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Favorite Nerfed Mech


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#1 KingCobra

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Posted 03 April 2017 - 09:46 PM

I want to thank Russ and PGI for Fuckkking up the timber wolf it was my favorite mech that was nerfed to hell now it is almost total crapppp due to no CT or torso hit-boxes.

Now it takes 2 laousy hits to the front to core it out and it was once the toughest brawler in the game. Even torso twisting it to hellll and back it just is soft as butter under fire.

So PGI please go back and un-nerf my Timber Wolf put back the great hit-boxes I once had so it can once again be the wolf of the battlefield.

If you have a favorite mech PGI has nerfed to helllll please post it here.

Edited by KingCobra, 03 April 2017 - 09:47 PM.


#2 JP Josh

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Posted 03 April 2017 - 09:51 PM

well it wasn't nerfed to hell rather they kept adding new mechs till its so irrelevant only mad men play it....... the founder catapult.

#3 El Bandito

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Posted 03 April 2017 - 09:54 PM

View PostKingCobra, on 03 April 2017 - 09:46 PM, said:

I want to thank Russ and PGI for Fuckkking up the timber wolf it was my favorite mech that was nerfed to hell now it is almost total crapppp due to no CT or torso hit-boxes.


1. Timberwolf is not total crap. It is still a T1 mech.

2. Having no torsi hit-boxes are bad? What?

3. Ummm, git gud?

#4 KingCobra

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Posted 03 April 2017 - 09:58 PM

How about no more crap answers the TimberWolf was once the god mech of MWO and yes they nefed the crapppp out of its hitboxes it once could wade though focus fire and take hits like no other mech except a direwolf and atlas.

So cut the crap you are not that good herself friend.

#5 El Bandito

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Posted 03 April 2017 - 10:02 PM

View PostKingCobra, on 03 April 2017 - 09:58 PM, said:

How about no more crap answers the TimberWolf was once the god mech of MWO and yes they nefed the crapppp out of its hitboxes it once could wade though focus fire and take hits like no other mech except a direwolf and atlas.

So cut the crap you are not that good herself friend.


So you want PGI to unnerf a 75 ton mech that used to tank like a 100 tonner while running at 87kph? You want your easy-mode back? Git gud instead.

As for my favorite nerfed to hell mech, it is the Dragon Slayer and the Ember. Well, Victors and Firestarters in general.

Edited by El Bandito, 04 April 2017 - 05:51 AM.


#6 KingCobra

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Posted 03 April 2017 - 10:13 PM

View PostEl Bandito, on 03 April 2017 - 10:02 PM, said:


So you want PGI to unnerf a 75 ton mech that used to tank like a 100 tonner while running at 87kph? You want your easy-mode back? Git gud instead.

As for my favorite nerfed to hell mech, it is the Dragon Slayer and the Ember.


Look PGI has a bad habit of nerffing every good mech you buy or have fun playing to death so there new mech -pack mechs look wonderful then 3-6 months later after your having fun with them they nerf them also.

To be honest IM just sick of there nerfing mechs then say its for balance when its total crappp even if you pay USD for them or C-bills.
All it is is nerffing for the sake of selling new mech packs.

Edited by KingCobra, 03 April 2017 - 10:14 PM.


#7 Tarogato

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Posted 03 April 2017 - 10:13 PM

I don't remember PGI changing the Timber's hitboxes at all in the past two years (have they even been changed at all since Wave 1 release?). It wasn't even adjusted in the global rescale last year. It hasn't even received many direct nerfs (negative quirks).

I still play most of my Timbers, and they're just as fine as they ever were - still one of the best mechs in the game, and certainly the most versatile.

The mechs that I miss are the TDR-9S, BJ-1X, WVR-6R, HBK-GI, and WVR-6K. Now those are some mechs that were buffed into viability and then nerfed out of existence again.

#8 Jackal Noble

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Posted 03 April 2017 - 10:15 PM

Ebon jaguar :-)

#9 KingCobra

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Posted 03 April 2017 - 10:16 PM

View PostTarogato, on 03 April 2017 - 10:13 PM, said:

I don't remember PGI changing the Timber's hitboxes at all in the past two years (have they even been changed at all since Wave 1 release?). It wasn't even adjusted in the global rescale last year. It hasn't even received many direct nerfs (negative quirks).

I still play most of my Timbers, and they're just as fine as they ever were - still one of the best mechs in the game, and certainly the most versatile.

The mechs that I miss are the TDR-9S, BJ-1X, WVR-6R, HBK-GI, and WVR-6K. Now those are some mechs that were buffed into viability and then nerfed out of existence again.


