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Necessary Roughness Event


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#521 D V Devnull

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Posted 25 April 2017 - 03:17 AM

<*Looks at the post above...*>

Yeah, I should probably note that, before PGI gets the wrong idea... -_-

For PGI's extra reference, in connection with my post just a couple above... Yes, I am very much thankful for getting anything that I do from Events. Really enjoying the Mech Bays, War Horns, and (MC) which I manage to get my hands on, in particular. :D

So you know, I only get broiling upset when it's buried behind a 'Luck-Based Multi-Wall' that shouldn't have been there in the first place. Skill should matter, not be pushed out of the factoring. :huh:

~Mr. D. V. "Thanks for the stuff... Please don't hit anyone with 'Luck Multi-Walls' again!" Devnull

#522 Aramuside

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Posted 25 April 2017 - 03:32 AM

View PostD V Devnull, on 25 April 2017 - 03:17 AM, said:

<*Looks at the post above...*>

Yeah, I should probably note that, before PGI gets the wrong idea... Posted Image

For PGI's extra reference, in connection with my post just a couple above... Yes, I am very much thankful for getting anything that I do from Events. Really enjoying the Mech Bays, War Horns, and (MC) which I manage to get my hands on, in particular. Posted Image

So you know, I only get broiling upset when it's buried behind a 'Luck-Based Multi-Wall' that shouldn't have been there in the first place. Skill should matter, not be pushed out of the factoring. Posted Image

~Mr. D. V. "Thanks for the stuff... Please don't hit anyone with 'Luck Multi-Walls' again!" Devnull


Yes that was definitely the frustration point of the event - relying on luck to complete the event rather than skill or dedication.

#523 Catra Lanis

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Posted 25 April 2017 - 03:47 AM

I was offered it by a nice person who tried to help out. Me in a AC20 Cent and him in a Cicada. He picked upp the cell and let me shoot him. Just as I was going to fire the third shoot a LoLCheetah stabbed him in the back and got the credit.

Guess I was naive. It was called out in general chat and we went out of our way to do it. I assumed that first come first serve and dibs is dibs. Had the Cheetah called out before me that he needed it I would not have acted the way he did. Guess I think too much of my fellow players.

Edited by Catra Lanis, 25 April 2017 - 03:48 AM.


#524 Space A1DS

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Posted 25 April 2017 - 04:18 AM

Add me to the long list of complaints about the frequency of Incursion turning up in quick play ... events are supposed to get you excited about playing the game, not leave you frustrated.

People have been complaining in almost every match for days.

PGI please learn from this mistake because it clearly is one.

Best,

A1DS

#525 shopsmart

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Posted 25 April 2017 - 04:32 AM

Good morning everyone.

Normally I don't make extreme criticisms of PGI, but this will probably be one of them. You guys buggered it on some of the requirements and the instances of this event. I think most people figured out odds on this mode vs the requirements. I think some of the figurings are skewed, but entirely luck. I believe the failed delivery part of this event was a FAIL. It encouraged different behavior than was needed. I can easily say my behavior was modified because of it. Frustration, different goals, almost suicidal aggression... Saw it in others and made for some fun games. This is not conducesive to trying to get stats on the game mode and refine it. I also think the PTS was a flop and that we were the PTS this time around. I think the community feels that way and all.

For the community!

EDIT: Did some reading before I head to work. I am so glad this community is tightly nit. Over coming a flaw PGI put out is awesome. Glad to be part of this place. Granted there are flaws (what game doesn't) but it seems things do get fixed in time. PGI could compensate this event by making it longer OR just rewarding everyone on that one delivery failure (or just remove it and move the reward to the complete all event reward). They have plenty of time to "fix" it.

Edited by shopsmart, 25 April 2017 - 04:37 AM.


#526 BEARDOOM

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Posted 25 April 2017 - 04:50 AM

I gived min. 18h, to complete task, but is inough. Only if we had enough games, but thereare others modes. Waithing in enemy base for lights to delever is one option

Edited by BEARDOOM, 25 April 2017 - 04:57 AM.


