Redburn, on 22 July 2012 - 04:42 AM, said:
I'm afraid they will allow the mechs to be turned into "Franken-mechs" with customizations they were never intended to have; regardless of the cost.
I'm afraid they will implement some kind or any kind of match balancing. War is War, there is no balance. There should never be balance. Doesn't happen in real life; shouldn't happen here.
I'm afraid that there will be no penalties for making mistakes.
I'm afraid they will dumb down the gameplay too much to cater to the twitch-kiddies instead of challenging them to step up their gameplay and evolve; that they will not find a way to encourage a feeling of entitlement, but encourage the will to earn what they receive and be satisfied in the accomplishment.
I'm afraid they will put artificial time constraints on matches that promote bad or artificial combat tactics.
I'm afraid we will never see a meta-game!
I hope I'm proven wrong on every one of these.
Well, there are repair costs...But we don't have specifics like; how much it will cost to repair different class/tech, how much we earn per match.
There is a 15 min time limit if I remember right...At one point it was 20 I think ....Been a while since I read a post on match time limit so they might of changed it again
Riffleman, on 22 July 2012 - 09:04 AM, said:
Prefering something, and feeling pressured to do something to be competative are two different things. I would prefer to drive a hunchback when possible, but if I get the game on launch and find that balaince is as good as the last few mechwarrior games aka race to the top of the weight chain, im not gonna handicap myself every game.
^^^^^ Second this
I prefere light mechs.. Even the REALLY light mechs that go extremely fast....but if speed/skill doesn't save the life of the mech. not much point in being a light.