Sorry I disagreePosted ImagePosted Image they have been nerfing mechs since closed beta and it needs to stop because IM done buying until they learn to balance the game different.

#10 Battlemaster56

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Posted 03 April 2017 - 10:17 PM

Can't say I'm too busy leveling up random mechs but I'll say my wolverines still debating to buy doubles for a drop deck. Also op the Timberwolf is so good it will be relevant even when mechs built for a certain Meta as the Timberwolf will still do it.

#11 Kaeb Odellas

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Posted 03 April 2017 - 10:22 PM

View PostKingCobra, on 03 April 2017 - 09:58 PM, said:

How about no more crap answers the TimberWolf was once the god mech of MWO and yes they nefed the crapppp out of its hitboxes it once could wade though focus fire and take hits like no other mech except a direwolf and atlas.

So cut the crap you are not that good herself friend.


I don't recall them ever changing the TBR's hitboxes. Even during the rescale, they only changed the TBR's stance.

And really, a 75-ton mech shouldn't be out-tanking 90% of Assaults.

#12 chucklesMuch

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Posted 03 April 2017 - 10:25 PM

Umm... so the TBR is nerfed to hell? ...ahh ooookay

My least favourite, yeah it was OP but now I don't even play it anymore nerf goes to my erppc loyality Summoner...

Least favourite what the heck!??? Nerfs relate to mechs effected by dakka jams cos KDK-3, MG quirk nerfs cos 6mg spider or something? And 35 ton Mech super sizing with no compensation (especially the fire starter).

#13 KingCobra

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Posted 03 April 2017 - 10:26 PM

View PostKaeb Odellas, on 03 April 2017 - 10:22 PM, said:


I don't recall them ever changing the TBR's hitboxes. Even during the rescale, they only changed the TBR's stance.

And really, a 75-ton mech shouldn't be out-tanking 90% of Assaults.


And your saying a Locus or another light should tank 99% of assaults and my Timberwolf dies in 2 direct CT shots? even torso twisting? IM not saying the Timberwolf is not a good mech its just not the mech I paid for just like a lot of you are saying your favorite mechs are now nerfed to hell its just a crapp way to balance the game period.

#14 Kaeb Odellas

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Posted 03 April 2017 - 10:36 PM

View PostKingCobra, on 03 April 2017 - 10:26 PM, said:


And your saying a Locus or another light should tank 99% of assaults and my Timberwolf dies in 2 direct CT shots? even torso twisting? IM not saying the Timberwolf is not a good mech its just not the mech I paid for just like a lot of you are saying your favorite mechs are now nerfed to hell its just a crapp way to balance the game period.


The only nerfs the TBR ever got were fixed JJs on the -S omnipods and a handful of minor nega-quirks on some omnipods, most of which have since been rolled back. The only negative quirks it currently has are twist speed reductions for the -S torsos and some agility reductions in the -A LT. Some omnipods have been given minor positive quirks as well, which it definitely didn't have at the start. You're simply wrong here.

Really, the only "nerf" the TBR got is that it got replaced by newer, more lethal mechs.

And Locusts don't "tank" damage. If you hit the Locust consistently, it dies real quick. Just shoot better.

#15 KingCobra

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Posted 03 April 2017 - 10:41 PM

View PostKaeb Odellas, on 03 April 2017 - 10:36 PM, said:


The only nerfs the TBR ever got were fixed JJs on the -S omnipods and a handful of minor nega-quirks on some omnipods, most of which have since been rolled back. The only negative quirks it currently has are twist speed reductions for the -S torsos and some agility reductions in the -A LT. Some omnipods have been given minor positive quirks as well, which it definitely didn't have at the start. You're simply wrong here.

Really, the only "nerf" the TBR got is that it got replaced by newer, more lethal mechs.

And Locusts don't "tank" damage. If you hit the Locust consistently, it dies real quick. Just shoot better.


Sorry I disagree totally PGI has nerfed so many mechs hit-boxes there all like butter or paper dolls they cant take no damage like they could back before closed beta I was there I played them all for countless hours so your wrong totally wrong.

And its just not the Timberwolf 90%of MWO mechs are way to weak on hitboxes or armor and die to quickly MWO now reminds me of playing PlanetSide 2 more than MechWarrior.

#16 Mcgral18

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Posted 03 April 2017 - 10:47 PM

How about the Kodiak 3

The SupaHunchDakkaBear
As disgusting as it was, it was good fun
I'll miss those UAC10s.
PokeBear still stronk, but it's not the same.



