razenWing, on 08 April 2017 - 10:18 PM, said:
This is very similar to El Bandito's argument which I posted right after you posted yours. Basically.. NO ONE use one Omnimech to switch between "missions."
1: There are no "missions."
2: Mechs are not so expensive with Cbill, that you wouldn't just get 4-5 of the same thing.
3: No one in the right mind except super Cheapskape that don't mind weighing their own unitmate down for 10 min between matches will have just ONE omnimechs to switch weapons. If you do, shame on you for being a cheapskape.
Not taking advantage of a perk is not the same as it not existing.
1) Mission equates to role and play style. There is a significant difference between an SRM brawler build and a Laser ZVomit build or even a PPFLD sniper or LRM carrier. These all play very differently and have their own "mission profiles" or roles.
2) C-bills equates to time spent. One could go and buy a battlemech for each and every role they desire to use of one solid clan omnimech and a few sets of pods. It's very easy to spend 15 million on a battlemech and upgrades for that mech. Endo steel DHS and XL engines all add to the costs. So buying and outfitting several battlemechs is a significant time sink.
One omnimech? I would think considerably less time spent on an omnimech chassis and some spare pods and weapons.
3) Unitmate? there are people who do not play in units and...you could maybe just maybe planned ahead and reconfigured BEFORE you plan to play with a unit.
Cheapskate or new and have not spent literally hundreds of hours earning c-bills to outfit a fleet of battlemechs.
The total costs for a set of role flexable omnimechs is noticably lower in invested time,c-bills and real money.
How many mech bays will a player need to to own to gain full mastery in a specific mech role and weight class?
I want a laser boat (Grasshoppers look nice)
We will need 3 of a chassis type
3 mech bays
Time to elite two mechs and master the desired chassis variant.
Congratz you now have ONE role covered on to the next mech role..
SRM brawler ( I hear good things about griffins)
three more chassis
three more mech bays
More time to elite two and master the actual one you want.
Ok now you have two roles covered.
Want a third role?
Assault Brawler ( Kodiaks seem to be the way to go for this role)
three more mechs three more mech bays more time for XP grinding ...Maybe I want an LRM carrier next,3 more of everything...
or...
Buy three Ebon jaguars and master a single set of chassis for a grand total of
3 mech bays
3 chassis
time for three mastered chassis
Some spare pods
And three sets of essential modules
If you can't see an advantage here you are well out of touch with what new players have to go through.