Pr8Dator, on 05 April 2017 - 06:52 AM, said:
So sick and tired of seeing a noob in a supernova or altas rush blindly into a horde of enemies and dying like they think assault mechs are invincible, and then the team loses! Please stop this noobishness!
It's your fault if a slow Assault Mech rush blindly into a horde of enemies.
Scout and put the enemy Mechs on the Battlegrid... oh wait, what doesn't work because PGI killed Information Warfare with ECM and Radar Derp...
So use a UAV,a TAG, a BAP, a NARC...
About R & R: make it 4R
not only
"Repair" (spending C-Bills after the match to repair the mech) and
"Rearm" (spending C-Bills to replace spent ammo).
That's just 2 Rs.
The most important R is missing:
"Retreat". Give the loosing side a chance to retreat from the map (by dropship like in Scouting, or by leaving the map at a certain border) to save their Mechs.
With "Retreat" as 3rd R
"Rebuy" would be possible...
If your Mech is disabeld (both Legs or Head cut of, Engine destroyed) you can rebuy it from the winning side. If it is destroyed (CT no structure left) the player get the same Mech from his faction, but with stock armament. In both cases he can spend C-Bills to repair or rebuild his old Mech.
IMHO such a system would only work in Faction Warfare (without scouting), and the C-Bills for the Repair / Rearm / Rebuy should come from the units C-Bill coffers.
Edited by Alreech, 05 April 2017 - 09:30 AM.