Or WubShee, who both had better quirks once upon a time, as well as used to twist like Meds presently do (old skill tree bonuses, that nerfed everyone)
Now he's...not a bad robot, but notably less durable.



Oh man, I forgot about the GodQuirk Cheetah
Now that was a Light Mech who could stand up to a Fight
...we can't have those. RIP, currently still the best Light (with exception to the Viper) in the Game

Edited by Mcgral18, 03 April 2017 - 10:48 PM.


#17 Kaeb Odellas

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Posted 03 April 2017 - 10:47 PM

View PostKingCobra, on 03 April 2017 - 10:41 PM, said:


Sorry I disagree totally PGI has nerfed so many mechs hit-boxes there all like butter or paper dolls they cant take no damage like they could back before closed beta I was there I played them all for countless hours so your wrong totally wrong.

And its just not the Timberwolf 90%of MWO mechs are way to weak on hitboxes or armor and die to quickly MWO now reminds me of playing PlanetSide 2 more than MechWarrior.


It's no argument that PGI has nerfed mechs. That has definitely happened. However, you singled out the Timberwolf as a mech that PGI nerfed to oblivion, and that is just not even remotely true.

Your complaint that mechs die too fast compared to Closed Beta isn't because PGI nerfed their health or hitboxes. Most mechs are physically tougher than they were in CB due to quirks. Mechs die fast now because of the addition of IS Level 2 and Clan tech. Fights lasted longer back then because we didn't have DHS or space-saving upgrades that let us carry more guns.

#18 Tesunie

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Posted 03 April 2017 - 10:49 PM

View PostKingCobra, on 03 April 2017 - 09:46 PM, said:

If you have a favorite mech PGI has nerfed to helllll please post it here.


Cleaver way to try and hide a whine thread about PGI...

For the record, I don't recall any changes being done to the TImberwolf. Not to mention, if you are calling it "best brawler" and "best mech"... maybe it needed something called "balance"?

Last I knew, they only added a few very minor quirk changes to the TImber, adjusting it's agility values only slightly. It's armor, weapons and overall health have not changed to my recollection.

#19 KingCobra

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Posted 03 April 2017 - 10:56 PM

View PostTesunie, on 03 April 2017 - 10:49 PM, said:


Cleaver way to try and hide a whine thread about PGI...

For the record, I don't recall any changes being done to the TImberwolf. Not to mention, if you are calling it "best brawler" and "best mech"... maybe it needed something called "balance"?

Last I knew, they only added a few very minor quirk changes to the TImber, adjusting it's agility values only slightly. It's armor, weapons and overall health have not changed to my recollection.


Look PGI has made MWO almost into a 1 shot 1 kill game and yes a combination of to many weapons per mech and taking away smaller hit-boxes per mech or armor values in secret has made MWO a far worse game over 4+ years.

There are better ways to balance MWO like no alpha shots or less weapons per mech chassis or a less amount of boating weapons ETC.

P.S and T1 META is now so dammm boring in FP or solo POPTARTING PPC or GUASS lame I have a T1 founders and its so crappp anymore at the top levels a lot of players just said good bye and closed there wallets. PGI has taken most of the fun of what MWO was out of the game its a wonder anyone playes it at all anymore.Posted Image

Edited by KingCobra, 03 April 2017 - 11:02 PM.


#20 Tesunie

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Posted 03 April 2017 - 11:04 PM

View PostKingCobra, on 03 April 2017 - 10:56 PM, said:


Look PGI has made MWO almost into a 1 shot 1 kill game and yes a combination of to many weapons per mech and taking away smaller hit-boxes per mech or armor values in secret has made MWO a far worse game over 4+ years.

There are better ways to balance MWO like no alpha shots or less weapons per mech chassis or a less amount of boating weapons ETC.


But, none of that has to do with any changes to the Timberwolf specifically. Nothing was changed about the TImberwolf's health, hit boxes, size or weapons. It's ability to take a hit has not actually changed. It has received some negative agility quirks, mostly to a single variant (S).

It has nothing to do with what PGI has changed, it is how players have changed the way they play this game. New and better weapon combinations have been found. We have new mechs, some of which have better hardpoint selections. The Meta has changed.

The Timberwolf also has a reputation still of being a very deadly mech. So, if you are feeling squishier, it's because more and more people have figured out to aim for the TImberwolf over other targets (excluding Kodiaks and Night Gyrs for the most part). Focus fire can take anything down quickly.





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