Civil War Is Coming, How Do You (Tentatively) Plan To Equip Your "pet Mech"?
#1
Posted 24 April 2017 - 10:12 PM
Thus, there are some things which should be no brainers.... be they using HMGs, Snub Nose PPCs, LFEs, etc.
Me? Much as I love my ASNs, I don't see anything knocking my old, faithful 4G(F) Hunchback as my "daily driver".
And as such, it's an easy one to forecast what I'll be adding.
250LFE. Endo. Light Ferro (10 tons). Weapons? I doubt I'll alter them. AC20... sure I have access to LB-20X, UAC20 or a RAC5.... but I don't see the advantage, unless the requisite facetime is minimal. AC20? Shoot n Twist.
ERMLs? Already tend to get hot in a good scuffle with just my 3x MLs..... IS MLs don't really give that much more range, and will probably have a longer burn to boot. So probably just an extra half ton of ammo (even at 4.5 tons I currently have, I do run out more often than I would expect... even with a 67% accuracy rate with it. So 5 tons? Why not), and maybe an extra DHS.
So yeah, nothing truly exciting on the surface. 18 pts more armor, 3 more shots for my AC20, 18 more points of armor and and 9 kph more speed. Minor changes overall, nothing "sexy". But still, noticeable.
How about you?
#2
Posted 24 April 2017 - 10:13 PM
#3
Posted 24 April 2017 - 10:19 PM
#4
Posted 24 April 2017 - 10:37 PM
Try a different MurderMets
Or XL and 3 RAC5s, but for LFE you need to drop one (ammo reasons)
#5
Posted 24 April 2017 - 10:38 PM
Light Goose trolling on the Rifleman might be fun. So is UAC2 spam on the Mauler. Light PPC might combo well with AC5 for lighter PPFLD builds.
Edited by El Bandito, 24 April 2017 - 11:28 PM.
#6
Posted 24 April 2017 - 10:42 PM
Quote
wouldnt count on it.
large heavy lasers will likely be ghost heated at 1 (maybe 2 if the beam duration is terrible)
medium heavy lasers will likely be ghost heated at 3
because ghost heat will severely limit how many you can have, the only real advantage of heavy lasers is going to be hardpoint compression. it will help mechs like the shadowcat that only have 3 energy hardpoints.
Edited by Khobai, 24 April 2017 - 10:44 PM.
#7
Posted 24 April 2017 - 10:58 PM
Edited by Escef, 24 April 2017 - 10:59 PM.
#8
Posted 24 April 2017 - 11:02 PM
Gonna make a better post once I'm off work for a better detail post.
Edited by Battlemaster56, 24 April 2017 - 11:04 PM.
#9
Posted 24 April 2017 - 11:26 PM
Edited by ClannerBannaner, 24 April 2017 - 11:27 PM.
#10
Posted 24 April 2017 - 11:34 PM
Escef, on 24 April 2017 - 10:58 PM, said:
Gonna be spending a LOT of dough on LFEs once things start.
Seems like not too many people are grasping on to the concept of "pet mech".... guess I'm the odd one on these things
#11
Posted 24 April 2017 - 11:42 PM
#12
Posted 24 April 2017 - 11:43 PM
Bishop Steiner, on 24 April 2017 - 11:34 PM, said:
Seems like not too many people are grasping on to the concept of "pet mech".... guess I'm the odd one on these things
Well, Russ is keeping my "pet mech" in his circus, so i don't have much choice, man!
#13
Posted 24 April 2017 - 11:47 PM
getting nuts in trying to make the Misery to work like a 8S - minus the secondary lasers because I might not be able to mount a LFE
as many Light PPCs as possible for the Zeus
maybe a AS7K with HPPC and HGR - (why K - well with only 1 ballistic and 1 missile i can ignore any other option - alternative HPPC and UAC20 with more speed
#14
Posted 24 April 2017 - 11:52 PM
Karl Streiger, on 24 April 2017 - 11:47 PM, said:
getting nuts in trying to make the Misery to work like a 8S - minus the secondary lasers because I might not be able to mount a LFE
as many Light PPCs as possible for the Zeus
BLR-1G should be a better choice.
#15
Posted 25 April 2017 - 12:06 AM
Bishop Steiner, on 24 April 2017 - 11:34 PM, said:
Seems like not too many people are grasping on to the concept of "pet mech".... guess I'm the odd one on these things
Honestly, the "pet" mechs are generally such because they work well. Why mess with what works?
#17
Posted 25 April 2017 - 12:12 AM
#18
Posted 25 April 2017 - 12:17 AM
Quote
unfortunately mixing different weapons tends not to work too well.
as long as the game rewards boating there wont be much of a reason to use single missile slots for MRMs.
#19
Posted 25 April 2017 - 12:24 AM
Escef, on 25 April 2017 - 12:06 AM, said:
One could have said that in Closed Beta too, when level 2 tech was introduced. You mess iwth "success" because new toys allow for MORE success? (like um....LFEs in a Hunchback?)
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