Source Mystic, on 02 May 2017 - 10:37 AM, said:
ALL THE TREES EXCEPT 2 ARE WORTHLESS ...
mycroft000, on 02 May 2017 - 12:11 PM, said:
So you're thinking Agility and Armor right?
Source Mystic, on 03 May 2017 - 01:43 PM, said:
NO THE AGILITY TREE WILL ONLY BE TAKEN BY ASSAULTS AND LIGHTS MOST EVERYONE ELSE WILL IGNORE IT.
So are you saying agility is worthless, but Lights and assualts will take it and the Medium and Heavy Mechs will ignore it?
Sorry but if it is good for not far off half of Mechs then how is it worthless?
I am genualy curious how something can be both worthless and worth taking on Mechs in 2 opposite weight classes.
Exagerating to make a point, only to then contradict yourself works to significantly weaken your point.
I did play all the PTS sessions, just curious did you test the Jumpjet tree? because that makes a huge diferance to a Mechs jumping performance.
the Modules tree is also great, I look fowards to taking 2 UAVs and an arty strike into each match
(admitidly I would often not use them but many times I have realy wanted to pop a second UAV but not had it available).
the mobility branch does make a noticable diferance, in Lights I would be taking most of mobility and sensors with a few weapon, UAV and suvivability nodes, if a Mech packs more than 2 jumpjets I will likely be investing in the jump jet tree, if a Mech has ECM I may well invest heavily into sensors to enhance it.
if you just want weapons and armor fine, good for you, but the tree does
(in my opinion) have a lot more to offer than just those 2 branches.
If you disagree that is fine, everyone is entitled to their own opinion, but if you do not respect others opinions that can cause them to have less respect for yours.