Snowbluff, on 08 May 2017 - 07:26 AM, said:
I contest this. Mechwarrior stuff is higher tech and more ridiculous than most UC Gundam. In UC Gundam they only just invented the mech sized PPC and don't have 2 million ton space ships or FTL...
Kind of irrelevant to the portrayal.
In Macross/Robotech, the Fortress crashes in 1999, and by 2009 they have first and second generation (if you count macross zero) already out there and yes, the Valkyries can do ballet.
Not because of how advanced they are, or what generation they are... but because that is how the writers wanted them.
Conversely the Destroids in the same series were nowhere near as agile. And overall, the entire concept of Battletech was based much more around these than any other type. Mechs in battletech were always described as pretty lumbering in the original materials, but got more and more Gundamesque thru the 90s (look, new improved battletech, now with SWORDS!!!!), until present. But even now, in the current literature, they are not described pulling off the maneuvers that Gundams do, or even the Mech from Dougram,
In battletech, Mechs jump only with jump jets (or in I believe the advanced rules, with experimental tech, mechanical jump boosters
http://www.sarna.net...al_Jump_Booster , which tbh are kind of stupid in their implementation, as apparently by building your mech with "go-go gadget" shoes, you could theoretically equip a 100 mech to jump over 300m..... purely on hyradulics/myomer power. At least they removed the ability to do DFA if one use these, but seriously, .... equip a mech with these, triple strength myomers and a Mace, and you have a a 100 ton gundam that moves 10 hexes in a turn, for no additional heat, and hit with a 80pt, single location melee attack. (or if one wishes to avoid the to hit penalty with the mace, use a hatchet, for 40 dmg)
(admittedly, very cheezy and you make some serious sacrifices to get there, but that's the nature of cheeze, but I digress, mightily)
anyhow, back to the point, mechs without these things, maybe can hop a bit on "muscle power" alone, but no more than that. And the dexterity is relative. Yes, in a controlled environment, some skilled pilots have gotten a mech to do a hand stand. Not in combat, people don't do gymnastics with mechs in battle (for one thing the arms on Assault mechs would be prone to tearing off from the shear stresses), etc.
But this is not a "generational" or new thing, so much as the limitations hardwritten into each universes basic lore and internal physics.
Edited by Bishop Steiner, 08 May 2017 - 08:16 AM.