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The Great Tukayyid Distraction!


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#101 Kubernetes

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Posted 13 May 2017 - 08:11 AM

1) That we're debating about excessive mouse-clicks is indication enough that something is wrong.

2) How many types of XP are we going to have to juggle? Isn't that an indication of something poorly thought out?

3) This game is already very complex. Does PGI really want to make this game even less accessible to new players and casuals? I look at that skill tree and I have no desire to delve into it.

#102 Shifty McSwift

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Posted 13 May 2017 - 08:46 AM

View PostKubernetes, on 13 May 2017 - 08:11 AM, said:

1) That we're debating about excessive mouse-clicks is indication enough that something is wrong.

2) How many types of XP are we going to have to juggle? Isn't that an indication of something poorly thought out?

3) This game is already very complex. Does PGI really want to make this game even less accessible to new players and casuals? I look at that skill tree and I have no desire to delve into it.


New players will only have to deal with the 2 main XP variations, they will have no historic XP and the like.

#103 Moonlight Grimoire

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Posted 13 May 2017 - 09:53 AM

View PostShifty McSwift, on 13 May 2017 - 08:46 AM, said:


New players will only have to deal with the 2 main XP variations, they will have no historic XP and the like.


Correct. Only older players have to deal with Historical Experience, Historical Skill Points, General Skill Points, on top of the normal Mech Experience and General Experience.

So new players won't see anything past buying nodes with MXP and GXP, while we have 5 to contend with switching over, 4 if you have 0 modules.

#104 thievingmagpi

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Posted 13 May 2017 - 11:03 AM

Skill maze is garbage. Charging players for repsecing is a joke. PGI have no idea what they're doing, it's gonna own when the player base drops out again and no new players feel like wading through this quagmire of dumb ****

#105 Wyald Katt

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Posted 13 May 2017 - 11:52 AM

The only thing I'm certain of is that they have to push the new skill tree out, before the new tech hits. It's that or create even more pilot skills to unlock and modules to buy and swap. They have to make the break now, instead of doubling down on the existing system.

No matter how much I'm not liking the skill tree, or their reasoning, or their explanations, I believe in what I said above.

I've only been playing a year and a half. I wish they had a better track record of inspiring confidence with me personally. On the plus side, they've not broke my heart or other sensitive bits. Back to the event, sure felt like a distraction with the timing. But it was a ni$e distraction, since I was on the clan side of things. And cats. Cats are nice.

That and if you can tell the powers that be to stop testing and/or trying more than one change at a time, that'd be peachy.

#106 Mystere

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Posted 13 May 2017 - 11:56 AM

View Postthievingmagpi, on 13 May 2017 - 11:03 AM, said:

Charging players for repsecing is a joke.


Do you get to modify your car for free?

Edited by Mystere, 13 May 2017 - 11:57 AM.


#107 CruentusVI

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Posted 13 May 2017 - 09:06 PM

View PostMystere, on 13 May 2017 - 11:56 AM, said:


Do you get to modify your car for free?

Do you get to go back to the lobby after you die?

#108 Mystere

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Posted 13 May 2017 - 10:04 PM

View PostCruentusVI, on 13 May 2017 - 09:06 PM, said:

Do you get to go back to the lobby after you die?


Do mercenaries not work for the Clans?

#109 SilentWolff

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Posted 14 May 2017 - 06:59 AM

View PostTarogato, on 09 May 2017 - 04:51 PM, said:

Posted Image


*actually logs into the game to make sure this is correct while typing it out*


2 clicks per skill. There are 13 skills, so 26 clicks.

4 clicks to get into the tree itself. I usually do several thousand XP per visit, so 5 to 8 visits in total. Probably on average, 26 clicks.

So in total, 52+ clicks under the old system. At most maybe 60 or so clicks.

The new system is 91+ clicks just to unlock the skill themselves, not including navigation.



But more importantly is just the scale of the danged thing. You going from something that looks like this:

Posted Image




To something that looks like this:


Posted Image






For reference, here are some other skill trees.

Hearts of Iron:

Posted Image




World of Tanks:

Posted Image





War Thunder:

Posted Image




Armoured Warfare:

Posted Image





World of Warships:

Posted Image





Most traditional MMOs and MOBAs these days seem to resemble this, used by LoL:

Posted Image






Now tell me... why again do we need this?

Posted Image


I logged in just to like this post, its so correct on so many levels.

#110 Weeny Machine

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Posted 15 May 2017 - 04:57 AM

View PostMystere, on 09 May 2017 - 07:25 PM, said:


<steps out of the shadows>

Psst!

Hey you!

Yes, you!

I have great news. We're going to have Stars vs. Lances, starting with Clan Binary vs. IS Company fights.

<steps back into the shadows>


Was there an announcement or hint? Or is it just a gut feeling?





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