JigglyMoobs, on 18 April 2017 - 11:28 PM, said:
I have yet to make up my mind about this. The key to what they did here is that the base is so weak a lance of lights or mediums could very quickly take it out. This could change the way you have to play this map.
I've been on a winning match above and a losing match today where this happened. So, it seems guarding the base is actually more important in this mode then in assault.
My feelings at this point is give it a few weeks and see what people do with the mode once they are more familiar, then we can see where we are in terms of adjustments needed.
Agree, but winning the objective doesn't have to be an easy thing. At the very least winning or defending the objective should be more the point of the mode.
Yes the obvious trolls will complain if it cant be turned into a TDM. That is only because they are the competition and would rather see this game shut down due to lack of game play and should be completely ignored.
No offense to the quoted reply at all it is something that is pushed most matches by trolls, ignoring the objective and turn it into TDM.
The complaints that the invasion maps are not TDM are innumerable, that excuse is used to run hacks every match by some. Trying to bring the situation to light here. The effort to keep this game a simple TDM arena shooter only with no other game play of any sort is strong and there are no rules that mean anything to the ones trolling this.
Edited by Johnny Z, 18 April 2017 - 11:41 PM.