Roadmap For April, May, And Beyond
#1
Posted 10 April 2017 - 04:45 PM
#2
Posted 10 April 2017 - 04:52 PM
#3
Posted 10 April 2017 - 04:52 PM
#4
Posted 10 April 2017 - 05:00 PM
#5
Posted 10 April 2017 - 05:01 PM
#6
Posted 10 April 2017 - 05:03 PM
And looking forward to the obligatory "Sincere apologies again to everyone looking for a slew of new Decals to accommodate the many requests; we promise that future patches this year will see more substantial Decal additions!" a forth time in a row.
#7
Posted 10 April 2017 - 05:11 PM
InnerSphereNews, on 10 April 2017 - 04:45 PM, said:
Hopefully it will be equitably pleasing to those that did and/or did not invest in lots of modules as well...
Don't get me wrong, I am not crying for 100% refunds on something I may have been using for years...
just... something... since we did invest in them...
At the same time, I am happy to hear you are looking to not put the space poor at a disadvantage after they've invested time into leveling their mechs.
#8
Posted 10 April 2017 - 05:13 PM
#9
Posted 10 April 2017 - 05:13 PM
Also, does it mean that we won't see 2017 championship announcement before July?
#11
Posted 10 April 2017 - 05:24 PM
MovinTarget, on 10 April 2017 - 05:13 PM, said:
ummm... I'm counting at least 4 "high" mounts on that config...
noice!
2xB RT, 2xM LT, 1xE H.
That H mount isn't useful for anything more potent than a Medium-class laser, and you can't get any ballistics stacked in one side more potent than 2x RAC/5 (which might actually be sufficient, but also heavy even for an LFE).
It will be a solid 'Mech, but with ecclectic loadouts. I think it will be fun.
Edited by Yeonne Greene, 10 April 2017 - 05:25 PM.
#12
Posted 10 April 2017 - 05:31 PM
Just not good enough. Well over 6 months for stuff that should've been done 18months ago as part of FP3 launch, which hurt the community more than most realise.
Edited by justcallme A S H, 10 April 2017 - 05:32 PM.
#13
Posted 10 April 2017 - 05:35 PM
I would rather see some way to join comp play with FP
That way would be Special Operations or special ops for short
Special ops would be defined as a way for teams to meet up on the battle field
By appointment
#14
Posted 10 April 2017 - 05:35 PM
I like devs who polish their game. I understand adding new content usually bring more money but not taking care of small problems can turn into bad press and some will prefer to stay away and look elsewhere.
Refreshing your memory:
#15
Posted 10 April 2017 - 05:52 PM
The Quickdraw and Victor will be receiving a weapon retrofit pass this May, primarily aimed at improving the display of Missile weaponry to more accurately reflect the loadout.
If this means the tube counts are fixed (and the stupid add on missile box in the 4H's left torso) then I may even reward your good behavior with some real money purchases.
If not, then what the hell does it mean?
Edited by Bud Crue, 10 April 2017 - 05:52 PM.
#16
Posted 10 April 2017 - 05:57 PM
Davegt27, on 10 April 2017 - 05:35 PM, said:
I would rather see some way to join comp play with FP
That way would be Special Operations or special ops for short
Special ops would be defined as a way for teams to meet up on the battle field
By appointment
Your asking a little too much there. Lets not turn everything into comp player paradise. It wouldn't make much sense in the light of FP, matches and mechs drop when ready.
#17
Posted 10 April 2017 - 06:10 PM
"Alpine Peaks Domination Beacon Relocation" ... I really like the domination game mode but on some maps -- like Alpine -- it is really frustrating how asymmetric it is. This is interesting for competitive matches, where you know which side you're going to start on and can plan for it. This often pits different playing styles against each other. In FP and QP it is easy to feel like you lost because you prepared for the wrong thing (or won because you got lucky).
"Faction Play Special Event System" and "Improvements ... from Faction Play Roundtables" ... please keep the information flowing on this. It is nice that you listen to us. It is great when you turn our feedback into improvements and features. The months of silence in between are really hard for us to deal with. Sneak-peeks, screen shots of random stuff, interviews (give Phil and Daeron something to talk about every week like they promised us), etc. Help keep us interested in what you're doing.
#18
Posted 10 April 2017 - 06:10 PM
It only takes 1 second to change it from 0.5 to -0.5
#19
Posted 10 April 2017 - 06:11 PM
Gas Guzzler, on 10 April 2017 - 05:13 PM, said:
Probably they will release the Civil War-tech variants, like the "E" variants (Gargoyle E, Executioner E, Mist Lynx E, Ice Ferret E...).
I need to check out the hardpoints and omnipods to see what new these chassis will get.
PS: why not new variants for the Wave 1 mechs too?
#20
Posted 10 April 2017 - 06:11 PM
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