#527 Manthor

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Posted 25 April 2017 - 04:56 AM

View PostCatra Lanis, on 25 April 2017 - 03:47 AM, said:

I was offered it by a nice person who tried to help out. Me in a AC20 Cent and him in a Cicada. He picked upp the cell and let me shoot him. Just as I was going to fire the third shoot a LoLCheetah stabbed him in the back and got the credit.

Guess I was naive. It was called out in general chat and we went out of our way to do it. I assumed that first come first serve and dibs is dibs. Had the Cheetah called out before me that he needed it I would not have acted the way he did. Guess I think too much of my fellow players.



i think that was me. the cheetah stole the kill i offered to you.
i changed my play after that to meet at the red base.
take the battery and run as far away from everyone until i made it to the enemy base. i even told the guy to stay at his base and wait for me, but he kept leaving. greedy for the kills.

sorry i couldn't help you that time.

#528 Catra Lanis

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Posted 25 April 2017 - 05:03 AM

View PostManthor, on 25 April 2017 - 04:56 AM, said:



i think that was me. the cheetah stole the kill i offered to you.
i changed my play after that to meet at the red base.
take the battery and run as far away from everyone until i made it to the enemy base. i even told the guy to stay at his base and wait for me, but he kept leaving. greedy for the kills.

sorry i couldn't help you that time.


It's okay thank you for trying to help other players out.

#529 Marius Romanis

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Posted 25 April 2017 - 05:11 AM

Good Challenging event PGI , I will admit solo killing a fuel cell carrier was a little hard but I managed to do it twice and I spent most of the weekend playing league of legends who were also doing a (much rarer) event for bonus IP and 2 days unable to play except in evenings coz rl stuff.

#530 AnHell86

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Posted 25 April 2017 - 06:50 AM

I normally like PGI's events; they had become better and better in the latest iterations. However, this not did not hit the spot.

1) In three or four matches, you would have nailed the pick-up/deliver the fuel cell.
2) There is NO apparent tactical motivation to do #1 because storming or ECM-Griffin-ing the enemy base is much simpler.

These two points make the "Kill Fuel Cell Carrier" objective close to impossible. It is impossible not because of your skill, but because there is hardly anyone getting the fuel cell. This is not a good event design.

It would have been better and still difficult to, say, get 5 or 10 headshots instead. Not many people will get it, but you get 12 (twelve) chances to get it. M'Kay?

Event Score: 7/10

o7

Edit: A missing comma <3

Edited by AnHell86, 25 April 2017 - 06:55 AM.


#531 Luscious Dan

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Posted 25 April 2017 - 06:56 AM

To be fair, Incursion started to come up in the map vote screen a lot more on Monday, not sure if they did something on their side to change the probability or not.

The rest of the challenges weren't that hard to get, I had everything except Delivery Failed after a half dozen Incursion matches or so. The nice thing about the event was running my newish Locusts up quite a bit, and getting some pretty silly numbers in the process.

One of the most memorable moments in the weekend (aside from some crazy unlikely escapes in my Locust 1E) was the game I came closest to getting Delivery Failed. There was another Locust on the team, and I thought we were going to camp out at separate fuel cell locations to get the battery carrier. I didn't notice he changed course to follow me. When an Urbie picked up the fuel cell we both attacked like a couple of wild dogs, ferociously trying to get the kill. He landed the killing blow, and I took a volley of streaks from a Skillcrow as we retreated. The gods threw me a bone, as most of the volley missed. I was almost cored in the rear CT but virtually nothing else was hit. I think I went on to get ~3 more kills that match, and had some pretty epic games trying to get that damn Delivery Failed challenge lol :P Running around solo/yolo in the non-Incursion drops just going for maximum aggression almost got me Ace of Spades in a damn Locust without the basic skills unlocked :D

Almost forgot! There was also a pretty epic duel or two in a game on Frozen City, Solahma was there in his Loyalty Blackjack packing SRM6s. I was dancing with him, a Cheetah and a Huggin in my 1E. Two of them broke off when the Cheetah took my leg (maybe they just figured I was a goner), but I got his with the next shot and the second leg shortly after. I spent what felt like an eternity limping back to a fuel cell, only to find the Huggin was still camping out there. Splat lol :P

Edited by Luscious Dan, 25 April 2017 - 07:12 AM.


