Dracol, on 19 May 2017 - 01:59 AM, said:
Well, unless one takes weapon soecific nodes like laser duration or the less general velocity nodes, switching pods won't be an issue. Coold, heat gen, range benifit any type of weapon.
smaller AC builds for AC5's for exampel don't require ANY heat adjustments so a omnimehc abel to do them, does not require any of these nodes neither in the wepaon tree not the other. .
LordNothing, on 19 May 2017 - 02:59 AM, said:
omnimechs are really all about building your boat. i dont think its as bad as people think it is. for example im not going to use a dire wolf as anything but a ballistics boat. there are warhawks for ppc boats. timbys are terrible at ballistics, but are ok for missiles and lasers. then you get mechs like the adder that has a good omnipod set for any desired weapon type boat, or a mixed build if you want.
id also like to point out that a lot of the skill tree nodes are very generic, apply to more than one variant, or are so essential you will use them on everything anyway.
you cna pretty much use a DWF also for a lot of laservomit and that works well, sure it does the Ballistic thing better. But whats the point of fropping the old system and rule of 3 when exactly something like this happens and you buy a single DWF, yet cannot wield 2 different laodouts like lasevomit OR Ballistics on that same mech without having to spent a LOAD of XP to respec. That is absolutely not how Omnimechs were supposed to be, it basically makes them IKEA mechs which is making them limited battlemechs you once build and any kind of customisation afterwards makes you either spend further costs or going with an build unaffected skilling which most of the time is meaning you run something thats inferior. And PGI's idea about skill trees were totally not achieved when you consider them together wiht the omnimechs
Tarogato, on 19 May 2017 - 02:09 AM, said:
I for one never use omnimechs as omnimechs. If I want to run a different build, I buy another copy for that. For instance, for Timbers I have one for dualgauss, one for gaussPPC, one for dakka, one for laservomit, one for ERLL, and one for brawling. ezpz.
yes people with sufficient money and mechbays can do that but think about the newbies. The rule of 3 exchanged for the rule of many or rule of constant XP grind. Not very good for them.
Maybe yes we need more expensive nodes on Omnimechs but then get them as "free respecs" II already amde feedbakc thread about that in the pts 1 or 2 but PGI didn't seemded to care. Ontop of course it needs a "save skill setup" feature as well. th clickfets would even with free respecs be annoying.
Edited by Lily from animove, 19 May 2017 - 03:53 AM.