Deathlike, on 30 April 2017 - 12:59 PM, said:
The thing is, I believe those are attempts selling more mechpacks (allow them to be OP initially to drive sales), except that always comes with backlash (people telling PGI they need those buffs or they need to stop removing quirks).
It's more of a lose-lose situation when you put quirks on something that didn't need them in the first place (Hello Arctic Cheetah). If they were balance from the beginning (as that's some balance overlord's job), you wouldn't need to have this conversation.
That's just it with the new skill tree the KDK3 gets to have quirks again, while IS quirks are reduced and need to be ground back to current levels. This is not a wise choice.
If PGI really wants to push this tree they need to make at least tiered bonuses (1/2, 3/4, 1 at a minimum) so that underperformers can be be placed in higher bonus brackets. It is quite likely there will need to be more than three brackets, but even that would do a lot to fix some of the issues that will be inbound when this starts. Granted that only addresses a single problem of the collective issues the skill tree has.
I do want a new skill tree, but I honestly think it would be ready for May if they had continued to run the PTS since PTS 1 and addressed key concerns from the get go. The company decided that it was better to stick fingers in their ears and yell really loud.
Deathlike, on 30 April 2017 - 12:59 PM, said:
The thing is, I believe those are attempts selling more mechpacks (allow them to be OP initially to drive sales), except that always comes with backlash (people telling PGI they need those buffs or they need to stop removing quirks).
It's more of a lose-lose situation when you put quirks on something that didn't need them in the first place (Hello Arctic Cheetah). If they were balance from the beginning (as that's some balance overlord's job), you wouldn't need to have this conversation.
Ideally they would but there will always be a little disparity due to mech geometry and balance is difficult initially to get right. That being said it's primarily math, so it should be close after years of work but I don't see that as what we currently have.