#532 el piromaniaco

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Posted 25 April 2017 - 07:08 AM

Finished!

Running a locust i grabbed and delivered a cell, found a wolfhound searching for fuel cells, Chäs ihm for a while and finally killed him on his way back to base.
Next match i was on my way to enemy base, had to kill 2 Kodiaks on my way there, and destroyed 3 base Parts.

Done. Thanks Pgi.

#533 StumbleBee

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Posted 25 April 2017 - 07:19 AM

I finally a carrier kill by chasing a Shadowcat into its base. Although I would have preferred not to need so much luck, I have to admit the difficulty of the challenge made success more rewarding.

#534 Jeeeeeef

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Posted 25 April 2017 - 07:54 AM

With regard to the mode I think the worst problem is that the fuel cell return mechanic takes an incredibly long time to do, even with the fastest mechs. It just isn't worth it. You could spend that time killing stuff instead. It's also boring to do, except for fighting for the pickup.

I didn't really check, but I suspect its also terrible for your cbill and xp earnings.

Edited by Jeeeeeef, 25 April 2017 - 07:58 AM.


#535 PPO Kuro

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Posted 25 April 2017 - 08:16 AM

Well unless PGI extends the challenge I'm not going to get that battery carrier kill. But still, I like incursion. Too bad most people only want deathmatch.

Though with the mentality off some of the player base any mode PGI makes will just turn into deathmatch with a twist.

#536 Apollo777

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Posted 25 April 2017 - 08:22 AM

Still no reaction from PGI after 27 pages of complaining!
It seems little unusual!
Maybe, just maybe PGI is waiting until event is over, than surprise us by making "Delivery Failed" green for all players who didn't achieve only that challenge to complete the event.Posted Image Posted Image Posted Image Posted Image

#537 groves226

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Posted 25 April 2017 - 08:23 AM

too all the clowns saying PGI needs to address the issue.. or is ignoring your whining .. maybe try reading all the forum posts.
https://mwomercs.com...ost__p__5704679

and

https://mwomercs.com...ost__p__5704661

#538 MavadoG

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Posted 25 April 2017 - 08:23 AM

got up early to make a last attempt at killing the cell carrier before event ends, and haven't had incursion as an option... so no chance at finishing this challenge it seems. seriously disappointing considering the time invested and lack of opportunities due to the luck involved. would have been nice if this was based on player skill rather than sheer chance.

#539 ZortPointNarf

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Posted 25 April 2017 - 08:35 AM

View Postgroves226, on 25 April 2017 - 08:23 AM, said:

too all the clowns saying PGI needs to address the issue.. or is ignoring your whining .. maybe try reading all the forum posts.
https://mwomercs.com...ost__p__5704679

and

https://mwomercs.com...ost__p__5704661


Maybe you should follow your own advice, the changes made had some effect and the posters that saw them commented to that effect. However, it still does not fix the delivery failed mehnes.

#540 TheLuc

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Posted 25 April 2017 - 08:43 AM

So funny, I told long ago that that PGI was unable to get things right, only the 3D model are good ( apart from scale as even there they had to do something wrong ) Why players still believe, its really beyond me. My own team as well as I didn't play for more than a month and so far none of us even look forward to MW5. Such a great franchise pounded into the ground by PGI, that vision of theirs is all wrong and still trying to feed the community with it just hurt it even further.

The event itself was written fail from the start due to basic format of the game itself, reminds me of Escort game mode.





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