Imperius, on 19 May 2017 - 08:19 PM, said:
Think about the new player. Yeah I'm still getting good damage and killing things, the learning curve for an assault is too high for new people.
The engine decoupling needs to be reverted and then we can go from there.
No, Imperius. It doesn't. This is the first meaningful step we've had towards reclaiming the inter-weightclass balance we had two and a half years ago, and thats a good thing. Engine sync should never have been a thing in the first place, as it caused the infamous Fat Ballerina problem, which only got worse with quirks.
Edited by Requiemking, 19 May 2017 - 08:38 PM.