

Scouting: The Best Way To Win Is To Not Fight At All
#1
Posted 12 May 2017 - 12:04 AM
I'm all for unique game modes but when I spend the match running around only to see my opponent in that last few seconds it makes me wonder what this kind of gamplay is supposed to be.
Can we just raise the lower weight limit to 35 tons? You can still get a decently fast light at the weight and its not something invulnerable like a locust is.
#2
Posted 12 May 2017 - 12:19 AM
#3
Posted 12 May 2017 - 02:23 AM
Edited by Philocrates, 12 May 2017 - 02:25 AM.
#4
Posted 12 May 2017 - 02:33 AM
Jikil, on 12 May 2017 - 12:04 AM, said:
I'm all for unique game modes but when I spend the match running around only to see my opponent in that last few seconds it makes me wonder what this kind of gamplay is supposed to be.
Can we just raise the lower weight limit to 35 tons? You can still get a decently fast light at the weight and its not something invulnerable like a locust is.
Lolcust, invulnerable?!?!?
LOL
Well, in case you missed the memo, in Gather you are supposed to Gather Intel and leave with it. Not slow down and wait for your streak boat or nova to catch up.
Hope you dont run across my scout group, your going to hate Centurions.
#5
Posted 12 May 2017 - 02:48 AM
Jikil, on 12 May 2017 - 12:04 AM, said:
I'm all for unique game modes but when I spend the match running around only to see my opponent in that last few seconds it makes me wonder what this kind of gamplay is supposed to be.
Can we just raise the lower weight limit to 35 tons? You can still get a decently fast light at the weight and its not something invulnerable like a locust is.
Valid way to scout. You don't even need locusts to do it, clans do the same thing with cheetahs (if they want to). Otherwise, it would just be 4vs4 skirmish with objectives secondary (and yes, I would rather fight mechs as well, but I understand the mode design)
#6
Posted 12 May 2017 - 03:26 AM
#7
Posted 12 May 2017 - 03:43 AM
But even so, there's more points to be made in combat because there's a bigger list of combat reward types than scouting reward types.
Yeah, it's true that there's not much of a counter to a "smoke-dive" trick, so the only means that come to mind for me at least is to take at least one light, hunt them down, try to run in intercept paths, and keep your eyes open.
Not much of a solution, but so be it. Try Streak Missiles, pulse lasers, and going for legs or CTs.
Edited by Commander A9, 12 May 2017 - 03:43 AM.
#8
Posted 12 May 2017 - 03:49 AM
Go squirreled a lot with clanner also with one of them hiding and running for the dropship
#9
Posted 12 May 2017 - 05:46 AM
#10
Posted 12 May 2017 - 05:56 AM
If pugging, i do this all the time -- easily come out with the data, a few hundred damage and a kill or two. Really, when you see the crap IS players are dropping in pug scouting missions, most of the time you have no chance with the a braw-n-leg method.
Now, if you lose to a locust doing this, bring moar streaks lolz.
I think a change that would make scouting more interesting is being able to 'steal' data that other mechs have collected and have the winning side take out whatever intel they collect, protect or gather.
Edited by nehebkau, 12 May 2017 - 05:58 AM.
#11
Posted 12 May 2017 - 06:44 AM
#12
Posted 12 May 2017 - 06:58 AM
Seriously. Clan 50 tons mechs are stronger than is 55-60. Its about taking intel and leaving. No one is forsing you to go scout. Go quck play and fight if you like.
#13
Posted 12 May 2017 - 01:51 PM
We collect Intel to give our Invasion 12s the tactical advantages that can help them win their matches. My unit has dedicated Scouting Teams - that's all we do. We support our Invasion Teams 100%. That's our job. It's never about 4v4, or Cbills, or XP, or Match Score (see QuickPlay for that).... it's about the Intel. It's about Teamwork.



Edited by Jugger Grimrod, 12 May 2017 - 02:04 PM.
#14
Posted 12 May 2017 - 01:55 PM
So if you run in with 4 lights and gather up all the intel and leave without a scratch, which should be the ultimate success in a scouting match, you get jack squat for Cbills, xp, and match score.
4v4 skirmish and then gather once the enemy is dead and you rake in the Cbills, XP, and Match score.
#15
Posted 12 May 2017 - 02:00 PM
The more intel you grab ind efend, the less your opponent can escape with. the faster oyur mech is, the lesslikely can their fast ones escape.
The slower your mehc is, the less likely cna you succeed with the first two. And on collect, be happy in your NVA when the dropilot doesn't choose the othr side of the map. you may not even arrive at that dropzone anymore. Scoutign is an amazing fun as it is really up to tactics, speed and hide and seek. And even if you knwo you will lose youc an still try to affect the degree of losing. Invasion just knows win or loss but a "win" in scouting with only 6 intel gathered isn't a big success.
#16
Posted 12 May 2017 - 02:00 PM
Tanil Kane, on 12 May 2017 - 01:55 PM, said:
So if you run in with 4 lights and gather up all the intel and leave without a scratch, which should be the ultimate success in a scouting match, you get jack squat for Cbills, xp, and match score.
4v4 skirmish and then gather once the enemy is dead and you rake in the Cbills, XP, and Match score.
This, so much this^
#17
Posted 12 May 2017 - 02:07 PM
Tanil Kane, on 12 May 2017 - 01:55 PM, said:
You are assuming we care about Cbills, XP and Match Score. Wrong assumption in this case.
#18
Posted 12 May 2017 - 02:17 PM
Jugger Grimrod, on 12 May 2017 - 01:51 PM, said:
We collect Intel to give our Invasion 12s the tactical advantages that can help them win their matches. My unit has dedicated Scouting Teams - that's all we do. We support our Invasion Teams 100%. That's our job. It's never about 4v4, or Cbills, or XP, or Match Score (see QuickPlay for that).... it's about the Intel. It's about Teamwork.



I remember that match. XD
That was a crafty maneuver.

#20
Posted 13 May 2017 - 06:48 PM
6xstreak 6.
Bap.
4 1/2 tons of ammo.
UAV
Coolshot.
If it's mediums kite them at 300-400m as long as possible with that range module.
If it's lights, vaporize them.
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