.....Hmmmmmm.....

If nothing else, perhaps that would not only provide PGI with a "metric" they can use to determine whether their "no matchmaker" system is actually working or not AND it would allow those that need to use them to separate themselves from the quagmire of a gene pool we've got.





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